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| Author | SHA1 | Date | |
|---|---|---|---|
| 2916d17868 | |||
| dd75ca4b06 | |||
| f819d7284e | |||
| b62ceb1949 | |||
| cd2d809322 | |||
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| 9fbe795660 | |||
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| a9d2fd64de | |||
| f8b595f609 | |||
| 885db41ba9 | |||
| 3460ce6b04 | |||
| 4974663128 | |||
| ec6a8c446a | |||
| 3901542141 | |||
| 33eee17c43 | |||
| dd1aa45f6e | |||
| 38662f6655 | |||
| 777328caed | |||
| 87ade75f1d | |||
| 798652cb4d | |||
| 6a650a282b | |||
| 5b10afcec2 | |||
| 1220654656 |
@@ -15,7 +15,8 @@ public partial class App : Application
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if (string.IsNullOrWhiteSpace(username))
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{
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throw new Exception("Missing required --user argument. Example: --user Keeper317");
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username = "Test";
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// throw new Exception("Missing required --user argument. Example: --user Keeper317");
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}
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ClientSession.Username = username;
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@@ -4,7 +4,8 @@
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xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
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xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
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xmlns:local="clr-namespace:RelayClient"
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Title="RelayClient">
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Title="RelayClient"
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FlyoutBehavior="Flyout">
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<ShellContent
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Title="Home"
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@@ -3,8 +3,14 @@ using System.Text;
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namespace RelayClient.Crypto;
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/// <summary>
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/// Client-side mirror of RelayServer.Services.Crypto.E2EeHelper. Identical algorithms +
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/// key formats so blobs round-trip cleanly between server and client.
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/// See the server class for full algorithm details.
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/// </summary>
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public static class E2EeHelper
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{
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/// <summary>Generates a fresh RSA-2048 keypair. Called once per user on first launch and persisted via KeyStorage.</summary>
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public static (string publicKey, string privateKey) GenerateRsaKeyPair()
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{
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using var rsa = RSA.Create(2048);
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@@ -15,6 +21,11 @@ public static class E2EeHelper
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);
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}
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/// <summary>
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/// Hybrid encrypts a plaintext string for a specific recipient: fresh AES-256 key encrypts
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/// the payload (AES-GCM), then RSA-OAEP-SHA256 wraps the AES key with the recipient's
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/// public key. Returns base64-encoded fields ready to ship in a SocketEncryptedMessage.
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/// </summary>
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public static EncryptedPayload EncryptForRecipient(string plainText, string recipientPublicKeyBase64)
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{
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byte[] aesKey = RandomNumberGenerator.GetBytes(32);
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@@ -44,6 +55,11 @@ public static class E2EeHelper
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};
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}
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/// <summary>
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/// Reverse of EncryptForRecipient: RSA-decrypt the AES key with the recipient's private
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/// key, then AES-GCM-decrypt the ciphertext. Throws on tampered/corrupt payloads
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/// (auth tag mismatch). Returns the original UTF-8 plaintext string.
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/// </summary>
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public static string DecryptForRecipient(EncryptedPayload payload, string recipientPrivateKeyBase64)
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{
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byte[] aesKey;
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@@ -69,6 +85,7 @@ public static class E2EeHelper
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}
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}
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/// <summary>The 4-tuple ciphertext bundle. Same shape on both client and server; matches SocketEncryptedMessage's encrypted fields.</summary>
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public class EncryptedPayload
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{
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public required string CipherText { get; set; }
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@@ -1,7 +1,17 @@
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namespace RelayClient.Crypto;
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/// <summary>
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/// Per-user RSA keypair persistence. Keys live as base64-encoded files in
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/// {AppData}/keys/{username}.{public|private}.key
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///
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/// Plaintext on disk. For now this is fine because the only attack model is "someone else
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/// has access to your filesystem" — at which point everything is compromised. A future
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/// enhancement could encrypt the private key with a passphrase derived from the user's
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/// password, similar to how SSH/PGP do it.
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/// </summary>
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public static class KeyStorage
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{
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/// <summary>Returns (and creates if needed) the per-app keys directory.</summary>
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private static string GetKeyFolder()
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{
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var folder = Path.Combine(FileSystem.AppDataDirectory, "keys");
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@@ -9,26 +19,31 @@ public static class KeyStorage
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return folder;
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}
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/// <summary>Writes the base64 RSA private key to disk. Used at first-launch after GenerateRsaKeyPair.</summary>
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public static void SavePrivateKey(string username, string privateKey)
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{
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File.WriteAllText(Path.Combine(GetKeyFolder(), $"{username}.private.key"), privateKey);
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}
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/// <summary>Writes the base64 RSA public key to disk. Sent to the server via WsAction.RegisterKey.</summary>
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public static void SavePublicKey(string username, string publicKey)
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{
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File.WriteAllText(Path.Combine(GetKeyFolder(), $"{username}.public.key"), publicKey);
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}
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/// <summary>Reads the user's RSA private key. Used by TryDecryptAndParseContent on every inbound message.</summary>
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public static string LoadPrivateKey(string username)
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{
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return File.ReadAllText(Path.Combine(GetKeyFolder(), $"{username}.private.key"));
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}
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/// <summary>Reads the user's RSA public key. Used during the boot handshake to send to the server.</summary>
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public static string LoadPublicKey(string username)
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{
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return File.ReadAllText(Path.Combine(GetKeyFolder(), $"{username}.public.key"));
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}
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/// <summary>True if BOTH halves of the user's keypair already exist on disk. False means we need to generate.</summary>
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public static bool HasKeys(string username)
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{
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return File.Exists(Path.Combine(GetKeyFolder(), $"{username}.private.key")) &&
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498
RelayClient/Helpers/EmbedHelper.cs
Normal file
498
RelayClient/Helpers/EmbedHelper.cs
Normal file
@@ -0,0 +1,498 @@
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using System.Net.Http;
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using System.Text.RegularExpressions;
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namespace RelayClient.Helpers;
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/// <summary>
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/// Detects URLs in message text and builds embed views:
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/// • Direct image URLs → inline Image (loaded lazily from URI or base64).
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/// • relay:// jump links → tappable "Jump to message" card.
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/// • Everything else → a link card with an async OG-tag preview loaded in the background.
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/// </summary>
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public static class EmbedHelper
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{
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private static readonly Regex UrlPattern = new(
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@"https?://[^\s<>""]+",
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RegexOptions.Compiled | RegexOptions.IgnoreCase);
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private static readonly Regex RelayJumpPattern = new(
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@"relay://jump/([^/]+)/(.+)",
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RegexOptions.Compiled | RegexOptions.IgnoreCase);
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private static readonly HashSet<string> ImageExtensions =
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[".jpg", ".jpeg", ".png", ".gif", ".webp", ".bmp", ".avif"];
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/// <summary>Extracts every distinct http/https URL from message text. De-duped so multiple occurrences don't double-embed.</summary>
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public static List<string> DetectUrls(string text)
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{
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if (string.IsNullOrWhiteSpace(text)) return [];
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return UrlPattern.Matches(text).Select(m => m.Value).Distinct().ToList();
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}
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/// <summary>
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/// Dispatcher: classifies each URL and delegates to the appropriate Build* method.
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/// Order matters — jump links and YouTube/Vimeo IDs are checked before the generic
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/// image-extension and link-card paths so the more specific embed wins.
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/// </summary>
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public static List<View> BuildEmbeds(string text)
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{
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var views = new List<View>();
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foreach (var url in DetectUrls(text))
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{
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try
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{
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if (RelayJumpPattern.IsMatch(url))
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views.Add(BuildJumpCard(url));
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else if (TryGetYouTubeId(url, out var ytId))
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views.Add(BuildYouTubeCard(url, ytId));
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else if (TryGetVimeoId(url, out var vimeoId))
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views.Add(BuildVimeoCard(url, vimeoId));
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else if (IsImageUrl(url))
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views.Add(BuildImageEmbed(url));
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else
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views.Add(BuildLinkCard(url));
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}
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catch { /* never crash the UI */ }
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}
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return views;
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}
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/// <summary>
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/// Decodes a base64 attachment to bytes and renders it as an inline Image. Used by
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/// MainPage.BuildBubbleContent when a message has an image attachment.
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/// </summary>
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public static View BuildBase64ImageEmbed(string base64, string fileName)
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{
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try
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{
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var bytes = Convert.FromBase64String(base64);
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var source = ImageSource.FromStream(() => new MemoryStream(bytes));
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var image = new Image
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{
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Source = source,
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Aspect = Aspect.AspectFit,
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WidthRequest = 400,
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MaximumHeightRequest = 300,
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HorizontalOptions = LayoutOptions.Start
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};
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return new Border
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{
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StrokeThickness = 1,
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Padding = new Thickness(4),
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Margin = new Thickness(0, 4, 0, 0),
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Content = image
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};
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}
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catch
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{
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return new Label
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{
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Text = $"⚠ Could not render image: {fileName}",
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FontSize = 12,
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TextColor = Colors.Gray
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};
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}
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}
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/// <summary>
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/// Renders a non-image attachment as a tappable card. Tap → writes the bytes to a temp
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/// file and hands off to the system handler via Launcher.OpenAsync.
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/// </summary>
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public static View BuildFileCard(string base64, string fileName, string mimeType)
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{
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var label = new Label
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{
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Text = $"📎 {fileName}",
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FontSize = 13,
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TextColor = Color.FromArgb("#5DA8FF"),
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TextDecorations = TextDecorations.Underline
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};
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var tap = new TapGestureRecognizer();
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tap.Tapped += async (_, _) =>
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{
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try
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{
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var bytes = Convert.FromBase64String(base64);
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var tempPath = Path.Combine(Path.GetTempPath(), fileName);
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await File.WriteAllBytesAsync(tempPath, bytes);
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await Launcher.OpenAsync(new OpenFileRequest
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{
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File = new ReadOnlyFile(tempPath)
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});
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}
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catch { /* ignore launch errors */ }
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};
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label.GestureRecognizers.Add(tap);
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return new Border
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{
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StrokeThickness = 1,
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Padding = new Thickness(8, 6),
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Margin = new Thickness(0, 4, 0, 0),
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Content = label
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};
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}
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/// <summary>Direct image URL → inline Image (loaded async by MAUI from the URI). Tap opens in browser.</summary>
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private static View BuildImageEmbed(string url)
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{
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var image = new Image
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{
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Source = ImageSource.FromUri(new Uri(url)),
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Aspect = Aspect.AspectFit,
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WidthRequest = 400,
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MaximumHeightRequest = 300,
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HorizontalOptions = LayoutOptions.Start
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};
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var tap = new TapGestureRecognizer();
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tap.Tapped += (_, _) => _ = Launcher.OpenAsync(new Uri(url));
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image.GestureRecognizers.Add(tap);
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return new Border
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{
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StrokeThickness = 1,
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Padding = new Thickness(4),
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Margin = new Thickness(0, 4, 0, 0),
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Content = image
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};
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}
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/// <summary>
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/// Builds the "💬 Jump to linked message" card for relay://jump URLs. The actual tap
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/// handler is wired by MainPage.WireJumpLinks because it needs access to the message
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/// bubble dictionary that EmbedHelper doesn't know about.
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/// </summary>
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private static View BuildJumpCard(string relayUrl)
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{
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var label = new Label
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{
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Text = "💬 Jump to linked message",
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FontSize = 12,
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TextColor = Color.FromArgb("#9ECEFF"),
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TextDecorations = TextDecorations.Underline
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};
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label.SetValue(JumpUrlProperty, relayUrl);
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return new Border
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{
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StrokeThickness = 1,
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Padding = new Thickness(8, 4),
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Margin = new Thickness(0, 4, 0, 0),
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Content = label
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};
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}
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/// <summary>Attached property that stores the relay:// URL on the jump label so MainPage.WireJumpLinks can find it.</summary>
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public static readonly BindableProperty JumpUrlProperty =
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BindableProperty.CreateAttached("JumpUrl", typeof(string), typeof(EmbedHelper), null);
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|
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/// <summary>
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/// Generic URL card. Starts with just the URL itself; spawns a background task to fetch
|
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/// OG meta tags from the page and append a title/description/preview-image when the
|
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/// response arrives. The whole card is tappable to open the URL in the browser.
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/// </summary>
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private static View BuildLinkCard(string url)
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{
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var displayUrl = url.Length > 55 ? url[..52] + "…" : url;
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var card = new VerticalStackLayout { Spacing = 4 };
|
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|
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var urlLabel = new Label
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{
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Text = "🔗 " + displayUrl,
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FontSize = 12,
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TextColor = Color.FromArgb("#5DA8FF"),
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TextDecorations = TextDecorations.Underline,
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LineBreakMode = LineBreakMode.TailTruncation
|
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};
|
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|
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var tapUrl = new TapGestureRecognizer();
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tapUrl.Tapped += (_, _) => _ = Launcher.OpenAsync(new Uri(url));
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urlLabel.GestureRecognizers.Add(tapUrl);
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card.Children.Add(urlLabel);
|
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|
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_ = Task.Run(async () =>
|
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{
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var og = await FetchOgTagsAsync(url);
|
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if (og is null) return;
|
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|
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MainThread.BeginInvokeOnMainThread(() =>
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{
|
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if (!string.IsNullOrWhiteSpace(og.Title))
|
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{
|
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card.Children.Add(new Label
|
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{
|
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Text = og.Title,
|
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FontSize = 13,
|
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FontAttributes = FontAttributes.Bold,
|
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MaxLines = 2,
|
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LineBreakMode = LineBreakMode.TailTruncation
|
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});
|
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}
|
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|
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if (!string.IsNullOrWhiteSpace(og.Description))
|
||||
{
|
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card.Children.Add(new Label
|
||||
{
|
||||
Text = og.Description,
|
||||
FontSize = 11,
|
||||
TextColor = Colors.LightGray,
|
||||
MaxLines = 3,
|
||||
LineBreakMode = LineBreakMode.TailTruncation
|
||||
});
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(og.ImageUrl) && IsImageUrl(og.ImageUrl))
|
||||
{
|
||||
card.Children.Add(new Image
|
||||
{
|
||||
Source = ImageSource.FromUri(new Uri(og.ImageUrl)),
|
||||
Aspect = Aspect.AspectFit,
|
||||
WidthRequest = 360,
|
||||
MaximumHeightRequest = 200,
|
||||
HorizontalOptions = LayoutOptions.Start
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
return new Border
|
||||
{
|
||||
StrokeThickness = 1,
|
||||
Padding = new Thickness(8, 6),
|
||||
Margin = new Thickness(0, 4, 0, 0),
|
||||
Content = card
|
||||
};
|
||||
}
|
||||
|
||||
private sealed record OgData(string? Title, string? Description, string? ImageUrl);
|
||||
|
||||
/// <summary>
|
||||
/// 4-second-budget HTTP GET + regex extract of og:title, og:description, og:image meta
|
||||
/// tags from a page's HTML. Returns null on any failure (so the link card just stays bare).
|
||||
/// </summary>
|
||||
private static async Task<OgData?> FetchOgTagsAsync(string url)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var client = new HttpClient { Timeout = TimeSpan.FromSeconds(4) };
|
||||
client.DefaultRequestHeaders.Add("User-Agent", "Relay/1.0 (link preview)");
|
||||
|
||||
var html = await client.GetStringAsync(url);
|
||||
|
||||
var title = GetMetaContent(html, "og:title")
|
||||
?? GetTitleTag(html);
|
||||
var description = GetMetaContent(html, "og:description");
|
||||
var image = GetMetaContent(html, "og:image");
|
||||
|
||||
if (title is null && description is null && image is null) return null;
|
||||
return new OgData(title, description, image);
|
||||
}
|
||||
catch { return null; }
|
||||
}
|
||||
|
||||
private static string? GetMetaContent(string html, string property)
|
||||
{
|
||||
var pattern = $"""<meta[^>]+property=["']{Regex.Escape(property)}["'][^>]+content=["']([^"']+)["']""";
|
||||
var m = Regex.Match(html, pattern, RegexOptions.IgnoreCase);
|
||||
if (m.Success) return System.Net.WebUtility.HtmlDecode(m.Groups[1].Value.Trim());
|
||||
|
||||
var pattern2 = $"""<meta[^>]+content=["']([^"']+)["'][^>]+property=["']{Regex.Escape(property)}["']""";
|
||||
m = Regex.Match(html, pattern2, RegexOptions.IgnoreCase);
|
||||
return m.Success ? System.Net.WebUtility.HtmlDecode(m.Groups[1].Value.Trim()) : null;
|
||||
}
|
||||
|
||||
private static string? GetTitleTag(string html)
|
||||
{
|
||||
var m = Regex.Match(html, @"<title[^>]*>([^<]+)</title>", RegexOptions.IgnoreCase);
|
||||
return m.Success ? System.Net.WebUtility.HtmlDecode(m.Groups[1].Value.Trim()) : null;
|
||||
}
|
||||
|
||||
/// <summary>True if the URL's path ends with a known image extension. Used to choose between BuildImageEmbed and BuildLinkCard.</summary>
|
||||
private static bool IsImageUrl(string url)
|
||||
{
|
||||
try
|
||||
{
|
||||
var path = new Uri(url).AbsolutePath;
|
||||
var ext = Path.GetExtension(path).ToLowerInvariant();
|
||||
return ImageExtensions.Contains(ext);
|
||||
}
|
||||
catch { return false; }
|
||||
}
|
||||
|
||||
private static readonly Regex YouTubePattern = new(
|
||||
@"(?:youtube\.com/(?:watch\?(?:.*&)?v=|embed/|shorts/|v/)|youtu\.be/)([A-Za-z0-9_-]{6,})",
|
||||
RegexOptions.Compiled | RegexOptions.IgnoreCase);
|
||||
|
||||
/// <summary>Extracts the 11-char video ID from any YouTube URL form (watch, youtu.be, embed, shorts, /v/).</summary>
|
||||
private static bool TryGetYouTubeId(string url, out string id)
|
||||
{
|
||||
var match = YouTubePattern.Match(url);
|
||||
if (match.Success)
|
||||
{
|
||||
id = match.Groups[1].Value;
|
||||
return true;
|
||||
}
|
||||
id = string.Empty;
|
||||
return false;
|
||||
}
|
||||
|
||||
private static readonly Regex VimeoPattern = new(
|
||||
@"vimeo\.com/(?:video/|channels/[^/]+/|groups/[^/]+/videos/)?(\d{6,})",
|
||||
RegexOptions.Compiled | RegexOptions.IgnoreCase);
|
||||
|
||||
/// <summary>Extracts the numeric video ID from Vimeo URLs. Handles vimeo.com/{id}, /video/{id}, channels/x/{id}, groups/x/videos/{id}.</summary>
|
||||
private static bool TryGetVimeoId(string url, out string id)
|
||||
{
|
||||
var match = VimeoPattern.Match(url);
|
||||
if (match.Success)
|
||||
{
|
||||
id = match.Groups[1].Value;
|
||||
return true;
|
||||
}
|
||||
id = string.Empty;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>YouTube embed card. Thumbnail comes from img.youtube.com; player swaps to the youtube.com/embed/ URL on tap.</summary>
|
||||
private static View BuildYouTubeCard(string url, string videoId) =>
|
||||
BuildVideoCardWithEmbed(
|
||||
providerLabel: "🎬 YouTube",
|
||||
providerColor: Color.FromArgb("#FF4444"),
|
||||
externalUrl: url,
|
||||
thumbnailUrl: $"https://img.youtube.com/vi/{videoId}/hqdefault.jpg",
|
||||
embedUrl: $"https://www.youtube.com/embed/{videoId}?autoplay=1&rel=0");
|
||||
|
||||
/// <summary>Vimeo embed card. No thumbnail (Vimeo's API requires OAuth); placeholder stays black with a play badge until tap.</summary>
|
||||
private static View BuildVimeoCard(string url, string videoId) =>
|
||||
BuildVideoCardWithEmbed(
|
||||
providerLabel: "🎬 Vimeo",
|
||||
providerColor: Color.FromArgb("#1AB7EA"),
|
||||
externalUrl: url,
|
||||
thumbnailUrl: null, // Vimeo thumbs require an API call; skip and show a black placeholder
|
||||
embedUrl: $"https://player.vimeo.com/video/{videoId}?autoplay=1");
|
||||
|
||||
/// <summary>
|
||||
/// The lazy-swap player. Default content is BuildThumbnailPlaceholder (cheap — no WebView
|
||||
/// spawned). On tap, the ContentView's content swaps to a WebView pointing at embedUrl.
|
||||
/// Means 50 videos in scrollback = 50 thumbnails, not 50 WebViews.
|
||||
/// </summary>
|
||||
private static View BuildVideoCardWithEmbed(
|
||||
string providerLabel,
|
||||
Color providerColor,
|
||||
string externalUrl,
|
||||
string? thumbnailUrl,
|
||||
string embedUrl)
|
||||
{
|
||||
var card = new VerticalStackLayout { Spacing = 4 };
|
||||
|
||||
var headerRow = new HorizontalStackLayout { Spacing = 10 };
|
||||
headerRow.Children.Add(new Label
|
||||
{
|
||||
Text = providerLabel,
|
||||
FontSize = 11,
|
||||
FontAttributes = FontAttributes.Bold,
|
||||
TextColor = providerColor
|
||||
});
|
||||
|
||||
var openExternal = new Label
|
||||
{
|
||||
Text = "↗ Open in browser",
|
||||
FontSize = 10,
|
||||
TextColor = Color.FromArgb("#8E8E93"),
|
||||
TextDecorations = TextDecorations.Underline
|
||||
};
|
||||
var openTap = new TapGestureRecognizer();
|
||||
openTap.Tapped += (_, _) => _ = Launcher.OpenAsync(new Uri(externalUrl));
|
||||
openExternal.GestureRecognizers.Add(openTap);
|
||||
headerRow.Children.Add(openExternal);
|
||||
|
||||
card.Children.Add(headerRow);
|
||||
|
||||
var playerHost = new ContentView
|
||||
{
|
||||
HorizontalOptions = LayoutOptions.Start,
|
||||
Content = BuildThumbnailPlaceholder(thumbnailUrl, () =>
|
||||
{
|
||||
// On tap → swap the placeholder for a real player.
|
||||
})
|
||||
};
|
||||
|
||||
playerHost.Content = BuildThumbnailPlaceholder(thumbnailUrl, () =>
|
||||
{
|
||||
playerHost.Content = BuildEmbeddedPlayer(embedUrl);
|
||||
});
|
||||
|
||||
card.Children.Add(playerHost);
|
||||
|
||||
return new Border
|
||||
{
|
||||
StrokeThickness = 1,
|
||||
Padding = new Thickness(8, 6),
|
||||
Margin = new Thickness(0, 4, 0, 0),
|
||||
Content = card
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 16:9 thumbnail (or solid black if no thumb URL) with a translucent black play-badge
|
||||
/// overlay. Calling onPlay swaps the parent ContentView's content to the real WebView.
|
||||
/// </summary>
|
||||
private static View BuildThumbnailPlaceholder(string? thumbnailUrl, Action onPlay)
|
||||
{
|
||||
var grid = new Grid
|
||||
{
|
||||
WidthRequest = 400,
|
||||
HeightRequest = 225,
|
||||
BackgroundColor = Colors.Black,
|
||||
HorizontalOptions = LayoutOptions.Start
|
||||
};
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(thumbnailUrl))
|
||||
{
|
||||
grid.Children.Add(new Image
|
||||
{
|
||||
Source = ImageSource.FromUri(new Uri(thumbnailUrl)),
|
||||
Aspect = Aspect.AspectFill
|
||||
});
|
||||
}
|
||||
|
||||
var playBadge = new Label
|
||||
{
|
||||
Text = "▶",
|
||||
FontSize = 36,
|
||||
TextColor = Colors.White,
|
||||
BackgroundColor = Color.FromArgb("#CC000000"),
|
||||
HorizontalTextAlignment = TextAlignment.Center,
|
||||
VerticalTextAlignment = TextAlignment.Center,
|
||||
WidthRequest = 64,
|
||||
HeightRequest = 64,
|
||||
HorizontalOptions = LayoutOptions.Center,
|
||||
VerticalOptions = LayoutOptions.Center
|
||||
};
|
||||
grid.Children.Add(playBadge);
|
||||
|
||||
var tap = new TapGestureRecognizer();
|
||||
tap.Tapped += (_, _) => onPlay();
|
||||
grid.GestureRecognizers.Add(tap);
|
||||
|
||||
return grid;
|
||||
}
|
||||
|
||||
/// <summary>The actual in-client video player. WebView2 (Windows) and WebKit (mobile) both handle YouTube/Vimeo embed pages.</summary>
|
||||
private static View BuildEmbeddedPlayer(string embedUrl)
|
||||
{
|
||||
return new WebView
|
||||
{
|
||||
Source = embedUrl,
|
||||
WidthRequest = 480,
|
||||
HeightRequest = 270,
|
||||
HorizontalOptions = LayoutOptions.Start
|
||||
};
|
||||
}
|
||||
}
|
||||
411
RelayClient/Helpers/MarkdownHelper.cs
Normal file
411
RelayClient/Helpers/MarkdownHelper.cs
Normal file
@@ -0,0 +1,411 @@
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace RelayClient.Helpers;
|
||||
|
||||
public static class MarkdownHelper
|
||||
{
|
||||
private static readonly Regex FencedCode =
|
||||
new(@"```([A-Za-z0-9_+#-]*)\r?\n?(.*?)```", RegexOptions.Singleline | RegexOptions.Compiled);
|
||||
|
||||
private static readonly Color MentionText = Color.FromArgb("#9EA8FF");
|
||||
private static readonly Color MentionBg = Color.FromArgb("#2D2F5C");
|
||||
private static readonly Color SpoilerBg = Color.FromArgb("#1F1F23");
|
||||
|
||||
/// <summary>
|
||||
/// The entry point. Returns either a single Label (simple inline text) or a
|
||||
/// VerticalStackLayout (anything with paragraphs, code blocks, or headers).
|
||||
/// First pass extracts fenced code blocks (verbatim, can span multiple lines), then
|
||||
/// AppendTextSegment handles per-line headers and the inline parser.
|
||||
/// </summary>
|
||||
public static View Render(string markdown, double fontSize = 14)
|
||||
{
|
||||
if (string.IsNullOrEmpty(markdown))
|
||||
return new Label { Text = string.Empty, FontSize = fontSize };
|
||||
|
||||
var stack = new VerticalStackLayout { Spacing = 2 };
|
||||
|
||||
var matches = FencedCode.Matches(markdown);
|
||||
int cursor = 0;
|
||||
|
||||
foreach (Match m in matches)
|
||||
{
|
||||
if (m.Index > cursor)
|
||||
AppendTextSegment(stack, markdown[cursor..m.Index], fontSize);
|
||||
|
||||
stack.Children.Add(CreateCodeBlock(m.Groups[1].Value.Trim(), m.Groups[2].Value.TrimEnd()));
|
||||
cursor = m.Index + m.Length;
|
||||
}
|
||||
|
||||
if (cursor < markdown.Length)
|
||||
AppendTextSegment(stack, markdown[cursor..], fontSize);
|
||||
|
||||
return stack.Children.Count == 1 ? (View)stack.Children[0] : stack;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Splits a non-code segment by newline and emits the right view per line. Headers/subtext
|
||||
/// get their own labels; consecutive normal lines accumulate into a paragraph buffer so
|
||||
/// they wrap naturally as one paragraph.
|
||||
/// </summary>
|
||||
private static void AppendTextSegment(VerticalStackLayout stack, string segment, double fontSize)
|
||||
{
|
||||
var paragraphBuffer = new StringBuilder();
|
||||
|
||||
void FlushParagraph()
|
||||
{
|
||||
if (paragraphBuffer.Length == 0) return;
|
||||
stack.Children.Add(CreateInlineLabel(paragraphBuffer.ToString(), fontSize));
|
||||
paragraphBuffer.Clear();
|
||||
}
|
||||
|
||||
foreach (var rawLine in segment.Split('\n'))
|
||||
{
|
||||
var line = rawLine.TrimEnd('\r');
|
||||
|
||||
if (string.IsNullOrWhiteSpace(line))
|
||||
{
|
||||
FlushParagraph();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (line.StartsWith("### "))
|
||||
{
|
||||
FlushParagraph();
|
||||
stack.Children.Add(CreateHeaderLabel(line[4..], fontSize + 3));
|
||||
continue;
|
||||
}
|
||||
|
||||
if (line.StartsWith("## "))
|
||||
{
|
||||
FlushParagraph();
|
||||
stack.Children.Add(CreateHeaderLabel(line[3..], fontSize + 6));
|
||||
continue;
|
||||
}
|
||||
|
||||
if (line.StartsWith("# "))
|
||||
{
|
||||
FlushParagraph();
|
||||
stack.Children.Add(CreateHeaderLabel(line[2..], fontSize + 10));
|
||||
continue;
|
||||
}
|
||||
|
||||
if (line.StartsWith("-# "))
|
||||
{
|
||||
FlushParagraph();
|
||||
stack.Children.Add(CreateSubtextLabel(line[3..], fontSize - 3));
|
||||
continue;
|
||||
}
|
||||
|
||||
if (paragraphBuffer.Length > 0)
|
||||
paragraphBuffer.Append('\n');
|
||||
paragraphBuffer.Append(line);
|
||||
}
|
||||
|
||||
FlushParagraph();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Builds the dark-pane code block. If a language is specified, delegates token coloring
|
||||
/// to SyntaxHighlighter and prepends a small green language label (Discord-style).
|
||||
/// </summary>
|
||||
private static View CreateCodeBlock(string language, string code)
|
||||
{
|
||||
var label = new Label
|
||||
{
|
||||
FontFamily = "AnonymousProRegular",
|
||||
FontSize = 12,
|
||||
TextColor = Color.FromArgb("#D4D4D4"),
|
||||
LineBreakMode = LineBreakMode.WordWrap
|
||||
};
|
||||
|
||||
var spans = SyntaxHighlighter.Highlight(code, language, 12);
|
||||
if (spans.Count > 0)
|
||||
{
|
||||
var fs = new FormattedString();
|
||||
foreach (var s in spans) fs.Spans.Add(s);
|
||||
label.FormattedText = fs;
|
||||
}
|
||||
else
|
||||
{
|
||||
label.Text = code;
|
||||
}
|
||||
|
||||
var stack = new VerticalStackLayout { Spacing = 4 };
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(language))
|
||||
{
|
||||
stack.Children.Add(new Label
|
||||
{
|
||||
Text = language.ToLowerInvariant(),
|
||||
FontFamily = "AnonymousProRegular",
|
||||
FontSize = 10,
|
||||
TextColor = Color.FromArgb("#6A9955"),
|
||||
FontAttributes = FontAttributes.Bold
|
||||
});
|
||||
}
|
||||
|
||||
stack.Children.Add(label);
|
||||
|
||||
return new Border
|
||||
{
|
||||
BackgroundColor = Color.FromArgb("#1E1E1E"),
|
||||
StrokeThickness = 0,
|
||||
Padding = new Thickness(10, 6),
|
||||
Content = stack
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>Bold, larger Label for # / ## / ### lines. Inline markdown still works inside (e.g. `# Hello **world**`).</summary>
|
||||
private static Label CreateHeaderLabel(string text, double size)
|
||||
{
|
||||
var label = new Label
|
||||
{
|
||||
FontSize = size,
|
||||
FontAttributes = FontAttributes.Bold,
|
||||
LineBreakMode = LineBreakMode.WordWrap,
|
||||
Margin = new Thickness(0, 4, 0, 2)
|
||||
};
|
||||
|
||||
var fs = new FormattedString();
|
||||
var spoilerSpans = new List<Span>();
|
||||
ParseInline(text, fs.Spans, size, spoilerSpans);
|
||||
|
||||
if (fs.Spans.Count > 0) label.FormattedText = fs;
|
||||
else label.Text = text;
|
||||
|
||||
WireSpoilerTap(label, spoilerSpans);
|
||||
return label;
|
||||
}
|
||||
|
||||
/// <summary>Smaller, grey Label for "-#" lines (Discord calls it subtext). Inherits inline markdown.</summary>
|
||||
private static Label CreateSubtextLabel(string text, double size)
|
||||
{
|
||||
var label = new Label
|
||||
{
|
||||
FontSize = size,
|
||||
TextColor = Color.FromArgb("#8E8E93"),
|
||||
LineBreakMode = LineBreakMode.WordWrap
|
||||
};
|
||||
|
||||
var fs = new FormattedString();
|
||||
var spoilerSpans = new List<Span>();
|
||||
ParseInline(text, fs.Spans, size, spoilerSpans);
|
||||
|
||||
if (fs.Spans.Count > 0)
|
||||
{
|
||||
foreach (var s in fs.Spans)
|
||||
s.TextColor ??= Color.FromArgb("#8E8E93");
|
||||
label.FormattedText = fs;
|
||||
}
|
||||
else
|
||||
{
|
||||
label.Text = text;
|
||||
}
|
||||
|
||||
WireSpoilerTap(label, spoilerSpans);
|
||||
return label;
|
||||
}
|
||||
|
||||
/// <summary>Standard paragraph Label. Runs the inline parser to build a FormattedString of spans.</summary>
|
||||
private static Label CreateInlineLabel(string text, double fontSize)
|
||||
{
|
||||
var label = new Label { FontSize = fontSize, LineBreakMode = LineBreakMode.WordWrap };
|
||||
var fs = new FormattedString();
|
||||
var spoilerSpans = new List<Span>();
|
||||
ParseInline(text, fs.Spans, fontSize, spoilerSpans);
|
||||
|
||||
if (fs.Spans.Count > 0) label.FormattedText = fs;
|
||||
else label.Text = text;
|
||||
|
||||
WireSpoilerTap(label, spoilerSpans);
|
||||
return label;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attaches a TapGestureRecognizer that reveals every spoiler span in the label when
|
||||
/// tapped once. MAUI Spans can't fire their own gesture events, so per-spoiler reveal
|
||||
/// would require splitting the line into separate labels — this is the pragmatic compromise.
|
||||
/// </summary>
|
||||
private static void WireSpoilerTap(Label label, List<Span> spoilerSpans)
|
||||
{
|
||||
if (spoilerSpans.Count == 0) return;
|
||||
|
||||
var tap = new TapGestureRecognizer();
|
||||
tap.Tapped += (_, _) =>
|
||||
{
|
||||
foreach (var s in spoilerSpans)
|
||||
{
|
||||
s.BackgroundColor = Colors.Transparent;
|
||||
s.TextColor = null; // fall back to default label color
|
||||
}
|
||||
};
|
||||
label.GestureRecognizers.Add(tap);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Single-pass character walk. For each markdown sigil (||, @, ~~, __, **, *, `), tries
|
||||
/// to find a matching closer; if found, emits a styled Span and skips past. Otherwise the
|
||||
/// char accumulates into a "plain" buffer that's flushed as a plain Span when the next
|
||||
/// sigil hits or the string ends. Spoiler spans are registered in spoilerSpans for reveal.
|
||||
/// </summary>
|
||||
private static void ParseInline(string text, IList<Span> spans, double fontSize, List<Span> spoilerSpans)
|
||||
{
|
||||
var plain = new StringBuilder();
|
||||
int i = 0;
|
||||
|
||||
void Flush()
|
||||
{
|
||||
if (plain.Length == 0) return;
|
||||
spans.Add(new Span { Text = plain.ToString(), FontSize = fontSize });
|
||||
plain.Clear();
|
||||
}
|
||||
|
||||
while (i < text.Length)
|
||||
{
|
||||
char c = text[i];
|
||||
|
||||
if (c == '|' && Peek(text, i + 1) == '|')
|
||||
{
|
||||
int end = text.IndexOf("||", i + 2, StringComparison.Ordinal);
|
||||
if (end > i + 2)
|
||||
{
|
||||
Flush();
|
||||
var span = new Span
|
||||
{
|
||||
Text = text[(i + 2)..end],
|
||||
FontSize = fontSize,
|
||||
BackgroundColor = SpoilerBg,
|
||||
TextColor = SpoilerBg // text invisible until revealed
|
||||
};
|
||||
spans.Add(span);
|
||||
spoilerSpans.Add(span);
|
||||
i = end + 2;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (c == '@' && i + 1 < text.Length &&
|
||||
(char.IsLetter(text[i + 1]) || text[i + 1] == '_'))
|
||||
{
|
||||
int end = i + 1;
|
||||
while (end < text.Length && (char.IsLetterOrDigit(text[end]) || text[end] == '_'))
|
||||
end++;
|
||||
|
||||
Flush();
|
||||
spans.Add(new Span
|
||||
{
|
||||
Text = text[i..end],
|
||||
TextColor = MentionText,
|
||||
BackgroundColor = MentionBg,
|
||||
FontAttributes = FontAttributes.Bold,
|
||||
FontSize = fontSize
|
||||
});
|
||||
i = end;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (c == '~' && Peek(text, i + 1) == '~')
|
||||
{
|
||||
int end = text.IndexOf("~~", i + 2, StringComparison.Ordinal);
|
||||
if (end > i + 2)
|
||||
{
|
||||
Flush();
|
||||
spans.Add(new Span
|
||||
{
|
||||
Text = text[(i + 2)..end],
|
||||
FontSize = fontSize,
|
||||
TextDecorations = TextDecorations.Strikethrough
|
||||
});
|
||||
i = end + 2; continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (c == '_' && Peek(text, i + 1) == '_')
|
||||
{
|
||||
int end = text.IndexOf("__", i + 2, StringComparison.Ordinal);
|
||||
if (end > i + 2)
|
||||
{
|
||||
Flush();
|
||||
spans.Add(new Span
|
||||
{
|
||||
Text = text[(i + 2)..end],
|
||||
FontSize = fontSize,
|
||||
TextDecorations = TextDecorations.Underline
|
||||
});
|
||||
i = end + 2; continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (c == '*' && Peek(text, i + 1) == '*')
|
||||
{
|
||||
int end = text.IndexOf("**", i + 2, StringComparison.Ordinal);
|
||||
if (end > i + 2)
|
||||
{
|
||||
Flush();
|
||||
spans.Add(new Span
|
||||
{
|
||||
Text = text[(i + 2)..end],
|
||||
FontSize = fontSize,
|
||||
FontAttributes = FontAttributes.Bold
|
||||
});
|
||||
i = end + 2; continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (c == '*' && Peek(text, i + 1) != '*')
|
||||
{
|
||||
int end = FindClosingSingle(text, '*', i + 1);
|
||||
if (end > i + 1)
|
||||
{
|
||||
Flush();
|
||||
spans.Add(new Span
|
||||
{
|
||||
Text = text[(i + 1)..end],
|
||||
FontSize = fontSize,
|
||||
FontAttributes = FontAttributes.Italic
|
||||
});
|
||||
i = end + 1; continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (c == '`')
|
||||
{
|
||||
int end = text.IndexOf('`', i + 1);
|
||||
if (end > i + 1)
|
||||
{
|
||||
Flush();
|
||||
spans.Add(new Span
|
||||
{
|
||||
Text = text[(i + 1)..end],
|
||||
FontFamily = "AnonymousProRegular",
|
||||
FontSize = fontSize - 1,
|
||||
BackgroundColor = Color.FromArgb("#2D2D2D"),
|
||||
TextColor = Color.FromArgb("#CE9178")
|
||||
});
|
||||
i = end + 1; continue;
|
||||
}
|
||||
}
|
||||
|
||||
plain.Append(c);
|
||||
i++;
|
||||
}
|
||||
|
||||
Flush();
|
||||
}
|
||||
|
||||
/// <summary>Safe one-character lookahead. Returns '\0' past end-of-string.</summary>
|
||||
private static char Peek(string text, int index) => index < text.Length ? text[index] : '\0';
|
||||
|
||||
/// <summary>
|
||||
/// Finds the next single occurrence of marker that is NOT immediately followed by
|
||||
/// another marker. Used to disambiguate "*italic*" from "**bold**".
|
||||
/// </summary>
|
||||
private static int FindClosingSingle(string text, char marker, int start)
|
||||
{
|
||||
for (int i = start; i < text.Length; i++)
|
||||
if (text[i] == marker && Peek(text, i + 1) != marker)
|
||||
return i;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
361
RelayClient/Helpers/SyntaxHighlighter.cs
Normal file
361
RelayClient/Helpers/SyntaxHighlighter.cs
Normal file
@@ -0,0 +1,361 @@
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace RelayClient.Helpers;
|
||||
|
||||
/// <summary>
|
||||
/// Discord-style syntax highlighting for ```lang...``` fenced code blocks. Builds a list of
|
||||
/// MAUI Spans (with colors from the VS Code Dark+ palette) that the caller drops into a
|
||||
/// FormattedString.
|
||||
///
|
||||
/// How it works:
|
||||
/// - The opening fence captures an optional language tag (e.g. ```cs, ```python).
|
||||
/// - Aliases resolves "cs" → "csharp", "js" → "javascript", etc.
|
||||
/// - Tokenizers[lang] is a compiled regex with named groups (comment/string/number/word/…).
|
||||
/// - For each match, SpanForMatch picks a colour based on which group matched + whether
|
||||
/// a "word" hit a language keyword set.
|
||||
///
|
||||
/// Adding a new language: register an alias (if needed), a Keywords set, and a tokenizer regex.
|
||||
/// </summary>
|
||||
public static class SyntaxHighlighter
|
||||
{
|
||||
/// <summary>Fallback identifier color (light grey). Used for any token we don't recognise.</summary>
|
||||
private static readonly Color DefaultColor = Color.FromArgb("#D4D4D4");
|
||||
/// <summary>Language keywords (if, for, return, etc.) — VS Code's "control flow" blue.</summary>
|
||||
private static readonly Color KeywordColor = Color.FromArgb("#569CD6");
|
||||
/// <summary>String literals — orange/salmon.</summary>
|
||||
private static readonly Color StringColor = Color.FromArgb("#CE9178");
|
||||
/// <summary>Numeric literals — soft green.</summary>
|
||||
private static readonly Color NumberColor = Color.FromArgb("#B5CEA8");
|
||||
/// <summary>Comments — green, rendered italic.</summary>
|
||||
private static readonly Color CommentColor = Color.FromArgb("#6A9955");
|
||||
/// <summary>Type names (heuristic: uppercase-start words in C#/JS/TS) — teal.</summary>
|
||||
private static readonly Color TypeColor = Color.FromArgb("#4EC9B0");
|
||||
/// <summary>Function names — yellow. Currently unused (we don't disambiguate function calls).</summary>
|
||||
private static readonly Color FunctionColor = Color.FromArgb("#DCDCAA");
|
||||
/// <summary>Operators — same as default. Reserved for future use.</summary>
|
||||
private static readonly Color OperatorColor = Color.FromArgb("#D4D4D4");
|
||||
/// <summary>HTML tag names (<div>, </p>) — blue.</summary>
|
||||
private static readonly Color TagColor = Color.FromArgb("#569CD6");
|
||||
/// <summary>HTML/CSS attribute names, YAML keys, bash variables — light blue.</summary>
|
||||
private static readonly Color AttrColor = Color.FromArgb("#9CDCFE");
|
||||
|
||||
/// <summary>Monospace font registered in MauiProgram. Used for all code-block spans.</summary>
|
||||
private const string FontFamily = "AnonymousProRegular";
|
||||
|
||||
/// <summary>
|
||||
/// Short language tags → canonical names. So users can write ```cs (instead of ```csharp),
|
||||
/// ```py instead of ```python, etc. Case-insensitive.
|
||||
/// </summary>
|
||||
private static readonly Dictionary<string, string> Aliases = new(StringComparer.OrdinalIgnoreCase)
|
||||
{
|
||||
["cs"] = "csharp",
|
||||
["c#"] = "csharp",
|
||||
["js"] = "javascript",
|
||||
["jsx"] = "javascript",
|
||||
["ts"] = "typescript",
|
||||
["tsx"] = "typescript",
|
||||
["py"] = "python",
|
||||
["sh"] = "bash",
|
||||
["shell"] = "bash",
|
||||
["zsh"] = "bash",
|
||||
["htm"] = "html",
|
||||
["xml"] = "html",
|
||||
["yml"] = "yaml"
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Per-language keyword sets. A token in a "word" match-group that hits one of these
|
||||
/// gets rendered with KeywordColor. Case-sensitivity matches the language — Ordinal
|
||||
/// for most languages, OrdinalIgnoreCase for SQL and CSS.
|
||||
/// </summary>
|
||||
private static readonly Dictionary<string, HashSet<string>> Keywords = new(StringComparer.OrdinalIgnoreCase)
|
||||
{
|
||||
["csharp"] = new(StringComparer.Ordinal)
|
||||
{
|
||||
"abstract","as","async","await","base","bool","break","byte","case","catch","char","checked",
|
||||
"class","const","continue","decimal","default","delegate","do","double","else","enum","event",
|
||||
"explicit","extern","false","finally","fixed","float","for","foreach","get","goto","if",
|
||||
"implicit","in","int","interface","internal","is","lock","long","namespace","new","null",
|
||||
"object","operator","out","override","params","partial","private","protected","public",
|
||||
"readonly","record","ref","return","sbyte","sealed","set","short","sizeof","stackalloc",
|
||||
"static","string","struct","switch","this","throw","true","try","typeof","uint","ulong",
|
||||
"unchecked","unsafe","ushort","using","var","virtual","void","volatile","while","yield",
|
||||
"nameof","when","where","global","init","required","file","scoped","with"
|
||||
},
|
||||
["javascript"] = new(StringComparer.Ordinal)
|
||||
{
|
||||
"async","await","break","case","catch","class","const","continue","debugger","default",
|
||||
"delete","do","else","enum","export","extends","false","finally","for","from","function",
|
||||
"get","if","implements","import","in","instanceof","let","new","null","of","package",
|
||||
"private","protected","public","return","set","static","super","switch","this","throw",
|
||||
"true","try","typeof","undefined","var","void","while","with","yield"
|
||||
},
|
||||
["typescript"] = new(StringComparer.Ordinal)
|
||||
{
|
||||
"any","as","async","await","boolean","break","case","catch","class","const","continue",
|
||||
"debugger","declare","default","delete","do","else","enum","export","extends","false",
|
||||
"finally","for","from","function","get","if","implements","import","in","instanceof",
|
||||
"interface","is","keyof","let","namespace","never","new","null","number","of","package",
|
||||
"private","protected","public","readonly","return","set","static","string","super",
|
||||
"switch","this","throw","true","try","type","typeof","undefined","unknown","var","void",
|
||||
"while","with","yield"
|
||||
},
|
||||
["python"] = new(StringComparer.Ordinal)
|
||||
{
|
||||
"and","as","assert","async","await","break","class","continue","def","del","elif","else",
|
||||
"except","False","finally","for","from","global","if","import","in","is","lambda","None",
|
||||
"nonlocal","not","or","pass","raise","return","True","try","while","with","yield","self",
|
||||
"cls","match","case"
|
||||
},
|
||||
["sql"] = new(StringComparer.OrdinalIgnoreCase)
|
||||
{
|
||||
"select","from","where","insert","update","delete","create","alter","drop","table","index",
|
||||
"view","join","inner","outer","left","right","full","cross","on","as","group","by","order",
|
||||
"having","distinct","union","all","into","values","set","null","not","and","or","in","like",
|
||||
"between","is","true","false","primary","key","foreign","references","default","limit",
|
||||
"offset","with","case","when","then","else","end","exists","cast","begin","commit","rollback"
|
||||
},
|
||||
["bash"] = new(StringComparer.Ordinal)
|
||||
{
|
||||
"if","then","else","elif","fi","for","in","do","done","while","until","case","esac",
|
||||
"function","return","break","continue","exit","echo","printf","export","local","readonly",
|
||||
"source","alias","unset","trap","set","eval","exec","shift","let","declare","typeset"
|
||||
},
|
||||
["json"] = new(StringComparer.Ordinal) { "true","false","null" },
|
||||
["yaml"] = new(StringComparer.Ordinal) { "true","false","null","yes","no","on","off" },
|
||||
["css"] = new(StringComparer.OrdinalIgnoreCase)
|
||||
{
|
||||
"important","inherit","initial","unset","auto","none","normal","bold","italic","center",
|
||||
"left","right","top","bottom","flex","grid","block","inline","absolute","relative","fixed",
|
||||
"sticky","static"
|
||||
}
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Per-language compiled token regex. Each pattern uses named groups (comment/string/
|
||||
/// number/word/tag/attr/…) which SpanForMatch dispatches on. Initialised lazily in the
|
||||
/// static constructor so the heavy regex compilation is paid once at startup.
|
||||
/// </summary>
|
||||
private static readonly Dictionary<string, Regex> Tokenizers = new(StringComparer.Ordinal);
|
||||
|
||||
static SyntaxHighlighter()
|
||||
{
|
||||
const RegexOptions opts = RegexOptions.Compiled | RegexOptions.Singleline;
|
||||
|
||||
Tokenizers["csharp"] = new Regex(
|
||||
@"(?<comment>//[^\n]*|/\*.*?\*/)" +
|
||||
@"|(?<string>@""(?:""""|[^""])*""|\$""(?:\\.|[^""\\])*""|""(?:\\.|[^""\\])*""|'(?:\\.|[^'\\])*')" +
|
||||
@"|(?<number>\b\d+(?:\.\d+)?[fFdDmMuUlL]*\b)" +
|
||||
@"|(?<word>[A-Za-z_]\w*)",
|
||||
opts);
|
||||
|
||||
Tokenizers["javascript"] = new Regex(
|
||||
@"(?<comment>//[^\n]*|/\*.*?\*/)" +
|
||||
@"|(?<string>""(?:\\.|[^""\\])*""|'(?:\\.|[^'\\])*'|`(?:\\.|[^`\\])*`)" +
|
||||
@"|(?<number>\b\d+(?:\.\d+)?\b)" +
|
||||
@"|(?<word>[A-Za-z_$][\w$]*)",
|
||||
opts);
|
||||
|
||||
Tokenizers["typescript"] = Tokenizers["javascript"];
|
||||
|
||||
Tokenizers["python"] = new Regex(
|
||||
@"(?<comment>\#[^\n]*)" +
|
||||
@"|(?<string>""""""[\s\S]*?""""""|'''[\s\S]*?'''|""(?:\\.|[^""\\])*""|'(?:\\.|[^'\\])*')" +
|
||||
@"|(?<number>\b\d+(?:\.\d+)?\b)" +
|
||||
@"|(?<word>[A-Za-z_]\w*)",
|
||||
opts);
|
||||
|
||||
Tokenizers["sql"] = new Regex(
|
||||
@"(?<comment>--[^\n]*|/\*.*?\*/)" +
|
||||
@"|(?<string>'(?:''|[^'])*')" +
|
||||
@"|(?<number>\b\d+(?:\.\d+)?\b)" +
|
||||
@"|(?<word>[A-Za-z_]\w*)",
|
||||
opts);
|
||||
|
||||
Tokenizers["bash"] = new Regex(
|
||||
@"(?<comment>\#[^\n]*)" +
|
||||
@"|(?<string>""(?:\\.|[^""\\])*""|'[^']*')" +
|
||||
@"|(?<number>\b\d+\b)" +
|
||||
@"|(?<variable>\$\{?[A-Za-z_]\w*\}?)" +
|
||||
@"|(?<word>[A-Za-z_][\w-]*)",
|
||||
opts);
|
||||
|
||||
Tokenizers["json"] = new Regex(
|
||||
@"(?<string>""(?:\\.|[^""\\])*"")" +
|
||||
@"|(?<number>-?\b\d+(?:\.\d+)?(?:[eE][+-]?\d+)?\b)" +
|
||||
@"|(?<word>true|false|null)",
|
||||
opts);
|
||||
|
||||
Tokenizers["yaml"] = new Regex(
|
||||
@"(?<comment>\#[^\n]*)" +
|
||||
@"|(?<string>""(?:\\.|[^""\\])*""|'[^']*')" +
|
||||
@"|(?<key>^[ \t]*[A-Za-z_][\w-]*(?=\s*:))" +
|
||||
@"|(?<number>\b\d+(?:\.\d+)?\b)" +
|
||||
@"|(?<word>[A-Za-z_][\w-]*)",
|
||||
opts | RegexOptions.Multiline);
|
||||
|
||||
Tokenizers["html"] = new Regex(
|
||||
@"(?<comment><!--.*?-->)" +
|
||||
@"|(?<string>""[^""]*""|'[^']*')" +
|
||||
@"|(?<tag></?[A-Za-z][A-Za-z0-9-]*)" +
|
||||
@"|(?<attr>\b[A-Za-z_][\w-]*(?==))",
|
||||
opts);
|
||||
|
||||
Tokenizers["css"] = new Regex(
|
||||
@"(?<comment>/\*.*?\*/)" +
|
||||
@"|(?<string>""[^""]*""|'[^']*')" +
|
||||
@"|(?<number>-?\b\d+(?:\.\d+)?(?:px|em|rem|%|vh|vw|s|ms|deg)?\b)" +
|
||||
@"|(?<selector>[.#]?[A-Za-z_][\w-]*(?=\s*[{,]))" +
|
||||
@"|(?<prop>[A-Za-z-]+(?=\s*:))" +
|
||||
@"|(?<word>[A-Za-z_][\w-]*)",
|
||||
opts);
|
||||
|
||||
Tokenizers["diff"] = new Regex(
|
||||
@"(?<add>^\+[^\n]*)" +
|
||||
@"|(?<del>^-[^\n]*)" +
|
||||
@"|(?<hunk>^@@[^\n]*)",
|
||||
opts | RegexOptions.Multiline);
|
||||
|
||||
Tokenizers["markdown"] = new Regex(
|
||||
@"(?<header>^#{1,6}[^\n]*)" +
|
||||
@"|(?<bold>\*\*[^*\n]+\*\*|__[^_\n]+__)" +
|
||||
@"|(?<italic>\*[^*\n]+\*|_[^_\n]+_)" +
|
||||
@"|(?<code>`[^`\n]+`)" +
|
||||
@"|(?<link>\[[^\]]+\]\([^)]+\))",
|
||||
opts | RegexOptions.Multiline);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Entry point. Walks every regex match in the code, emits plain spans for the gaps and
|
||||
/// styled spans for the matches. If the language is unknown (or not specified), returns a
|
||||
/// single default-colored span — code still renders in the monospace font, just no colors.
|
||||
/// </summary>
|
||||
public static List<Span> Highlight(string code, string? language, double fontSize)
|
||||
{
|
||||
var lang = Resolve(language);
|
||||
var spans = new List<Span>();
|
||||
|
||||
if (lang is null || !Tokenizers.TryGetValue(lang, out var tokenizer))
|
||||
{
|
||||
spans.Add(MakeSpan(code, DefaultColor, fontSize));
|
||||
return spans;
|
||||
}
|
||||
|
||||
var keywords = Keywords.GetValueOrDefault(lang);
|
||||
int cursor = 0;
|
||||
|
||||
foreach (Match m in tokenizer.Matches(code))
|
||||
{
|
||||
if (m.Index > cursor)
|
||||
spans.Add(MakeSpan(code[cursor..m.Index], DefaultColor, fontSize));
|
||||
|
||||
spans.Add(SpanForMatch(m, lang, keywords, fontSize));
|
||||
cursor = m.Index + m.Length;
|
||||
}
|
||||
|
||||
if (cursor < code.Length)
|
||||
spans.Add(MakeSpan(code[cursor..], DefaultColor, fontSize));
|
||||
|
||||
return spans;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Maps a regex Match to a colored Span by inspecting which named group succeeded. Words
|
||||
/// fall through to a keyword-set lookup; in C#/JS/TS, uppercase-start words that aren't
|
||||
/// keywords are treated as type names (a cheap heuristic that works surprisingly well).
|
||||
/// </summary>
|
||||
private static Span SpanForMatch(Match m, string lang, HashSet<string>? keywords, double fontSize)
|
||||
{
|
||||
if (m.Groups["comment"].Success)
|
||||
return MakeSpan(m.Value, CommentColor, fontSize, italic: true);
|
||||
|
||||
if (m.Groups["string"].Success)
|
||||
return MakeSpan(m.Value, StringColor, fontSize);
|
||||
|
||||
if (m.Groups["number"].Success)
|
||||
return MakeSpan(m.Value, NumberColor, fontSize);
|
||||
|
||||
if (m.Groups["variable"].Success)
|
||||
return MakeSpan(m.Value, AttrColor, fontSize);
|
||||
|
||||
if (m.Groups["tag"].Success)
|
||||
return MakeSpan(m.Value, TagColor, fontSize);
|
||||
|
||||
if (m.Groups["attr"].Success)
|
||||
return MakeSpan(m.Value, AttrColor, fontSize);
|
||||
|
||||
if (m.Groups["selector"].Success)
|
||||
return MakeSpan(m.Value, TypeColor, fontSize);
|
||||
|
||||
if (m.Groups["prop"].Success)
|
||||
return MakeSpan(m.Value, AttrColor, fontSize);
|
||||
|
||||
if (m.Groups["key"].Success)
|
||||
return MakeSpan(m.Value, AttrColor, fontSize);
|
||||
|
||||
if (m.Groups["add"].Success)
|
||||
return MakeSpan(m.Value, Color.FromArgb("#6A9955"), fontSize);
|
||||
|
||||
if (m.Groups["del"].Success)
|
||||
return MakeSpan(m.Value, Color.FromArgb("#F48771"), fontSize);
|
||||
|
||||
if (m.Groups["hunk"].Success)
|
||||
return MakeSpan(m.Value, KeywordColor, fontSize);
|
||||
|
||||
if (m.Groups["header"].Success)
|
||||
return MakeSpan(m.Value, KeywordColor, fontSize, bold: true);
|
||||
|
||||
if (m.Groups["bold"].Success)
|
||||
return MakeSpan(m.Value, DefaultColor, fontSize, bold: true);
|
||||
|
||||
if (m.Groups["italic"].Success)
|
||||
return MakeSpan(m.Value, DefaultColor, fontSize, italic: true);
|
||||
|
||||
if (m.Groups["code"].Success)
|
||||
return MakeSpan(m.Value, StringColor, fontSize);
|
||||
|
||||
if (m.Groups["link"].Success)
|
||||
return MakeSpan(m.Value, AttrColor, fontSize);
|
||||
|
||||
if (m.Groups["word"].Success)
|
||||
{
|
||||
var word = m.Value;
|
||||
var compareSet = keywords;
|
||||
|
||||
if (compareSet is not null && compareSet.Contains(word))
|
||||
return MakeSpan(word, KeywordColor, fontSize);
|
||||
|
||||
if (lang is "csharp" or "javascript" or "typescript" && word.Length > 0 && char.IsUpper(word[0]))
|
||||
return MakeSpan(word, TypeColor, fontSize);
|
||||
|
||||
return MakeSpan(word, DefaultColor, fontSize);
|
||||
}
|
||||
|
||||
return MakeSpan(m.Value, DefaultColor, fontSize);
|
||||
}
|
||||
|
||||
/// <summary>Helper: build a Span with the monospace code font and the given colour + bold/italic flags.</summary>
|
||||
private static Span MakeSpan(string text, Color color, double fontSize, bool bold = false, bool italic = false)
|
||||
{
|
||||
var attrs = FontAttributes.None;
|
||||
if (bold) attrs |= FontAttributes.Bold;
|
||||
if (italic) attrs |= FontAttributes.Italic;
|
||||
|
||||
return new Span
|
||||
{
|
||||
Text = text,
|
||||
TextColor = color,
|
||||
FontSize = fontSize,
|
||||
FontFamily = FontFamily,
|
||||
FontAttributes = attrs
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>Normalises a user-supplied language tag through the Aliases table. Returns null for empty/whitespace input.</summary>
|
||||
private static string? Resolve(string? language)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(language)) return null;
|
||||
var lower = language.Trim().ToLowerInvariant();
|
||||
return Aliases.GetValueOrDefault(lower, lower);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<ContentPage
|
||||
x:Class="RelayClient.MainPage"
|
||||
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
|
||||
@@ -12,82 +12,88 @@
|
||||
ColumnSpacing="10">
|
||||
|
||||
<!-- Header -->
|
||||
<Border Grid.Row="0"
|
||||
Grid.ColumnSpan="2"
|
||||
StrokeThickness="1"
|
||||
Padding="10">
|
||||
<VerticalStackLayout Spacing="4">
|
||||
<Label x:Name="UserLabel"
|
||||
Text="Logged in as: Unknown"
|
||||
FontAttributes="Bold"
|
||||
FontSize="18" />
|
||||
<Label x:Name="ChannelLabel"
|
||||
Text="No channel selected"
|
||||
FontSize="14" />
|
||||
<Border Grid.Row="0" Grid.ColumnSpan="2" StrokeThickness="1" Padding="10">
|
||||
<VerticalStackLayout Spacing="2">
|
||||
<Label x:Name="UserLabel" Text="Logged in as: Unknown"
|
||||
FontAttributes="Bold" FontSize="18" />
|
||||
<Label x:Name="ChannelLabel" Text="No channel selected" FontSize="14" />
|
||||
<Label x:Name="TypingLabel" Text="" FontSize="11"
|
||||
FontAttributes="Italic" TextColor="Gray" IsVisible="False" />
|
||||
</VerticalStackLayout>
|
||||
</Border>
|
||||
|
||||
<!-- Sidebar -->
|
||||
<Border Grid.Row="1"
|
||||
Grid.Column="0"
|
||||
StrokeThickness="1"
|
||||
Padding="10">
|
||||
<!-- Sidebar: channel list -->
|
||||
<Border Grid.Row="1" Grid.Column="0" StrokeThickness="1" Padding="10">
|
||||
<ScrollView>
|
||||
<VerticalStackLayout Spacing="8">
|
||||
<Label Text="Channels"
|
||||
FontAttributes="Bold"
|
||||
FontSize="16" />
|
||||
<VerticalStackLayout x:Name="SidebarList"
|
||||
Spacing="6" />
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<Label Grid.Column="0" Text="Channels"
|
||||
FontAttributes="Bold" FontSize="16"
|
||||
VerticalOptions="Center" />
|
||||
<Button Grid.Column="1" Text="+"
|
||||
FontSize="16" Padding="6,2"
|
||||
HeightRequest="30" WidthRequest="30"
|
||||
Clicked="AddChannel_OnClicked" />
|
||||
</Grid>
|
||||
<VerticalStackLayout x:Name="SidebarList" Spacing="4" />
|
||||
</VerticalStackLayout>
|
||||
</ScrollView>
|
||||
</Border>
|
||||
|
||||
<!-- Messages -->
|
||||
<Border Grid.Row="1"
|
||||
Grid.Column="1"
|
||||
StrokeThickness="1"
|
||||
Padding="10">
|
||||
<!-- Messages view (text channels) -->
|
||||
<Border x:Name="MessagesView" Grid.Row="1" Grid.Column="1" StrokeThickness="1" Padding="10">
|
||||
<ScrollView x:Name="MessagesScrollView">
|
||||
<VerticalStackLayout x:Name="MessagesLayout"
|
||||
Spacing="8" />
|
||||
<VerticalStackLayout x:Name="MessagesLayout" Spacing="8" />
|
||||
</ScrollView>
|
||||
</Border>
|
||||
<Border x:Name="RtcView"
|
||||
Grid.Row="1"
|
||||
Grid.Column="1"
|
||||
StrokeThickness="1"
|
||||
Padding="10"
|
||||
IsVisible="False">
|
||||
<!-- <WebView Source="test.html"/> -->
|
||||
<Grid RowDefinitions="Auto,*"
|
||||
ColumnDefinitions="*">
|
||||
|
||||
<!-- RTC view (voice channels) -->
|
||||
<Border x:Name="RtcView" Grid.Row="1" Grid.Column="1"
|
||||
StrokeThickness="1" Padding="10" IsVisible="False">
|
||||
<Grid RowDefinitions="Auto,*">
|
||||
<HybridWebView x:Name="hybridWebView"
|
||||
RawMessageReceived="OnHybridWebViewRawMessageReceived"
|
||||
Grid.Row="1" />
|
||||
</Grid>
|
||||
</Border>
|
||||
|
||||
<!-- Input -->
|
||||
<Grid Grid.Row="2"
|
||||
Grid.Column="1"
|
||||
ColumnDefinitions="*,Auto"
|
||||
ColumnSpacing="10">
|
||||
<Entry x:Name="MessageEntry"
|
||||
Grid.Column="0"
|
||||
Placeholder="Type a message..."
|
||||
ReturnType="Send"
|
||||
Completed="MessageEntry_OnCompleted" />
|
||||
<!-- Input area -->
|
||||
<VerticalStackLayout x:Name="InputArea" Grid.Row="2" Grid.Column="1" Spacing="4">
|
||||
|
||||
<Button Grid.Column="1"
|
||||
Text="Send"
|
||||
<!-- Context bar (reply / edit mode) -->
|
||||
<Border x:Name="ContextBar" IsVisible="False" StrokeThickness="1" Padding="8,4">
|
||||
<Grid ColumnDefinitions="*,Auto" ColumnSpacing="8">
|
||||
<Label x:Name="ContextBarLabel" Grid.Column="0"
|
||||
VerticalOptions="Center" FontSize="12"
|
||||
LineBreakMode="TailTruncation" />
|
||||
<Button Grid.Column="1" Text="✕" FontSize="11"
|
||||
Padding="6,2" HeightRequest="30"
|
||||
Clicked="CancelContext_OnClicked" />
|
||||
</Grid>
|
||||
</Border>
|
||||
|
||||
<!-- Entry row: attach button + editor + send -->
|
||||
<Grid ColumnDefinitions="Auto,*,Auto" ColumnSpacing="6">
|
||||
<Button Grid.Column="0" Text="📎"
|
||||
FontSize="16" Padding="6,2"
|
||||
HeightRequest="40" WidthRequest="40"
|
||||
Clicked="AttachFile_OnClicked"
|
||||
ToolTipProperties.Text="Attach a file or image" />
|
||||
<Editor x:Name="MessageEntry"
|
||||
Grid.Column="1"
|
||||
Placeholder="Type a message… (Shift+Enter for newline)"
|
||||
AutoSize="TextChanges"
|
||||
MaximumHeightRequest="120"
|
||||
TextChanged="MessageEntry_OnTextChanged" />
|
||||
<Button x:Name="SendButton" Grid.Column="2"
|
||||
Text="Send" VerticalOptions="End"
|
||||
Clicked="SendButton_OnClicked" />
|
||||
</Grid>
|
||||
|
||||
<!-- Swap View -->
|
||||
<Button x:Name="ViewSwapped" Grid.Row="2" Grid.Column="0"
|
||||
Text="Swap to WebView"
|
||||
Clicked="SwapView_OnClicked" />
|
||||
</VerticalStackLayout>
|
||||
|
||||
<!-- Bottom-left: kept empty (swap button removed) -->
|
||||
<ContentView Grid.Row="2" Grid.Column="0" />
|
||||
|
||||
</Grid>
|
||||
</ContentPage>
|
||||
File diff suppressed because it is too large
Load Diff
@@ -50,3 +50,24 @@ window.addEventListener("load", async () => {
|
||||
await Media.loadDevices();
|
||||
await Media.ensureLocalMedia();
|
||||
});
|
||||
|
||||
function testIndex(rawJson)
|
||||
{
|
||||
const data = typeof rawJson === "string" ? JSON.parse(rawJson) : rawJson;
|
||||
if (data.sdp) {
|
||||
data.sdp = data.sdp.replaceAll("(rn)", "\r\n");
|
||||
}
|
||||
handleRtcSignal(JSON.stringify(data));
|
||||
// if (data.type === "rtc_offer") {
|
||||
// handleOffer(data)
|
||||
// }
|
||||
// if (data.type === "rtc_answer") {
|
||||
// data.sdp = data.sdp.replaceAll("(rn)", "\r\n");
|
||||
// handleAnswer(data)
|
||||
// }
|
||||
}
|
||||
|
||||
function noDataTest()
|
||||
{
|
||||
LogMessage("No Data Called!!");
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
const peerConnections = {};
|
||||
const peerConnections = {};
|
||||
|
||||
async function joinChannelCall() {
|
||||
LogMessage("Current username: " + currentUsername);
|
||||
@@ -24,7 +24,7 @@ async function joinChannelCall() {
|
||||
}
|
||||
|
||||
for (const username of existingUsers) {
|
||||
await sendOffer(username);
|
||||
await sendOffer(username); //Creates an offer to each person in call for MESH RTC
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,6 +34,7 @@ async function sendOffer(username) {
|
||||
await Media.applyLocalStreamToPeerConnection(pc, username);
|
||||
|
||||
const offer = await pc.createOffer();
|
||||
// LogMessage(`Offer created: ${JSON.stringify(offer)}`);
|
||||
await pc.setLocalDescription(offer);
|
||||
|
||||
await RelaySocket.sendRtcSignal({
|
||||
@@ -88,11 +89,12 @@ async function handleRtcSignal(rawJson) {
|
||||
}
|
||||
|
||||
async function handleOffer(msg) {
|
||||
LogMessage(`Offer handler: ${msg}`);
|
||||
const pc = await ensurePeerConnectionForUser(msg.from);
|
||||
|
||||
await Media.ensureLocalMedia();
|
||||
await Media.applyLocalStreamToPeerConnection(pc, msg.from);
|
||||
|
||||
// const offer = JSON.parse(msg.offer);
|
||||
await pc.setRemoteDescription({
|
||||
type: "offer",
|
||||
sdp: msg.sdp
|
||||
@@ -138,7 +140,13 @@ async function handleIce(msg) {
|
||||
|
||||
if (!msg.candidate) return;
|
||||
|
||||
await pc.addIceCandidate(msg.candidate);
|
||||
const candidateInit = {
|
||||
candidate: msg.candidate,
|
||||
sdpMid: msg.sdpMid,
|
||||
sdpMLineIndex: msg.sdpMLineIndex
|
||||
};
|
||||
|
||||
await pc.addIceCandidate(candidateInit);
|
||||
|
||||
LogMessage(`Applied ICE from ${msg.from}`);
|
||||
}
|
||||
@@ -159,7 +167,9 @@ async function ensurePeerConnectionForUser(username) {
|
||||
channelId: currentChannelId,
|
||||
from: currentUsername,
|
||||
to: username,
|
||||
candidate: JSON.stringify(event.candidate)
|
||||
candidate: event.candidate.candidate,
|
||||
sdpMid: event.candidate.sdpMid,
|
||||
sdpMLineIndex: event.candidate.sdpMLineIndex
|
||||
});
|
||||
};
|
||||
|
||||
|
||||
@@ -1,18 +1,51 @@
|
||||
using System.Net.Http.Headers;
|
||||
using System.Net.Http.Json;
|
||||
using System.Text.Json;
|
||||
using RelayShared.Services;
|
||||
|
||||
namespace RelayClient;
|
||||
|
||||
public class ServerAPI
|
||||
{
|
||||
static HttpClient client = new HttpClient { BaseAddress = new Uri("http://localhost:5000/") };
|
||||
static HttpClient client = new HttpClient { BaseAddress = new Uri("http://127.0.0.1:5000/") };
|
||||
static HttpClient core = new HttpClient { BaseAddress = new Uri("http://127.0.0.1:1337/") };
|
||||
// static HttpClient client = new HttpClient { BaseAddress = new Uri("http://192.168.1.92:5000/") };
|
||||
// static HttpClient core = new HttpClient { BaseAddress = new Uri("http://192.168.1.92:1337/") };
|
||||
|
||||
public static void setupClient()
|
||||
public static async Task setupClient()
|
||||
{
|
||||
client.DefaultRequestHeaders.Accept.Clear();
|
||||
client.DefaultRequestHeaders.Accept.Add(
|
||||
new MediaTypeWithQualityHeaderValue("application/json"));
|
||||
core.DefaultRequestHeaders.Accept.Clear();
|
||||
core.DefaultRequestHeaders.Accept.Add(
|
||||
new MediaTypeWithQualityHeaderValue("application/json"));
|
||||
core.DefaultRequestHeaders.Add("User-Agent", "RelayClient");
|
||||
MainPage._userToken = await CoreUserSignin(new AuthSignin
|
||||
{
|
||||
UserName = MainPage._username,
|
||||
Password = "password"
|
||||
});
|
||||
|
||||
await CoreUserAlive(new AuthSignin
|
||||
{
|
||||
UserName = MainPage._username,
|
||||
Password = MainPage._userToken
|
||||
});
|
||||
}
|
||||
|
||||
public static async Task<Uri> CoreUserAlive(AuthSignin data)
|
||||
{
|
||||
HttpResponseMessage response = await core.PostAsJsonAsync("user/isAlive", data);
|
||||
response.EnsureSuccessStatusCode();
|
||||
return response.Headers.Location;
|
||||
}
|
||||
|
||||
public static async Task<string> CoreUserSignin(AuthSignin data)
|
||||
{
|
||||
HttpResponseMessage response = await core.PostAsJsonAsync("user/signin", data);
|
||||
response.EnsureSuccessStatusCode();
|
||||
return await response.Content.ReadAsStringAsync();
|
||||
}
|
||||
|
||||
public static async Task<Uri> PostOfferAsync(DBOffer offer)
|
||||
|
||||
281
RelayClient/Services/RelaySocketClient.cs
Normal file
281
RelayClient/Services/RelaySocketClient.cs
Normal file
@@ -0,0 +1,281 @@
|
||||
using System.Text.Json;
|
||||
using RelayClient.Crypto;
|
||||
using RelayShared.Services;
|
||||
using WebSocketSharp;
|
||||
|
||||
namespace RelayClient.Services;
|
||||
|
||||
/// <summary>
|
||||
/// The client-side WebSocket transport. Mirrors ChatSocketBehavior on the server.
|
||||
///
|
||||
/// Sending: typed helpers (SendGetHistory, SendRtcJoinChannel, SendEditMessage, …) build the
|
||||
/// appropriate WsControlMessage or SocketEncryptedMessage and route through SendRaw. SendRaw
|
||||
/// always uses synchronous _socket.Send because WebSocketSharp's SendAsync calls
|
||||
/// Action.BeginInvoke internally, which throws PlatformNotSupportedException on .NET 5+.
|
||||
/// Callers that need non-blocking sends (e.g. MainPage.SendMessage for image attachments)
|
||||
/// wrap the call in Task.Run.
|
||||
///
|
||||
/// Receiving: OnMessage peeks the JSON. If it has an "Event" property → WsEventMessage (acks).
|
||||
/// If it has a "Type" property → SignalType discriminator, deserialise into the right Socket*
|
||||
/// type, fire the matching C# event. MainPage subscribes to these events.
|
||||
///
|
||||
/// Connect order matters: the first frame after the handshake is Authenticate (so the server
|
||||
/// can verify the Core-issued token), then RegisterKey (so the server has our public key
|
||||
/// before any encrypted message arrives), then GetServerKey + GetChannels.
|
||||
/// </summary>
|
||||
public sealed class RelaySocketClient
|
||||
{
|
||||
/// <summary>Username this socket is authenticated as. Captured at construction.</summary>
|
||||
private readonly string _username;
|
||||
|
||||
/// <summary>The underlying WebSocketSharp client. Owned (constructed) by this class.</summary>
|
||||
private readonly WebSocket _socket;
|
||||
|
||||
/// <summary>
|
||||
/// The server's RSA public key, cached after the first GetServerKey response.
|
||||
/// MainPage reads this to encrypt outbound chat payloads.
|
||||
/// </summary>
|
||||
public string? ServerPublicKey { get; private set; }
|
||||
|
||||
/// <summary>Fires for every raw incoming text frame. Mostly used for debug logging.</summary>
|
||||
public event Action<string>? RawMessageReceived;
|
||||
|
||||
/// <summary>Fires when the server pushes a fresh channel list (initial connect or after CRUD).</summary>
|
||||
public event Action<SocketChannelList>? ChannelListReceived;
|
||||
|
||||
/// <summary>Fires for newly-arrived chat messages (SignalType.EncryptedChat).</summary>
|
||||
public event Action<SocketEncryptedMessage>? EncryptedChatReceived;
|
||||
|
||||
/// <summary>Fires when an existing message is edited by its author (SignalType.MessageEdited).</summary>
|
||||
public event Action<SocketEncryptedMessage>? MessageEdited;
|
||||
|
||||
/// <summary>Fires when a message is deleted (SignalType.MessageDeleted).</summary>
|
||||
public event Action<SocketMessageDeletedEvent>? MessageDeleted;
|
||||
|
||||
/// <summary>Fires when another user is typing in a channel.</summary>
|
||||
public event Action<SocketTypingEvent>? TypingReceived;
|
||||
|
||||
/// <summary>Fires in response to a SendGetEditHistory request.</summary>
|
||||
public event Action<SocketEditHistoryResponse>? EditHistoryReceived;
|
||||
|
||||
/// <summary>Fires for encrypted RTC SDP/ICE signals — RtcBridgeService forwards into the JS engine.</summary>
|
||||
public event Action<SocketRtcSignalMessage>? EncryptedRtcSignalReceived;
|
||||
|
||||
/// <summary>Fires once when the server's public key arrives. Mainly used by tests; production reads ServerPublicKey directly.</summary>
|
||||
public event Action<string>? ServerPublicKeyReceived;
|
||||
|
||||
/// <summary>Diagnostic logger. MainPage subscribes Console.WriteLine here.</summary>
|
||||
public event Action<string>? Log;
|
||||
|
||||
/// <summary>Default URL points at localhost dev server. Production passes a remote URL.</summary>
|
||||
public RelaySocketClient(string username, string url = "ws://127.0.0.1:5001/")
|
||||
{
|
||||
_username = username;
|
||||
_socket = new WebSocket(url);
|
||||
_socket.OnMessage += OnMessage;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Opens the WebSocket and fires the four-step boot handshake IN ORDER:
|
||||
/// Authenticate → RegisterKey → GetServerKey → GetChannels. Order matters because the
|
||||
/// server uses RegisterKey to populate its session→username map (needed for permission
|
||||
/// checks on subsequent messages).
|
||||
/// </summary>
|
||||
public void Connect()
|
||||
{
|
||||
_socket.Connect();
|
||||
|
||||
var publicKey = KeyStorage.LoadPublicKey(_username);
|
||||
|
||||
SendControlMessage(new WsControlMessage { Action = WsAction.Authenticate, Username = _username, Token = MainPage._userToken });
|
||||
SendControlMessage(new WsControlMessage { Action = WsAction.RegisterKey, Username = _username, PublicKey = publicKey });
|
||||
SendControlMessage(new WsControlMessage { Action = WsAction.GetServerKey });
|
||||
SendControlMessage(new WsControlMessage { Action = WsAction.GetChannels });
|
||||
}
|
||||
|
||||
/// <summary>Detaches the message handler and closes the socket. Called from MainPage.OnDisappearing.</summary>
|
||||
public void Disconnect()
|
||||
{
|
||||
_socket.OnMessage -= OnMessage;
|
||||
if (_socket.ReadyState == WebSocketState.Open)
|
||||
_socket.Close();
|
||||
}
|
||||
|
||||
/// <summary>Generic control-plane send. Serialises the WsControlMessage to JSON and ships it.</summary>
|
||||
public void SendControlMessage(WsControlMessage message) =>
|
||||
SendRaw(JsonSerializer.Serialize(message));
|
||||
|
||||
/// <summary>Request the message history for a channel. Server streams it back as individual EncryptedChat frames.</summary>
|
||||
public void SendGetHistory(string channelId) =>
|
||||
SendControlMessage(new WsControlMessage { Action = WsAction.GetHistory, Username = _username, ChannelId = channelId });
|
||||
|
||||
/// <summary>Tell the server we've joined a voice channel. Fires Speak permission check server-side.</summary>
|
||||
public void SendRtcJoinChannel(string channelId) =>
|
||||
SendControlMessage(new WsControlMessage { Action = WsAction.RtcJoin, Username = _username, ChannelId = channelId });
|
||||
|
||||
/// <summary>Tell the server we've left the voice channel. Idempotent server-side.</summary>
|
||||
public void SendRtcLeaveChannel(string channelId) =>
|
||||
SendControlMessage(new WsControlMessage { Action = WsAction.RtcLeave, Username = _username, ChannelId = channelId });
|
||||
|
||||
/// <summary>Notify channel peers that we're typing. Server broadcasts a SocketTypingEvent to everyone but us.</summary>
|
||||
public void SendTyping(string channelId) =>
|
||||
SendControlMessage(new WsControlMessage { Action = WsAction.SendTyping, Username = _username, ChannelId = channelId });
|
||||
|
||||
/// <summary>Request all historical versions of a message. Server replies with SocketEditHistoryResponse.</summary>
|
||||
public void SendGetEditHistory(string messageId, string channelId) =>
|
||||
SendControlMessage(new WsControlMessage { Action = WsAction.GetEditHistory, Username = _username, MessageId = messageId, ChannelId = channelId });
|
||||
|
||||
/// <summary>Create a new channel. Permission-gated server-side; on success the server broadcasts a fresh channel list.</summary>
|
||||
public void SendCreateChannel(string name, ChannelType type, string group = "") =>
|
||||
SendControlMessage(new WsControlMessage
|
||||
{
|
||||
Action = WsAction.CreateChannel,
|
||||
ChannelName = name,
|
||||
ChannelType = (int)type,
|
||||
ChannelGroup = group
|
||||
});
|
||||
|
||||
/// <summary>Soft-delete a channel. Permission-gated server-side.</summary>
|
||||
public void SendDeleteChannel(string channelId) =>
|
||||
SendControlMessage(new WsControlMessage { Action = WsAction.DeleteChannel, ChannelId = channelId });
|
||||
|
||||
/// <summary>
|
||||
/// Send an edit for an existing message. Caller is responsible for encrypting the new
|
||||
/// content (with the server's public key) before calling — same encryption shape as a new send.
|
||||
/// </summary>
|
||||
public void SendEditMessage(string messageId, string channelId, EncryptedPayload encrypted) =>
|
||||
SendJson(new SocketEncryptedMessage
|
||||
{
|
||||
Type = SignalType.ClientEditMessage, MessageId = messageId,
|
||||
SenderUsername = _username, ChannelId = channelId,
|
||||
CipherText = encrypted.CipherText, Nonce = encrypted.Nonce,
|
||||
Tag = encrypted.Tag, EncryptedKey = encrypted.EncryptedKey
|
||||
});
|
||||
|
||||
/// <summary>Request soft-delete of one of our own messages. Server checks ownership before honoring.</summary>
|
||||
public void SendDeleteMessage(string messageId, string channelId) =>
|
||||
SendJson(new SocketEncryptedMessage
|
||||
{
|
||||
Type = SignalType.ClientDeleteMessage, MessageId = messageId,
|
||||
SenderUsername = _username, ChannelId = channelId
|
||||
});
|
||||
|
||||
/// <summary>
|
||||
/// The single send pinch point. Synchronous (WebSocketSharp's SendAsync is broken on .NET 5+
|
||||
/// due to Action.BeginInvoke). All exceptions are logged AND rethrown so the calling
|
||||
/// Task.Run can surface them to the user via DisplayAlert.
|
||||
/// </summary>
|
||||
public void SendRaw(string message)
|
||||
{
|
||||
if (_socket.ReadyState != WebSocketState.Open)
|
||||
{
|
||||
Log?.Invoke($"[{_username}] Drop: socket not open ({_socket.ReadyState}), {message.Length} bytes.");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_socket.Send(message);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log?.Invoke($"[{_username}] Send failed ({message.Length} bytes): {ex.Message}");
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Convenience: JSON-serialise any payload and ship it. Used for all SocketEncryptedMessage and WsControlMessage sends.</summary>
|
||||
public void SendJson<T>(T payload) => SendRaw(JsonSerializer.Serialize(payload));
|
||||
|
||||
/// <summary>
|
||||
/// WebSocketSharp callback for every incoming text frame. Peeks the JSON to decide whether
|
||||
/// it's a control-plane ack (Event property) or data-plane message (Type property), then
|
||||
/// fires the matching public C# event. Exceptions are caught locally so a malformed frame
|
||||
/// can't drop the connection.
|
||||
/// </summary>
|
||||
private void OnMessage(object? sender, MessageEventArgs e)
|
||||
{
|
||||
RawMessageReceived?.Invoke(e.Data);
|
||||
Log?.Invoke($"[{_username}] RAW: {e.Data[..Math.Min(200, e.Data.Length)]}");
|
||||
|
||||
try
|
||||
{
|
||||
using var doc = JsonDocument.Parse(e.Data);
|
||||
var root = doc.RootElement;
|
||||
|
||||
if (root.TryGetProperty("Event", out var evEl))
|
||||
{
|
||||
var wsEvent = (WsEvent)evEl.GetInt32();
|
||||
switch (wsEvent)
|
||||
{
|
||||
case WsEvent.KeyRegistered: Log?.Invoke($"[{_username}] Key registered."); return;
|
||||
case WsEvent.Authenticated: Log?.Invoke($"[{_username}] Authenticated."); return;
|
||||
case WsEvent.Error:
|
||||
var det = root.TryGetProperty("Detail", out var d) ? d.GetString() : null;
|
||||
Log?.Invoke($"[{_username}] Server error: {det}");
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!root.TryGetProperty("Type", out var typeEl)) return;
|
||||
var type = (SignalType)typeEl.GetInt32();
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case SignalType.ChannelList:
|
||||
{
|
||||
var p = JsonSerializer.Deserialize<SocketChannelList>(e.Data);
|
||||
if (p is not null) ChannelListReceived?.Invoke(p);
|
||||
return;
|
||||
}
|
||||
case SignalType.ServerPublicKey:
|
||||
{
|
||||
var p = JsonSerializer.Deserialize<ServerPublicKeyMessage>(e.Data);
|
||||
if (p is not null) { ServerPublicKey = p.PublicKey; ServerPublicKeyReceived?.Invoke(p.PublicKey); }
|
||||
return;
|
||||
}
|
||||
case SignalType.EncryptedSignal:
|
||||
{
|
||||
var p = JsonSerializer.Deserialize<SocketRtcSignalMessage>(e.Data);
|
||||
if (p is not null) EncryptedRtcSignalReceived?.Invoke(p);
|
||||
return;
|
||||
}
|
||||
case SignalType.EncryptedChat:
|
||||
{
|
||||
var p = JsonSerializer.Deserialize<SocketEncryptedMessage>(e.Data);
|
||||
if (p is not null) EncryptedChatReceived?.Invoke(p);
|
||||
return;
|
||||
}
|
||||
case SignalType.MessageEdited:
|
||||
{
|
||||
var p = JsonSerializer.Deserialize<SocketEncryptedMessage>(e.Data);
|
||||
if (p is not null) MessageEdited?.Invoke(p);
|
||||
return;
|
||||
}
|
||||
case SignalType.MessageDeleted:
|
||||
{
|
||||
var p = JsonSerializer.Deserialize<SocketMessageDeletedEvent>(e.Data);
|
||||
if (p is not null) MessageDeleted?.Invoke(p);
|
||||
return;
|
||||
}
|
||||
case SignalType.TypingIndicator:
|
||||
{
|
||||
var p = JsonSerializer.Deserialize<SocketTypingEvent>(e.Data);
|
||||
if (p is not null) TypingReceived?.Invoke(p);
|
||||
return;
|
||||
}
|
||||
case SignalType.EditHistory:
|
||||
{
|
||||
var p = JsonSerializer.Deserialize<SocketEditHistoryResponse>(e.Data);
|
||||
if (p is not null) EditHistoryReceived?.Invoke(p);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log?.Invoke($"[{_username}] WS parse error: {ex.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
304
RelayClient/Services/RtcBridgeService.cs
Normal file
304
RelayClient/Services/RtcBridgeService.cs
Normal file
@@ -0,0 +1,304 @@
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using RelayClient.Crypto;
|
||||
using RelayShared.Rtc;
|
||||
using RelayShared.Services;
|
||||
|
||||
namespace RelayClient.Services;
|
||||
|
||||
/// <summary>
|
||||
/// The bridge between the C# WebSocket pipe and the JavaScript WebRTC engine
|
||||
/// running inside the HybridWebView (which is shown when a Voice channel is open).
|
||||
///
|
||||
/// Outbound (JS → C# → server): the WebView JS calls into C# via SendRtcSignal(json).
|
||||
/// We deserialise to RtcSignalMessage, encrypt with the server's public key, wrap in
|
||||
/// SocketRtcSignalMessage, and send through the WebSocket.
|
||||
///
|
||||
/// Inbound (server → C# → JS): the WebSocket fires EncryptedRtcSignalReceived. MainPage
|
||||
/// hands it to HandleIncomingRtcSignalAsync, which decrypts with the user's private key
|
||||
/// and calls back into JS via hybridWebView.InvokeJavaScriptAsync("testIndex", …).
|
||||
///
|
||||
/// JoinRtcChannel / LeaveRtcChannel just send WsAction control messages; presence tracking
|
||||
/// happens server-side in RtcChannelPresenceService.
|
||||
/// </summary>
|
||||
public sealed class RtcBridgeService
|
||||
{
|
||||
/// <summary>The currently-signed-in username. Stamped onto outgoing RTC signals.</summary>
|
||||
private readonly string _username;
|
||||
|
||||
/// <summary>The shared WebSocket to RelayServer. Outbound RTC signals ride on this.</summary>
|
||||
private readonly RelaySocketClient _socket;
|
||||
|
||||
/// <summary>The MAUI HybridWebView that hosts the JS WebRTC engine. We push JS calls into it.</summary>
|
||||
private readonly HybridWebView _hybridWebView;
|
||||
|
||||
/// <summary>Lazy view into MainPage._currentChannelId so we always have the current voice channel.</summary>
|
||||
private readonly Func<string?> _getCurrentChannelId;
|
||||
|
||||
/// <summary>Diagnostic logger that surfaces messages back to the WebView UI. Used for status/error reporting.</summary>
|
||||
private readonly Action<string> _sendRawToWebView;
|
||||
|
||||
/// <summary>Captures collaborators. MainPage constructs this once and never replaces it.</summary>
|
||||
public RtcBridgeService(string username, RelaySocketClient socket, HybridWebView hybridWebView,
|
||||
Func<string?> getCurrentChannelId, Action<string> sendRawToWebView)
|
||||
{
|
||||
_username = username;
|
||||
_socket = socket;
|
||||
_hybridWebView = hybridWebView;
|
||||
_getCurrentChannelId = getCurrentChannelId;
|
||||
_sendRawToWebView = sendRawToWebView;
|
||||
}
|
||||
|
||||
/// <summary>Sends RtcJoin for the currently-selected channel. Server-side, this triggers the Speak permission check and presence registration.</summary>
|
||||
public Task JoinRtcChannel()
|
||||
{
|
||||
var channelId = _getCurrentChannelId();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(channelId))
|
||||
return Task.CompletedTask;
|
||||
|
||||
_socket.SendRtcJoinChannel(channelId);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
/// <summary>Sends RtcLeave for the currently-selected channel. Clears server-side voice presence so peers stop seeing us.</summary>
|
||||
public void LeaveRtcChannel()
|
||||
{
|
||||
var channelId = _getCurrentChannelId();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(channelId))
|
||||
return;
|
||||
|
||||
_socket.SendRtcLeaveChannel(channelId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called from JavaScript (via the HybridWebView bridge) when the WebRTC engine wants to
|
||||
/// send an SDP offer/answer or ICE candidate to other peers. Parses the JSON, fills in
|
||||
/// missing ChannelId/From, encrypts with the server's public key, ships as
|
||||
/// SocketRtcSignalMessage. The server then forwards it (re-encrypted per-recipient) to
|
||||
/// every other session in the same voice channel.
|
||||
/// </summary>
|
||||
public void SendRtcSignal(string json)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(_socket.ServerPublicKey))
|
||||
{
|
||||
_sendRawToWebView("SendRtcSignal failed: server public key not loaded.");
|
||||
return;
|
||||
}
|
||||
|
||||
RtcSignalMessage? rtcSignal;
|
||||
|
||||
try
|
||||
{
|
||||
rtcSignal = JsonSerializer.Deserialize<RtcSignalMessage>(json);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_sendRawToWebView("SendRtcSignal failed to parse RTC signal: " + ex.Message);
|
||||
return;
|
||||
}
|
||||
|
||||
if (rtcSignal is null)
|
||||
return;
|
||||
|
||||
rtcSignal.ChannelId ??= _getCurrentChannelId();
|
||||
rtcSignal.From ??= _username;
|
||||
|
||||
// _sendRawToWebView($"RTC_SIGNAL file: {JsonSerializer.Serialize(rtcSignal)}");
|
||||
if (string.IsNullOrWhiteSpace(rtcSignal.ChannelId))
|
||||
{
|
||||
_sendRawToWebView("SendRtcSignal failed: missing channel id.");
|
||||
return;
|
||||
}
|
||||
|
||||
var outgoingJson = JsonSerializer.Serialize(rtcSignal);
|
||||
|
||||
try
|
||||
{
|
||||
var encrypted = E2EeHelper.EncryptForRecipient(outgoingJson, _socket.ServerPublicKey);
|
||||
|
||||
var payload = new SocketRtcSignalMessage
|
||||
{
|
||||
Type = SignalType.EncryptedSignal,
|
||||
SenderUsername = _username,
|
||||
ChannelId = rtcSignal.ChannelId,
|
||||
CipherText = encrypted.CipherText,
|
||||
Nonce = encrypted.Nonce,
|
||||
Tag = encrypted.Tag,
|
||||
EncryptedKey = encrypted.EncryptedKey
|
||||
};
|
||||
|
||||
_socket.SendJson(payload);
|
||||
|
||||
_sendRawToWebView($"SendRtcSignal sent: {rtcSignal.Type} -> {rtcSignal.To}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_sendRawToWebView("SendRtcSignal failed: " + ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>JS bridge: returns the current voice-channel roster as JSON. Hits ServerAPI's REST endpoint, not the WebSocket.</summary>
|
||||
public async Task<string> GetRtcParticipants()
|
||||
{
|
||||
var channelId = _getCurrentChannelId();
|
||||
|
||||
if (string.IsNullOrWhiteSpace(channelId))
|
||||
return "[]";
|
||||
|
||||
var participants = await ServerAPI.GetRtcParticipantsAsync(channelId);
|
||||
return JsonSerializer.Serialize(participants ?? []);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// MainPage hands incoming SocketRtcSignalMessage frames here. Filters out our own
|
||||
/// frames, validates the channel scope, decrypts with the user's private key, parses to
|
||||
/// RtcSignalMessage, then pushes into the JS RTC engine via SendRtcSignalToJsAsync.
|
||||
/// </summary>
|
||||
public async Task HandleIncomingRtcSignalAsync(SocketRtcSignalMessage payload)
|
||||
{
|
||||
// _sendRawToWebView("HandleIncomingRtcSignal called");
|
||||
var currentChannelId = _getCurrentChannelId();
|
||||
|
||||
if (payload.ChannelId != currentChannelId)
|
||||
{
|
||||
_sendRawToWebView("Channel id does not match");
|
||||
return;
|
||||
}
|
||||
|
||||
if (payload.SenderUsername == _username)
|
||||
{
|
||||
_sendRawToWebView("Received own message");
|
||||
return;
|
||||
}
|
||||
|
||||
string decryptedJson;
|
||||
|
||||
try
|
||||
{
|
||||
var privateKey = KeyStorage.LoadPrivateKey(_username);
|
||||
|
||||
decryptedJson = E2EeHelper.DecryptForRecipient(
|
||||
new EncryptedPayload
|
||||
{
|
||||
CipherText = payload.CipherText,
|
||||
Nonce = payload.Nonce,
|
||||
Tag = payload.Tag,
|
||||
EncryptedKey = payload.EncryptedKey
|
||||
},
|
||||
privateKey
|
||||
);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_sendRawToWebView("RTC decrypt failed: " + ex.Message);
|
||||
return;
|
||||
}
|
||||
|
||||
RtcSignalMessage? rtcSignal;
|
||||
|
||||
try
|
||||
{
|
||||
rtcSignal = JsonSerializer.Deserialize<RtcSignalMessage>(decryptedJson);
|
||||
// _sendRawToWebView($"Received Encrypted Signal: [{rtcSignal.From}]: {rtcSignal.Offer}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_sendRawToWebView("RTC signal parse failed: " + ex.Message);
|
||||
return;
|
||||
}
|
||||
|
||||
if (rtcSignal is null)
|
||||
{
|
||||
_sendRawToWebView("rtcSignal is null");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(rtcSignal.To) &&
|
||||
!string.Equals(rtcSignal.To, _username, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_sendRawToWebView($"Ignoring RTC signal meant for {rtcSignal.To}");
|
||||
return;
|
||||
}
|
||||
|
||||
// _sendRawToWebView("Received encrypted RTC signal: " + decryptedJson);
|
||||
|
||||
await SendRtcSignalToJsAsync(rtcSignal);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Pushes the current username and channelId into JS globals (window.setUsername, window.setChannelId).
|
||||
/// Called whenever the user switches voice channels OR the JS engine reports rtc_page_ready.
|
||||
/// </summary>
|
||||
public Task PushRtcContextToJsAsync()
|
||||
{
|
||||
MainThread.BeginInvokeOnMainThread(async () =>
|
||||
{
|
||||
var usernameJson = JsonSerializer.Serialize(_username);
|
||||
var channelIdJson = JsonSerializer.Serialize(_getCurrentChannelId());
|
||||
|
||||
await _hybridWebView.EvaluateJavaScriptAsync($"window.setUsername({usernameJson})");
|
||||
await _hybridWebView.EvaluateJavaScriptAsync($"window.setChannelId({channelIdJson})");
|
||||
});
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Final hop: hands a decrypted RtcSignalMessage off to the JS engine via
|
||||
/// hybridWebView.InvokeJavaScriptAsync("testIndex", …). SDP strings have their newlines
|
||||
/// escaped as "(rn)" because the JSON marshalling otherwise breaks them.
|
||||
/// </summary>
|
||||
private Task SendRtcSignalToJsAsync(RtcSignalMessage data)
|
||||
{
|
||||
if (data.Type == "rtc_offer" || data.Type == "rtc_answer")
|
||||
{
|
||||
data.Sdp = data.Sdp.Replace("\r\n", "(rn)");
|
||||
}
|
||||
MainThread.BeginInvokeOnMainThread(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// await _hybridWebView.InvokeJavaScriptAsync("testIndex", [JsonSerializer.Serialize(data)], [RtcJsType.Default.String]);
|
||||
await _hybridWebView.InvokeJavaScriptAsync("testIndex", [data], [RtcJsType.Default.RtcSignalMessage]);
|
||||
#region OldDebugger
|
||||
// var jsArg = JsonSerializer.Serialize(data);
|
||||
//
|
||||
// await _hybridWebView.EvaluateJavaScriptAsync($@"
|
||||
// try {{
|
||||
// window.HybridWebView.SendRawMessage('C# eval entered');
|
||||
//
|
||||
// if (!window.RelaySocket) {{
|
||||
// window.HybridWebView.SendRawMessage('window.RelaySocket missing');
|
||||
// }} else if (typeof window.RelaySocket.receiveRtcSignal !== 'function') {{
|
||||
// window.HybridWebView.SendRawMessage('RelaySocket.receiveRtcSignal missing');
|
||||
// }} else {{
|
||||
// window.HybridWebView.SendRawMessage('Calling RelaySocket.receiveRtcSignal');
|
||||
// window.RelaySocket.receiveRtcSignal({jsArg});
|
||||
// }}
|
||||
// }} catch (err) {{
|
||||
// window.HybridWebView.SendRawMessage('RTC JS dispatch failed: ' + err);
|
||||
// }}
|
||||
// ");
|
||||
#endregion
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_sendRawToWebView("SendRtcSignalToJsAsync failed: " + ex.Message);
|
||||
}
|
||||
});
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
|
||||
[JsonSourceGenerationOptions(WriteIndented = false)]
|
||||
[JsonSerializable(typeof(RtcDescription))]
|
||||
[JsonSerializable(typeof(List<RtcSignalMessage>))]
|
||||
[JsonSerializable(typeof(RtcSignalMessage))]
|
||||
[JsonSerializable(typeof(IceCandidate))]
|
||||
[JsonSerializable(typeof(List<IceCandidate>))]
|
||||
[JsonSerializable(typeof(string))]
|
||||
internal partial class RtcJsType : JsonSerializerContext
|
||||
{
|
||||
}
|
||||
63
RelayCore/Endpoints/AuthEndpoints.cs
Normal file
63
RelayCore/Endpoints/AuthEndpoints.cs
Normal file
@@ -0,0 +1,63 @@
|
||||
using Microsoft.Extensions.Primitives;
|
||||
using RelayCore.Services;
|
||||
using RelayShared.Services;
|
||||
|
||||
namespace RelayCore.Endpoints;
|
||||
|
||||
public static class AuthEndpoints
|
||||
{
|
||||
public static void MapAuthEndpoints(this WebApplication app)
|
||||
{
|
||||
app.MapPost("/user/signin", async (AuthSignin request, APIAuthService service, HttpContext context) =>
|
||||
{
|
||||
string ip = "";
|
||||
StringValues userAgent = "";
|
||||
if (context != null)
|
||||
{
|
||||
ip = context.Connection.RemoteIpAddress?.MapToIPv4().ToString();
|
||||
context.Request.Headers.TryGetValue("User-Agent", out userAgent);
|
||||
}
|
||||
|
||||
var token = await service.UserSigninAsync(request, ip, userAgent.ToString());
|
||||
|
||||
return token != null ? Results.Ok(token) : Results.Unauthorized();
|
||||
});
|
||||
app.MapGet("/users", async (APIAuthService service) =>
|
||||
{
|
||||
return Results.Ok(await service.GetUsersAsync());
|
||||
});
|
||||
app.MapPost("/user/register", async (AuthRegister request, APIAuthService service, HttpContext context) =>
|
||||
{
|
||||
var ip = context.Connection.RemoteIpAddress?.MapToIPv4().ToString();
|
||||
context.Request.Headers.TryGetValue("User-Agent", out var userAgent);
|
||||
|
||||
var token = await service.UserRegisterAsync(request, ip, userAgent);
|
||||
return token != null ? Results.Ok(token) : Results.Ok("Username or Email already exists!");
|
||||
});
|
||||
app.MapPost("/user/isAlive", async (AuthSignin request, HttpContext context) =>
|
||||
{
|
||||
var ip = context.Connection.RemoteIpAddress?.MapToIPv4().ToString();
|
||||
context.Request.Headers.TryGetValue("User-Agent", out var userAgent);
|
||||
|
||||
Console.WriteLine($"UN: {request.UserName}\nToken: {request.Password}\nIP: {ip}\nUserAgent: {userAgent}");
|
||||
return Results.Ok();
|
||||
});
|
||||
app.MapPost("/server/verify/user", async (AuthUserVerify request, APIAuthService service) =>
|
||||
{
|
||||
bool valid = await service.ServerVerifyUser(request);
|
||||
Console.WriteLine($"UN: {request.Username}\nToken: {request.Token}");
|
||||
return Results.Ok(valid);
|
||||
});
|
||||
app.MapPost("/server/license/generate", async (AuthServerLicenseGenerate request, APIAuthService service) =>
|
||||
{
|
||||
var license = await service.ServerLicenseGenerate(request);
|
||||
|
||||
return license != null ? Results.Ok(license) : Results.BadRequest();
|
||||
});
|
||||
app.MapPost("/server/license/verify", async (AuthServerLicenseVerify request, APIAuthService service) =>
|
||||
{
|
||||
bool valid = await service.ServerVerifyLicense(request);
|
||||
return Results.Ok(valid);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -22,7 +22,7 @@ namespace RelayCore.Models
|
||||
/// <summary>
|
||||
/// Number of threads to use for parallel computation
|
||||
/// </summary>
|
||||
private const int DegreeOfParallelism = 1;
|
||||
private const int DegreeOfParallelism = 2;
|
||||
|
||||
/// <summary>
|
||||
/// Number of iterations for the Argon2id algorithm
|
||||
|
||||
@@ -4,7 +4,7 @@ namespace RelayCore.Models;
|
||||
|
||||
public class Sessions : Record
|
||||
{
|
||||
public required string UserId { get; set; }
|
||||
public required RecordId UserId { get; set; }
|
||||
public required string TokenHash { get; set; }
|
||||
public required DateTime IssuedAt { get; set; }
|
||||
public required DateTime ExpiresAt { get; set; }
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using System.Text.Json.Serialization;
|
||||
using SurrealDb.Net.Models;
|
||||
|
||||
namespace RelayCore.Models;
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
using SurrealDb.Net;
|
||||
using SurrealDb.Net.Models.Auth;
|
||||
using System.Text.Json;
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Threading.Tasks;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
|
||||
using RelayCore.Enums;
|
||||
using RelayCore.Models;
|
||||
using RelayCore.Endpoints;
|
||||
using RelayCore.Services;
|
||||
|
||||
|
||||
await using var db = new SurrealDbClient("ws://127.0.0.1:8000/rpc");
|
||||
@@ -25,8 +24,26 @@ Console.WriteLine($"Keeper created: {ToJsonString(keeper)}");
|
||||
Console.WriteLine($"Kira created: {ToJsonString(kira)}");
|
||||
Console.WriteLine($"Test created: {ToJsonString(test)}");
|
||||
|
||||
await server.Main(db);
|
||||
var builder = WebApplication.CreateBuilder(args);
|
||||
builder.WebHost.UseUrls("http://127.0.0.1:1337/");
|
||||
// builder.WebHost.UseUrls("http://192.168.1.92:1337");
|
||||
builder.Services.AddSingleton(db);
|
||||
builder.Services.AddScoped<APIAuthService>();
|
||||
|
||||
var app = builder.Build();
|
||||
app.MapGet("/", () => "Auth Server Running!");
|
||||
app.MapAuthEndpoints();
|
||||
|
||||
// await server.Main(db);
|
||||
|
||||
await app.StartAsync();
|
||||
Console.WriteLine("API Started");
|
||||
Console.WriteLine("\n\n\n");
|
||||
|
||||
Console.Write("Press any key to stop.");
|
||||
Console.ReadKey(true);
|
||||
|
||||
await app.StopAsync();
|
||||
return;
|
||||
|
||||
static string ToJsonString(object? o)
|
||||
@@ -51,7 +68,7 @@ static async Task<Users> CreateUserAsync(SurrealDbClient db, string username, st
|
||||
OnlineStatus = (int)OnlineStatuses.Online,
|
||||
};
|
||||
|
||||
var created = await db.Create("users", user);
|
||||
var created = await db.Create("auth_users", user);
|
||||
|
||||
var hasher = new PasswordHasher();
|
||||
var passwordHash = hasher.HashPassword(created.Id.ToString() + rawPassword);
|
||||
@@ -65,16 +82,15 @@ static async Task<Users> CreateUserAsync(SurrealDbClient db, string username, st
|
||||
return updated;
|
||||
}
|
||||
|
||||
|
||||
partial class Program
|
||||
{
|
||||
public async Task Main(SurrealDbClient db)
|
||||
{
|
||||
// Set up listener
|
||||
using var listener = new HttpListener();
|
||||
listener.Prefixes.Add("http://localhost:8080/");
|
||||
listener.Prefixes.Add("http://127.0.0.1:8080/");
|
||||
listener.Start();
|
||||
Console.WriteLine("API Started: http://localhost:8080/");
|
||||
Console.WriteLine("API Started: http://127.0.0.1:8080/");
|
||||
|
||||
while (true)
|
||||
{
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk.Web">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
@@ -10,11 +10,12 @@
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Konscious.Security.Cryptography.Argon2" Version="1.3.1" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.SignalR" Version="1.2.9" />
|
||||
<PackageReference Include="SurrealDb.Net" Version="0.9.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="Services\" />
|
||||
<ProjectReference Include="..\RelayShared\RelayShared.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
126
RelayCore/Services/APIAuthService.cs
Normal file
126
RelayCore/Services/APIAuthService.cs
Normal file
@@ -0,0 +1,126 @@
|
||||
using Microsoft.AspNetCore.WebUtilities;
|
||||
using Newtonsoft.Json;
|
||||
using RelayCore.Endpoints;
|
||||
using RelayCore.Enums;
|
||||
using RelayCore.Models;
|
||||
using RelayShared.Services;
|
||||
using SurrealDb.Net;
|
||||
using SurrealDb.Net.Models;
|
||||
|
||||
namespace RelayCore.Services;
|
||||
|
||||
public class APIAuthService(SurrealDbClient _db)
|
||||
{
|
||||
public async Task<List<Users>> GetUsersAsync()
|
||||
{
|
||||
var users = await _db.Select<Users>("auth_users");
|
||||
return users.Where(x => x.Username is not null).OrderByDescending(x=>x.CreatedAt).ToList();
|
||||
}
|
||||
public async Task<string?> UserSigninAsync(AuthSignin request, string ip, string userAgent)
|
||||
{
|
||||
var hasher = new PasswordHasher();
|
||||
var users = await _db.Select<Users>("auth_users");
|
||||
var user = users.FirstOrDefault(x => (x.Username.ToLower() == request.UserName.ToLower() ||
|
||||
x.Email.ToLower() == request.UserName.ToLower()) &&
|
||||
hasher.VerifyPassword(x.Id + request.Password, x.Password));
|
||||
if (user == null)
|
||||
return null;
|
||||
var tokens = await _db.Select<Sessions>("auth_sessions");
|
||||
var token = tokens.Where(x => x.UserId == user.Id && x.IpAddress == ip && x.UserAgent == userAgent && !x.Revoked)
|
||||
.OrderByDescending(x => x.ExpiresAt).FirstOrDefault();
|
||||
if (token != null)
|
||||
if (token.ExpiresAt > DateTime.UtcNow)
|
||||
return token.TokenHash;
|
||||
|
||||
//TODO: Generate TOKEN
|
||||
var newToken = hasher.HashPassword($"{request.UserName}{userAgent}");
|
||||
//TODO: Store TOKEN and Username for verification
|
||||
var sessionId = await _db.Create("auth_sessions", new Sessions
|
||||
{
|
||||
UserId = user.Id,
|
||||
TokenHash = newToken,
|
||||
IssuedAt = DateTime.UtcNow,
|
||||
ExpiresAt = DateTime.UtcNow.AddDays(30),
|
||||
DeviceName = "",
|
||||
Revoked = false,
|
||||
IpAddress = ip,
|
||||
UserAgent = userAgent
|
||||
});
|
||||
//TODO: Add invalidation to TOKENs
|
||||
return newToken;
|
||||
}
|
||||
public async Task<string?> UserRegisterAsync(AuthRegister request, string ip, string userAgent)
|
||||
{
|
||||
var hasher = new PasswordHasher();
|
||||
var users = await _db.Select<Users>("auth_users");
|
||||
var user = users.FirstOrDefault(x => x.Username.ToLower() == request.Username.ToLower() || x.Email.ToLower() == request.Email.ToLower());
|
||||
if (user == null)
|
||||
{
|
||||
var now = DateTime.Now;
|
||||
var created = await _db.Create("auth_users", new Users
|
||||
{
|
||||
Username = request.Username,
|
||||
Email = request.Email,
|
||||
CreatedAt = now,
|
||||
UpdatedAt = now,
|
||||
LastLogin = now,
|
||||
TwoFactorEnabled = false,
|
||||
EmailVerified = false,
|
||||
AccountStatus = (int)AccountStatuses.Active,
|
||||
OnlineStatus = (int)OnlineStatuses.Online,
|
||||
|
||||
});
|
||||
var passwordHash = hasher.HashPassword(created.Id + request.Password);
|
||||
await _db.Merge<PasswordHash, Users>(new PasswordHash
|
||||
{
|
||||
Id = created.Id,
|
||||
Password = passwordHash
|
||||
});
|
||||
|
||||
return await UserSigninAsync(new AuthSignin{UserName=request.Username, Password = request.Password}, ip, userAgent);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public async Task<bool> ServerVerifyUser(AuthUserVerify request)
|
||||
{
|
||||
var users = await _db.Select<Users>("auth_users");
|
||||
var user = users.FirstOrDefault(x => x.Username == request.Username);
|
||||
|
||||
if (user == null)
|
||||
return false;
|
||||
|
||||
var sessions = await _db.Select<Sessions>("auth_sessions");
|
||||
var session = sessions.FirstOrDefault(x => x.TokenHash == request.Token && x.UserId == user.Id);
|
||||
if (session == null)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public async Task<string?> ServerLicenseGenerate(AuthServerLicenseGenerate request)
|
||||
{
|
||||
var hasher = new PasswordHasher();
|
||||
string token = null;
|
||||
token = hasher.HashPassword(DateTime.Now.ToString("yyyyMMddHHmmss"));
|
||||
var created = await _db.Create("auth_licenses", new DBLicense
|
||||
{
|
||||
Token = token,
|
||||
IsClient = false,
|
||||
CreatedAt = DateTime.UtcNow,
|
||||
ExpiresAt = DateTime.UtcNow.AddDays(365),
|
||||
IsExpired = false,
|
||||
});
|
||||
return token;
|
||||
}
|
||||
|
||||
public async Task<bool> ServerVerifyLicense(AuthServerLicenseVerify request)
|
||||
{
|
||||
var tokens = await _db.Select<DBLicense>("auth_licenses");
|
||||
var token = tokens.FirstOrDefault(x => x.Token == request.License);
|
||||
if (token != null)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
25
RelayServer/Models/Chat/ChannelMessageEdits.cs
Normal file
25
RelayServer/Models/Chat/ChannelMessageEdits.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using SurrealDb.Net.Models;
|
||||
|
||||
namespace RelayServer.Models;
|
||||
|
||||
/// <summary>
|
||||
/// Surreal record for the `channel_message_edits` table. One row per historical version of
|
||||
/// an edited message — written by HandleEditMessage BEFORE overwriting the live row.
|
||||
///
|
||||
/// Encrypted with the channel AES key (same as ChannelMessages), so HandleGetEditHistory
|
||||
/// can decrypt + re-encrypt per requester.
|
||||
/// </summary>
|
||||
public class ChannelMessageEdits : Record
|
||||
{
|
||||
/// <summary>"channel_messages:abc" — which live message this version belonged to.</summary>
|
||||
public required string MessageId { get; set; }
|
||||
|
||||
/// <summary>Base64 AES-GCM ciphertext of the JSON-serialised previous ChatMessageContent.</summary>
|
||||
public required string CipherText { get; set; }
|
||||
|
||||
public required string Nonce { get; set; }
|
||||
public required string Tag { get; set; }
|
||||
|
||||
/// <summary>When this version was the current text (i.e. when it was replaced).</summary>
|
||||
public required DateTime EditedAt { get; set; }
|
||||
}
|
||||
@@ -2,12 +2,36 @@ using SurrealDb.Net.Models;
|
||||
|
||||
namespace RelayServer.Models;
|
||||
|
||||
/// <summary>
|
||||
/// Surreal record for the `channel_messages` table. One row per message.
|
||||
///
|
||||
/// Encryption: CipherText/Nonce/Tag use the channel AES key (ChannelDbKey), NOT any user's
|
||||
/// RSA keypair. This means the server can decrypt for history queries; the per-recipient
|
||||
/// RSA wrapping happens at delivery time in DeliverToServerMembers.
|
||||
/// </summary>
|
||||
public class ChannelMessages : Record
|
||||
{
|
||||
/// <summary>"channels:xyz" — which channel this belongs to.</summary>
|
||||
public required string ChannelId { get; set; }
|
||||
|
||||
/// <summary>"users:keeper317" — who wrote it. Lowercased to match CoreClientService's id format.</summary>
|
||||
public required string SenderUserId { get; set; }
|
||||
|
||||
/// <summary>Base64 AES-GCM ciphertext of the JSON-serialised ChatMessageContent.</summary>
|
||||
public required string CipherText { get; set; }
|
||||
|
||||
/// <summary>Base64 AES-GCM 96-bit nonce. Different every message.</summary>
|
||||
public required string Nonce { get; set; }
|
||||
|
||||
/// <summary>Base64 AES-GCM 128-bit authentication tag.</summary>
|
||||
public required string Tag { get; set; }
|
||||
|
||||
/// <summary>UTC timestamp of original send. Drives history ordering.</summary>
|
||||
public required DateTime CreatedAt { get; set; }
|
||||
|
||||
/// <summary>UTC timestamp of last edit. Null = never edited. Drives the (edited) bubble footer.</summary>
|
||||
public DateTime? EditedAt { get; set; }
|
||||
|
||||
/// <summary>Soft-delete flag. Tombstones in history responses; bubbles show "deleted" placeholder.</summary>
|
||||
public bool IsDeleted { get; set; }
|
||||
}
|
||||
@@ -1,9 +1,40 @@
|
||||
using SurrealDb.Net.Models;
|
||||
using RelayShared.Services;
|
||||
|
||||
namespace RelayServer.Models;
|
||||
|
||||
/// <summary>
|
||||
/// Surreal record for the `channels` table. One row per channel.
|
||||
///
|
||||
/// Lifecycle: created by HandleCreateChannel (or seeded by ServerBootstrapService at boot).
|
||||
/// Soft-deleted by HandleDeleteChannel (IsDeleted flipped, row stays for audit).
|
||||
/// </summary>
|
||||
public class Channels : Record
|
||||
{
|
||||
/// <summary>Sidebar display name. Lowercased and dash-separated for new channels.</summary>
|
||||
public required string Name { get; set; }
|
||||
|
||||
/// <summary>Creation timestamp. Drives sidebar sort order.</summary>
|
||||
public required DateTime CreatedAt { get; set; }
|
||||
|
||||
/// <summary>Drives client rendering and server routing — Text/Voice/File/Forum/Stage.</summary>
|
||||
public ChannelType Type { get; set; } = ChannelType.Text;
|
||||
|
||||
/// <summary>Sidebar category header (e.g. "General"). Empty means default group.</summary>
|
||||
public string Group { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// True for announcement-style channels (#welcome, #files). Non-admins are blocked from
|
||||
/// posting via PermissionService.CanSendMessagesAsync.
|
||||
/// </summary>
|
||||
public bool IsReadOnly { get; set; }
|
||||
|
||||
/// <summary>Soft-delete flag. Filtered out of channel-list builds in BuildChannelListForUser.</summary>
|
||||
public bool IsDeleted { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Surreal record id of a File channel ("channels:xyz"). When set, ChatSocketBehavior's
|
||||
/// MirrorAttachmentIfNeeded auto-copies non-gif attachments into the linked channel.
|
||||
/// </summary>
|
||||
public string? LinkedFileChannelId { get; set; }
|
||||
}
|
||||
@@ -1,11 +1,26 @@
|
||||
using SurrealDb.Net.Models;
|
||||
using SurrealDb.Net.Models;
|
||||
|
||||
namespace RelayServer.Models;
|
||||
|
||||
/// <summary>
|
||||
/// Surreal record for the `client_public_keys` table. Stores the RSA public key each user
|
||||
/// has registered. Written by HandleRegisterKey, read by DeliverToServerMembers and history
|
||||
/// fetches to encrypt outbound messages per recipient.
|
||||
///
|
||||
/// When a client reinstalls and regenerates a keypair, the existing row is updated rather
|
||||
/// than duplicated (ClientKeyService.RegisterOrUpdateKeyAsync).
|
||||
/// </summary>
|
||||
public class ClientPublicKeys : Record
|
||||
{
|
||||
/// <summary>Mixed-case username as the user registered it. Used as the lookup key.</summary>
|
||||
public required string Username { get; set; }
|
||||
|
||||
/// <summary>Base64 SubjectPublicKeyInfo (DER) of the user's RSA public key.</summary>
|
||||
public required string PublicKey { get; set; }
|
||||
|
||||
/// <summary>When the user first registered.</summary>
|
||||
public required DateTime CreatedAt { get; set; }
|
||||
|
||||
/// <summary>When the key was last updated (key rotation, reinstall).</summary>
|
||||
public required DateTime UpdatedAt { get; set; }
|
||||
}
|
||||
@@ -2,11 +2,28 @@ using SurrealDb.Net.Models;
|
||||
|
||||
namespace RelayServer.Models;
|
||||
|
||||
/// <summary>
|
||||
/// Surreal record for the `server_encryption_keys` table. Stores both:
|
||||
/// - The server's RSA keypair (for receiving encrypted client→server payloads).
|
||||
/// - The single AES-256 key used to encrypt channel_messages at rest.
|
||||
///
|
||||
/// Generated once on first boot by ServerBootstrapService. Loaded into static fields on
|
||||
/// ChatSocketBehavior at boot so handlers can use them without a DB round-trip.
|
||||
/// </summary>
|
||||
public class ServerEncryptionKeys : Record
|
||||
{
|
||||
/// <summary>Base64 AES-256 key used by ChannelCryptoService for at-rest message encryption.</summary>
|
||||
public required string KeyBase64 { get; set; }
|
||||
|
||||
/// <summary>Base64 SubjectPublicKeyInfo of the server's RSA public key. Sent to clients on GetServerKey.</summary>
|
||||
public required string PublicKey { get; set; }
|
||||
|
||||
/// <summary>Base64 PKCS8 of the server's RSA private key. Never leaves the server.</summary>
|
||||
public required string PrivateKey { get; set; }
|
||||
|
||||
/// <summary>When the keys were generated.</summary>
|
||||
public required DateTime CreatedAt { get; set; }
|
||||
|
||||
/// <summary>When the keys were last rotated. Currently same as CreatedAt — rotation isn't implemented.</summary>
|
||||
public required DateTime UpdatedAt { get; set; }
|
||||
}
|
||||
25
RelayServer/Models/Server/ChannelPermissions.cs
Normal file
25
RelayServer/Models/Server/ChannelPermissions.cs
Normal file
@@ -0,0 +1,25 @@
|
||||
using SurrealDb.Net.Models;
|
||||
|
||||
namespace RelayServer.Models;
|
||||
|
||||
/// <summary>
|
||||
/// Surreal record for the `channel_permissions` table. Per-(channel, role) override of a
|
||||
/// role's base permissions.
|
||||
///
|
||||
/// Allow and Deny are independent masks (NOT a tri-state). Deny wins over Allow when both
|
||||
/// have the same flag set. Bits not set in either fall through to the role's base permissions.
|
||||
/// </summary>
|
||||
public class ChannelPermissions : Record
|
||||
{
|
||||
/// <summary>"channels:xyz" — which channel this override applies in.</summary>
|
||||
public required string ChannelId { get; set; }
|
||||
|
||||
/// <summary>"roles:abc" — which role this override applies to.</summary>
|
||||
public required string RoleId { get; set; }
|
||||
|
||||
/// <summary>Permissions explicitly granted here (overrides "role doesn't have it" for this channel).</summary>
|
||||
public PermissionFlags Allow { get; set; }
|
||||
|
||||
/// <summary>Permissions explicitly denied here. Wins over Allow.</summary>
|
||||
public PermissionFlags Deny { get; set; }
|
||||
}
|
||||
50
RelayServer/Models/Server/Roles.cs
Normal file
50
RelayServer/Models/Server/Roles.cs
Normal file
@@ -0,0 +1,50 @@
|
||||
using SurrealDb.Net.Models;
|
||||
|
||||
namespace RelayServer.Models;
|
||||
|
||||
/// <summary>
|
||||
/// The permission bitfield. The whole permission model is just:
|
||||
///
|
||||
/// ServerMembers.IsOwner = true → unconditional Administrator
|
||||
/// roles.Permissions has Administrator flag → unconditional everything
|
||||
/// channel_permissions.Deny has a specific flag → that permission denied here
|
||||
/// channel_permissions.Allow has a specific flag → that permission allowed here
|
||||
/// roles.Permissions has the flag → fallback (channel-independent)
|
||||
///
|
||||
/// PermissionService.HasPermissionAsync walks that ladder in order. See that class for the
|
||||
/// authoritative implementation.
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum PermissionFlags
|
||||
{
|
||||
None = 0,
|
||||
ReadMessages = 1 << 0,
|
||||
SendMessages = 1 << 1,
|
||||
ManageMessages = 1 << 2, // Edit / delete others' messages
|
||||
ManageChannels = 1 << 3, // Create channels (umbrella manage permission)
|
||||
ManageMembers = 1 << 4, // Kick / ban members
|
||||
Administrator = 1 << 5, // All permissions, bypasses channel overrides
|
||||
ViewChannel = 1 << 6, // "Visibility" — can see the channel at all
|
||||
Speak = 1 << 7, // Can transmit in a voice channel
|
||||
EditChannel = 1 << 8, // Rename / reconfigure a channel
|
||||
DeleteChannel = 1 << 9 // Delete a channel
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Surreal record for the `roles` table. Defines a named permission bundle that can be
|
||||
/// assigned to users via UserRoles.
|
||||
/// </summary>
|
||||
public class Roles : Record
|
||||
{
|
||||
/// <summary>Display name ("Admin", "Moderator", "Member").</summary>
|
||||
public required string Name { get; set; }
|
||||
|
||||
/// <summary>Base permission bitfield. Channel-level overrides in ChannelPermissions can add or remove.</summary>
|
||||
public required PermissionFlags Permissions { get; set; }
|
||||
|
||||
/// <summary>When the role was seeded.</summary>
|
||||
public required DateTime CreatedAt { get; set; }
|
||||
|
||||
/// <summary>Tie-breaker for future multi-role-per-user scenarios. Lower = higher priority. Not used by the current ladder.</summary>
|
||||
public int Priority { get; set; }
|
||||
}
|
||||
@@ -2,9 +2,22 @@ using SurrealDb.Net.Models;
|
||||
|
||||
namespace RelayServer.Models;
|
||||
|
||||
/// <summary>
|
||||
/// Surreal record for the `server_members` table. Membership list.
|
||||
/// Drives DeliverToServerMembers (the fan-out target list for every chat message) and the
|
||||
/// authoritative ownership flag for PermissionService.
|
||||
/// </summary>
|
||||
public class ServerMembers : Record
|
||||
{
|
||||
/// <summary>"users:keeper317" — references the Core users table by name convention.</summary>
|
||||
public required string UserId { get; set; }
|
||||
|
||||
/// <summary>When the user was added to this server.</summary>
|
||||
public required DateTime JoinedAt { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Authoritative owner flag. Owner gets unconditional Administrator via
|
||||
/// PermissionService.IsServerOwnerAsync, independent of role assignments.
|
||||
/// </summary>
|
||||
public bool IsOwner { get; set; }
|
||||
}
|
||||
@@ -2,9 +2,18 @@ using SurrealDb.Net.Models;
|
||||
|
||||
namespace RelayServer.Models;
|
||||
|
||||
/// <summary>
|
||||
/// Surreal record for the `servers` table. Currently single-row (one server per deployment),
|
||||
/// but the schema supports multi-server in the future.
|
||||
/// </summary>
|
||||
public class Servers : Record
|
||||
{
|
||||
/// <summary>Display name (currently "Test Server" from bootstrap).</summary>
|
||||
public required string Name { get; set; }
|
||||
|
||||
/// <summary>"users:keeper317" — the owner. Mirrored as IsOwner=true on the matching ServerMembers row.</summary>
|
||||
public required string OwnerUserId { get; set; }
|
||||
|
||||
/// <summary>Server creation timestamp.</summary>
|
||||
public required DateTime CreatedAt { get; set; }
|
||||
}
|
||||
22
RelayServer/Models/Server/UserRoles.cs
Normal file
22
RelayServer/Models/Server/UserRoles.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
using SurrealDb.Net.Models;
|
||||
|
||||
namespace RelayServer.Models;
|
||||
|
||||
/// <summary>
|
||||
/// Surreal record for the `user_roles` table. Join table linking users to roles.
|
||||
///
|
||||
/// Invariant: ServerBootstrapService.SetUserRoleAsync guarantees exactly one row per user.
|
||||
/// Multi-role-per-user isn't currently supported by the permission ladder — adding it would
|
||||
/// just be a matter of removing the bootstrap's "delete stale rows" step.
|
||||
/// </summary>
|
||||
public class UserRoles : Record
|
||||
{
|
||||
/// <summary>"users:keeper317" — the assignee.</summary>
|
||||
public required string UserId { get; set; }
|
||||
|
||||
/// <summary>"roles:abc" — the role being granted.</summary>
|
||||
public required string RoleId { get; set; }
|
||||
|
||||
/// <summary>When the assignment was made.</summary>
|
||||
public required DateTime AssignedAt { get; set; }
|
||||
}
|
||||
@@ -1,3 +1,23 @@
|
||||
// =============================================================================
|
||||
// RelayServer entrypoint.
|
||||
//
|
||||
// Boot sequence:
|
||||
// 1. Connect to SurrealDB (port 8000) via SurrealService.
|
||||
// 2. Wire static singletons onto ChatSocketBehavior (it's a WebSocketSharp
|
||||
// WebSocketBehavior, so DI is impossible — fields are static).
|
||||
// 3. Run ServerBootstrapService.InitializeAsync — seeds users, server, members,
|
||||
// channels (welcome, general, files, voice-general), roles, role assignments,
|
||||
// channel permission overrides, and encryption keys. Idempotent across reboots.
|
||||
// 4. Start two listeners in parallel:
|
||||
// - HTTP API on 127.0.0.1:5000 (RtcEndpoints — REST for RTC call orchestration)
|
||||
// - WebSocket server on 127.0.0.1:5001 (ChatSocketBehavior — the chat/RTC-signal pipe)
|
||||
// 5. Block on ConsoleCommandService.ShutdownTokenSource for graceful shutdown.
|
||||
//
|
||||
// Why two listeners? The HTTP API is used for one-shot RPC-style calls (e.g. "fetch
|
||||
// the participant list for this voice channel"). The WebSocket is the persistent
|
||||
// duplex pipe used for chat, typing, presence, encrypted RTC signalling.
|
||||
// =============================================================================
|
||||
|
||||
using RelayServer.Endpoints;
|
||||
using RelayServer.Services.Chat;
|
||||
using RelayServer.Services.Core;
|
||||
@@ -14,6 +34,7 @@ var cryptoService = new ChannelCryptoService();
|
||||
await using var db = await surrealService.ConnectAsync();
|
||||
|
||||
ChatSocketBehavior.ClientKeyService = new ClientKeyService(db);
|
||||
ChatSocketBehavior.PermissionService = new PermissionService(db);
|
||||
ChatSocketBehavior.Db = db;
|
||||
ChatSocketBehavior.ChannelCryptoService = cryptoService;
|
||||
|
||||
@@ -21,6 +42,8 @@ var bootstrapService = new ServerBootstrapService(db, coreClient, cryptoService)
|
||||
await bootstrapService.InitializeAsync();
|
||||
|
||||
var builder = WebApplication.CreateBuilder(args);
|
||||
builder.WebHost.UseUrls("http://127.0.0.1:5000/");
|
||||
// builder.WebHost.UseUrls("http://192.168.1.92:5000/");
|
||||
|
||||
builder.Services.AddSingleton(db);
|
||||
builder.Services.AddScoped<RtcCallService>();
|
||||
@@ -30,7 +53,8 @@ var app = builder.Build();
|
||||
app.MapGet("/", () => "Server Running!");
|
||||
app.MapRtcEndpoints();
|
||||
|
||||
var wssv = new WebSocketServer("ws://localhost:1337");
|
||||
var wssv = new WebSocketServer("ws://127.0.0.1:5001");
|
||||
// var wssv = new WebSocketServer("ws://192.168.1.92:5001");
|
||||
wssv.AddWebSocketService<ChatSocketBehavior>("/");
|
||||
RtcNotificationService.Server = wssv;
|
||||
|
||||
|
||||
@@ -3,6 +3,25 @@ using System.Text;
|
||||
|
||||
namespace RelayServer.Services.Chat;
|
||||
|
||||
/// <summary>
|
||||
/// AES-GCM-256 only (no RSA). Used exclusively for "at-rest" encryption of channel messages
|
||||
/// in the SurrealDB channel_messages table.
|
||||
///
|
||||
/// Why a separate service from E2EeHelper:
|
||||
/// - E2EeHelper is for *transit* between a specific sender and a specific recipient — it
|
||||
/// wraps an ephemeral AES key with the recipient's RSA public key.
|
||||
/// - ChannelCryptoService is for *storage* — the server is both the encryptor and the
|
||||
/// decryptor, and it stores the symmetric channel key in server_encryption_keys.KeyBase64.
|
||||
/// There's no recipient to wrap for.
|
||||
///
|
||||
/// Server flow for a chat message:
|
||||
/// incoming SocketEncryptedMessage (encrypted with server's RSA public key, by client)
|
||||
/// → E2EeHelper.DecryptForRecipient(serverPrivateKey) → plaintext
|
||||
/// → ChannelCryptoService.Encrypt(channelDbKey) → stored ciphertext
|
||||
/// → … later, on history fetch …
|
||||
/// → ChannelCryptoService.Decrypt(channelDbKey) → plaintext
|
||||
/// → E2EeHelper.EncryptForRecipient(clientPublicKey) → delivered ciphertext
|
||||
/// </summary>
|
||||
public sealed class ChannelCryptoService
|
||||
{
|
||||
public string GenerateKey()
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
100
RelayServer/Services/Chat/ConnectedClientService.cs
Normal file
100
RelayServer/Services/Chat/ConnectedClientService.cs
Normal file
@@ -0,0 +1,100 @@
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
namespace RelayServer.Services.Chat;
|
||||
|
||||
/// <summary>
|
||||
/// Two-way in-memory mapping between WebSocket session IDs and usernames.
|
||||
///
|
||||
/// Why both directions: when a chat message arrives, we need to look up "which sessions does
|
||||
/// this server member have open right now?" (username → sessions) so we can deliver to each
|
||||
/// of their devices. When a connection closes, we need to know "which user owned this session?"
|
||||
/// (session → username) to clean up correctly.
|
||||
///
|
||||
/// Multi-device support: one username can have multiple sessions (phone + desktop + web all
|
||||
/// connected simultaneously). UsernameToSessions stores a HashSet per username; each lock
|
||||
/// is scoped to that specific HashSet so different users never block each other.
|
||||
///
|
||||
/// Username comparisons are case-insensitive (OrdinalIgnoreCase on the outer dictionary)
|
||||
/// because the DB stores usernames lowercase but clients may register with mixed case.
|
||||
/// </summary>
|
||||
public static class ConnectedClientService
|
||||
{
|
||||
private static readonly ConcurrentDictionary<string, string> SessionToUsername = new();
|
||||
private static readonly ConcurrentDictionary<string, HashSet<string>> UsernameToSessions =
|
||||
new(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
/// <summary>
|
||||
/// Associates a session ID with a username. Called from HandleRegisterKey. If the same
|
||||
/// session re-registers under a different username (rare — basically only if the client
|
||||
/// reauthenticates), the old mapping is cleaned up first to avoid double-bookkeeping.
|
||||
/// </summary>
|
||||
public static void Register(string sessionId, string username)
|
||||
{
|
||||
if (SessionToUsername.TryGetValue(sessionId, out var oldUsername) &&
|
||||
!string.Equals(oldUsername, username, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
RemoveSessionFromUsername(sessionId, oldUsername);
|
||||
}
|
||||
|
||||
SessionToUsername[sessionId] = username;
|
||||
|
||||
var sessions = UsernameToSessions.GetOrAdd(
|
||||
username,
|
||||
_ => new HashSet<string>(StringComparer.Ordinal));
|
||||
|
||||
lock (sessions)
|
||||
sessions.Add(sessionId);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a session from both mappings. Called from OnClose. Idempotent — calling for
|
||||
/// a session that's already gone is a no-op.
|
||||
/// </summary>
|
||||
public static void Unregister(string sessionId)
|
||||
{
|
||||
if (SessionToUsername.TryRemove(sessionId, out var username))
|
||||
RemoveSessionFromUsername(sessionId, username);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns every active session ID for a given username (case-insensitive lookup).
|
||||
/// Empty collection if the user is offline. Snapshot-safe: the returned list is a copy,
|
||||
/// not a live view of the underlying HashSet.
|
||||
/// </summary>
|
||||
public static IReadOnlyCollection<string> GetSessionsForUser(string username)
|
||||
{
|
||||
if (UsernameToSessions.TryGetValue(username, out var sessions))
|
||||
{
|
||||
lock (sessions)
|
||||
return sessions.ToList();
|
||||
}
|
||||
|
||||
return Array.Empty<string>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reverse lookup: which user owns this session? Returns the mixed-case username the
|
||||
/// client registered with (preserves casing for display). Null if the session is unknown.
|
||||
/// </summary>
|
||||
public static string? GetUsernameForSession(string sessionId)
|
||||
{
|
||||
return SessionToUsername.TryGetValue(sessionId, out var u) ? u : null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Internal cleanup: pulls a session out of the username→sessions HashSet, and removes
|
||||
/// the username entry entirely if no sessions remain (keeps the dictionary lean).
|
||||
/// </summary>
|
||||
private static void RemoveSessionFromUsername(string sessionId, string username)
|
||||
{
|
||||
if (!UsernameToSessions.TryGetValue(username, out var sessions))
|
||||
return;
|
||||
|
||||
lock (sessions)
|
||||
{
|
||||
sessions.Remove(sessionId);
|
||||
if (sessions.Count == 0)
|
||||
UsernameToSessions.TryRemove(username, out _);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,16 +2,35 @@ using System.Text.Json;
|
||||
using RelayServer.Models;
|
||||
using RelayServer.Services.Chat;
|
||||
using RelayServer.Services.Crypto;
|
||||
using RelayShared.Services;
|
||||
using SurrealDb.Net;
|
||||
|
||||
namespace RelayServer.Services.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Idempotent server setup. Runs once at boot from Program.cs.
|
||||
///
|
||||
/// Each "Ensure*" helper either inserts a missing row or patches an existing one so the
|
||||
/// declared state matches the code. Running this twice in a row is a no-op.
|
||||
///
|
||||
/// What it provisions:
|
||||
/// - Verifies the three test users exist via CoreClientService (currently a hardcoded stub).
|
||||
/// - Creates the "Test Server" row in the servers table if missing.
|
||||
/// - Adds those users to server_members, with Keeper317 as IsOwner=true.
|
||||
/// - Creates the four premade channels with correct ChannelType and IsReadOnly flags:
|
||||
/// welcome (Text, read-only) general (Text)
|
||||
/// files (File, read-only) voice-general (Voice)
|
||||
/// - Links #general → #files so attachments posted in #general auto-mirror to #files.
|
||||
/// - Creates the three roles: Admin (all perms), Moderator (manage messages), Member (read+send).
|
||||
/// - Assigns exactly one role per user (Keeper→Admin, Kira→Moderator, Test→Member).
|
||||
/// SetUserRoleAsync DELETES stale assignments to guarantee single-role-per-user.
|
||||
/// - Writes channel_permissions overrides explicitly denying Members SendMessages in
|
||||
/// #welcome and #files.
|
||||
/// - Generates the server's RSA keypair + the channel AES key on first boot, stores both
|
||||
/// in server_encryption_keys, and copies them into ChatSocketBehavior's static fields.
|
||||
/// </summary>
|
||||
public sealed class ServerBootstrapService
|
||||
{
|
||||
// TODO: Make channels dynamically addable
|
||||
// TODO: Add logic for channel types (ENUM)
|
||||
// TODO: Add logic for channel groups for future UI use
|
||||
|
||||
private readonly SurrealDbClient _db;
|
||||
private readonly CoreClientService _coreClient;
|
||||
private readonly ChannelCryptoService _cryptoService;
|
||||
@@ -38,9 +57,7 @@ public sealed class ServerBootstrapService
|
||||
if (!keeper.Licensed || !kira.Licensed || !test.Licensed)
|
||||
throw new InvalidOperationException("One or more required users are not licensed.");
|
||||
|
||||
Console.WriteLine($"Core verified user: {keeper.Username}");
|
||||
Console.WriteLine($"Core verified user: {kira.Username}");
|
||||
Console.WriteLine($"Core verified user: {test.Username}");
|
||||
Console.WriteLine($"Core verified: {keeper.Username}, {kira.Username}, {test.Username}");
|
||||
|
||||
var server = await GetServerByNameAsync("Test Server");
|
||||
|
||||
@@ -52,29 +69,46 @@ public sealed class ServerBootstrapService
|
||||
OwnerUserId = keeper.Id,
|
||||
CreatedAt = DateTime.UtcNow
|
||||
});
|
||||
|
||||
Console.WriteLine($"Server created: {ToJsonString(server)}");
|
||||
Console.WriteLine($"Server created: {ToJson(server)}");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"Server already exists: {ToJsonString(server)}");
|
||||
Console.WriteLine($"Server already exists: {server.Name}");
|
||||
}
|
||||
|
||||
await EnsureServerMemberAsync(keeper.Id, true);
|
||||
await EnsureServerMemberAsync(kira.Id, false);
|
||||
await EnsureServerMemberAsync(test.Id, false);
|
||||
|
||||
await EnsureServerMemberAsync(keeper.Id, isOwner: true);
|
||||
await EnsureServerMemberAsync(kira.Id, isOwner: false);
|
||||
await EnsureServerMemberAsync(test.Id, isOwner: false);
|
||||
Console.WriteLine("Server members ensured.");
|
||||
|
||||
var channel = await EnsureChannelAsync("general", DateTime.UtcNow);
|
||||
var channel2 = await EnsureChannelAsync("files", DateTime.UtcNow.Subtract(new TimeSpan(0, 4, 0, 0)));
|
||||
var channel3 = await EnsureChannelAsync("welcome", DateTime.UtcNow.Subtract(new TimeSpan(1, 4, 4, 4)));
|
||||
var channel4 = await EnsureChannelAsync("voice-general", DateTime.UtcNow.Subtract(new TimeSpan(0, 2, 0, 0)));
|
||||
var tBase = new DateTime(2024, 1, 1, 0, 0, 0, DateTimeKind.Utc);
|
||||
|
||||
Console.WriteLine($"Resolved channelId: {GetRecordId(channel.Id)}");
|
||||
Console.WriteLine($"Resolved channelId: {GetRecordId(channel2.Id)}");
|
||||
Console.WriteLine($"Resolved channelId: {GetRecordId(channel3.Id)}");
|
||||
Console.WriteLine($"Resolved channelId: {GetRecordId(channel4.Id)}");
|
||||
var chWelcome = await EnsureChannelAsync("welcome", ChannelType.Text, group: "General", isReadOnly: true, createdAt: tBase);
|
||||
var chGeneral = await EnsureChannelAsync("general", ChannelType.Text, group: "General", isReadOnly: false, createdAt: tBase.AddHours(1));
|
||||
var chFiles = await EnsureChannelAsync("files", ChannelType.File, group: "General", isReadOnly: true, createdAt: tBase.AddHours(2));
|
||||
var chVoice = await EnsureChannelAsync("voice-general", ChannelType.Voice, group: "General", isReadOnly: false, createdAt: tBase.AddHours(3));
|
||||
|
||||
Console.WriteLine($"Channels: {GetRecordId(chWelcome.Id)} | {GetRecordId(chGeneral.Id)} | {GetRecordId(chFiles.Id)} | {GetRecordId(chVoice.Id)}");
|
||||
|
||||
await EnsureFileChannelLinkAsync(chGeneral, GetRecordId(chFiles.Id));
|
||||
|
||||
var adminRole = await EnsureRoleAsync("Admin", PermissionFlags.Administrator, priority: 0);
|
||||
var modRole = await EnsureRoleAsync("Moderator", PermissionFlags.ReadMessages | PermissionFlags.SendMessages | PermissionFlags.ManageMessages, priority: 1);
|
||||
var memberRole = await EnsureRoleAsync("Member", PermissionFlags.ReadMessages | PermissionFlags.SendMessages, priority: 2);
|
||||
|
||||
Console.WriteLine($"Roles ensured: Admin={GetRecordId(adminRole.Id)}, Mod={GetRecordId(modRole.Id)}, Member={GetRecordId(memberRole.Id)}");
|
||||
|
||||
await SetUserRoleAsync(keeper.Id, GetRecordId(adminRole.Id));
|
||||
await SetUserRoleAsync(kira.Id, GetRecordId(modRole.Id));
|
||||
await SetUserRoleAsync(test.Id, GetRecordId(memberRole.Id));
|
||||
Console.WriteLine("User roles set.");
|
||||
|
||||
await EnsureChannelPermissionAsync(GetRecordId(chWelcome.Id), GetRecordId(memberRole.Id),
|
||||
allow: PermissionFlags.ReadMessages, deny: PermissionFlags.SendMessages);
|
||||
await EnsureChannelPermissionAsync(GetRecordId(chFiles.Id), GetRecordId(memberRole.Id),
|
||||
allow: PermissionFlags.ReadMessages, deny: PermissionFlags.SendMessages);
|
||||
|
||||
Console.WriteLine("Channel permissions ensured.");
|
||||
|
||||
var existingKey = await GetLatestServerEncryptionKeyAsync();
|
||||
|
||||
@@ -104,63 +138,23 @@ public sealed class ServerBootstrapService
|
||||
ChatSocketBehavior.ChannelDbKey = existingKey.KeyBase64;
|
||||
}
|
||||
|
||||
private static string ToJsonString(object? obj)
|
||||
{
|
||||
return JsonSerializer.Serialize(obj, new JsonSerializerOptions
|
||||
{
|
||||
WriteIndented = true,
|
||||
Encoder = System.Text.Encodings.Web.JavaScriptEncoder.UnsafeRelaxedJsonEscaping
|
||||
});
|
||||
}
|
||||
|
||||
private static string GetRecordId(object? id)
|
||||
{
|
||||
if (id is null)
|
||||
return string.Empty;
|
||||
|
||||
var json = JsonSerializer.Serialize(id);
|
||||
|
||||
using var doc = JsonDocument.Parse(json);
|
||||
var root = doc.RootElement;
|
||||
|
||||
var recordId = root.GetProperty("Id").GetString() ?? string.Empty;
|
||||
var table = root.GetProperty("Table").GetString() ?? string.Empty;
|
||||
|
||||
return $"{table}:{recordId}";
|
||||
}
|
||||
|
||||
private async Task<Servers?> GetServerByNameAsync(string name)
|
||||
{
|
||||
var servers = await _db.Select<Servers>("servers");
|
||||
return servers.FirstOrDefault(x => x.Name == name);
|
||||
}
|
||||
|
||||
private async Task<ServerMembers?> GetServerMemberByUserIdAsync(string userId)
|
||||
{
|
||||
var members = await _db.Select<ServerMembers>("server_members");
|
||||
return members.FirstOrDefault(x => x.UserId == userId);
|
||||
}
|
||||
|
||||
private async Task<Channels?> GetChannelByNameAsync(string name)
|
||||
{
|
||||
var channels = await _db.Select<Channels>("channels");
|
||||
return channels.FirstOrDefault(x => x.Name == name);
|
||||
}
|
||||
|
||||
private async Task<ServerEncryptionKeys?> GetLatestServerEncryptionKeyAsync()
|
||||
{
|
||||
var keys = await _db.Select<ServerEncryptionKeys>("server_encryption_keys");
|
||||
return keys
|
||||
.OrderByDescending(x => x.CreatedAt)
|
||||
.FirstOrDefault();
|
||||
}
|
||||
|
||||
private async Task EnsureServerMemberAsync(string userId, bool isOwner)
|
||||
{
|
||||
var existing = await GetServerMemberByUserIdAsync(userId);
|
||||
var members = await _db.Select<ServerMembers>("server_members");
|
||||
var existing = members.FirstOrDefault(m => m.UserId == userId);
|
||||
|
||||
if (existing is not null)
|
||||
{
|
||||
Console.WriteLine($"Server member already exists for {userId}");
|
||||
if (existing.IsOwner != isOwner)
|
||||
{
|
||||
existing.IsOwner = isOwner;
|
||||
await _db.Merge<ServerMembers, ServerMembers>(existing);
|
||||
Console.WriteLine($"Member IsOwner updated: {userId} → {isOwner}");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"Member already correct: {userId}");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -170,26 +164,155 @@ public sealed class ServerBootstrapService
|
||||
JoinedAt = DateTime.UtcNow,
|
||||
IsOwner = isOwner
|
||||
});
|
||||
|
||||
Console.WriteLine($"Server member created for {userId}");
|
||||
Console.WriteLine($"Member created: {userId} (IsOwner={isOwner})");
|
||||
}
|
||||
|
||||
private async Task<Channels> EnsureChannelAsync(string name, DateTime createdAt)
|
||||
private async Task<Channels> EnsureChannelAsync(
|
||||
string name, ChannelType type, string group, bool isReadOnly, DateTime createdAt)
|
||||
{
|
||||
var existing = await GetChannelByNameAsync(name);
|
||||
var channels = await _db.Select<Channels>("channels");
|
||||
var existing = channels.FirstOrDefault(c => c.Name == name);
|
||||
|
||||
if (existing is not null)
|
||||
{
|
||||
Console.WriteLine($"Channel already exists: {name}");
|
||||
bool dirty = existing.Type != type || existing.Group != group || existing.IsReadOnly != isReadOnly;
|
||||
if (dirty)
|
||||
{
|
||||
existing.Type = type;
|
||||
existing.Group = group;
|
||||
existing.IsReadOnly = isReadOnly;
|
||||
await _db.Merge<Channels, Channels>(existing);
|
||||
Console.WriteLine($"Channel updated: {name}");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"Channel already correct: {name}");
|
||||
}
|
||||
return existing;
|
||||
}
|
||||
|
||||
var channel = await _db.Create("channels", new Channels
|
||||
{
|
||||
Name = name,
|
||||
Type = type,
|
||||
Group = group,
|
||||
IsReadOnly = isReadOnly,
|
||||
CreatedAt = createdAt
|
||||
});
|
||||
|
||||
Console.WriteLine($"Channel created: {ToJsonString(channel)}");
|
||||
Console.WriteLine($"Channel created: {name} ({type})");
|
||||
return channel;
|
||||
}
|
||||
|
||||
private async Task EnsureFileChannelLinkAsync(Channels channel, string fileChannelId)
|
||||
{
|
||||
if (channel.LinkedFileChannelId == fileChannelId)
|
||||
{
|
||||
Console.WriteLine($"File link already correct: {channel.Name} → {fileChannelId}");
|
||||
return;
|
||||
}
|
||||
|
||||
channel.LinkedFileChannelId = fileChannelId;
|
||||
await _db.Merge<Channels, Channels>(channel);
|
||||
Console.WriteLine($"File link set: {channel.Name} → {fileChannelId}");
|
||||
}
|
||||
|
||||
private async Task<Roles> EnsureRoleAsync(string name, PermissionFlags permissions, int priority)
|
||||
{
|
||||
var roles = await _db.Select<Roles>("roles");
|
||||
var existing = roles.FirstOrDefault(r => r.Name == name);
|
||||
|
||||
if (existing is not null)
|
||||
{
|
||||
Console.WriteLine($"Role already exists: {name}");
|
||||
return existing;
|
||||
}
|
||||
|
||||
var role = await _db.Create("roles", new Roles
|
||||
{
|
||||
Name = name,
|
||||
Permissions = permissions,
|
||||
Priority = priority,
|
||||
CreatedAt = DateTime.UtcNow
|
||||
});
|
||||
Console.WriteLine($"Role created: {name}");
|
||||
return role;
|
||||
}
|
||||
|
||||
private async Task SetUserRoleAsync(string userId, string roleId)
|
||||
{
|
||||
var userRoles = await _db.Select<UserRoles>("user_roles");
|
||||
var existing = userRoles
|
||||
.Where(ur => string.Equals(ur.UserId, userId, StringComparison.OrdinalIgnoreCase))
|
||||
.ToList();
|
||||
|
||||
bool alreadyCorrect = existing.Count == 1 && existing[0].RoleId == roleId;
|
||||
if (alreadyCorrect)
|
||||
{
|
||||
Console.WriteLine($"UserRole already correct: {userId} → {roleId}");
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var stale in existing)
|
||||
{
|
||||
if (stale.Id is not null)
|
||||
await _db.Delete(stale.Id);
|
||||
}
|
||||
|
||||
await _db.Create("user_roles", new UserRoles
|
||||
{
|
||||
UserId = userId,
|
||||
RoleId = roleId,
|
||||
AssignedAt = DateTime.UtcNow
|
||||
});
|
||||
Console.WriteLine($"UserRole set: {userId} → {roleId}");
|
||||
}
|
||||
|
||||
private async Task EnsureChannelPermissionAsync(
|
||||
string channelId, string roleId, PermissionFlags allow, PermissionFlags deny)
|
||||
{
|
||||
var perms = await _db.Select<ChannelPermissions>("channel_permissions");
|
||||
if (perms.Any(cp => cp.ChannelId == channelId && cp.RoleId == roleId))
|
||||
{
|
||||
Console.WriteLine($"ChannelPermission already exists: {channelId} → {roleId}");
|
||||
return;
|
||||
}
|
||||
|
||||
await _db.Create("channel_permissions", new ChannelPermissions
|
||||
{
|
||||
ChannelId = channelId,
|
||||
RoleId = roleId,
|
||||
Allow = allow,
|
||||
Deny = deny
|
||||
});
|
||||
Console.WriteLine($"ChannelPermission created: {channelId} → {roleId} | allow={allow}, deny={deny}");
|
||||
}
|
||||
|
||||
private async Task<Servers?> GetServerByNameAsync(string name)
|
||||
{
|
||||
var servers = await _db.Select<Servers>("servers");
|
||||
return servers.FirstOrDefault(x => x.Name == name);
|
||||
}
|
||||
|
||||
private async Task<ServerEncryptionKeys?> GetLatestServerEncryptionKeyAsync()
|
||||
{
|
||||
var keys = await _db.Select<ServerEncryptionKeys>("server_encryption_keys");
|
||||
return keys.OrderByDescending(x => x.CreatedAt).FirstOrDefault();
|
||||
}
|
||||
|
||||
private static string GetRecordId(object? id)
|
||||
{
|
||||
if (id is null) return string.Empty;
|
||||
var json = JsonSerializer.Serialize(id);
|
||||
using var doc = JsonDocument.Parse(json);
|
||||
var root = doc.RootElement;
|
||||
return $"{root.GetProperty("Table").GetString()}:{root.GetProperty("Id").GetString()}";
|
||||
}
|
||||
|
||||
private static string ToJson(object? obj) =>
|
||||
JsonSerializer.Serialize(obj, new JsonSerializerOptions
|
||||
{
|
||||
WriteIndented = true,
|
||||
Encoder = System.Text.Encodings.Web.JavaScriptEncoder.UnsafeRelaxedJsonEscaping
|
||||
});
|
||||
}
|
||||
@@ -3,6 +3,26 @@ using System.Text;
|
||||
|
||||
namespace RelayServer.Services.Crypto;
|
||||
|
||||
/// <summary>
|
||||
/// Hybrid RSA-2048 + AES-GCM-256 encryption. Used for any payload that needs to be
|
||||
/// readable by exactly one party (the holder of a specific RSA private key).
|
||||
///
|
||||
/// Encrypt:
|
||||
/// 1. Generate a fresh 256-bit AES key and 96-bit nonce.
|
||||
/// 2. Encrypt the plaintext with AES-GCM → CipherText + Tag (auth tag, 128-bit).
|
||||
/// 3. Encrypt the AES key with the recipient's RSA public key (OAEP-SHA256).
|
||||
/// 4. Return all four as base64 strings in an EncryptedPayload.
|
||||
///
|
||||
/// Decrypt: reverse — RSA-decrypt the AES key, then AES-GCM-decrypt the ciphertext.
|
||||
///
|
||||
/// Why hybrid: RSA can only encrypt small inputs (~190 bytes for 2048-bit OAEP-SHA256).
|
||||
/// Wrapping a symmetric key with RSA lets us encrypt arbitrarily large payloads while
|
||||
/// still using the recipient's RSA keypair as the access mechanism. This is the same
|
||||
/// design as PGP, TLS handshakes, etc.
|
||||
///
|
||||
/// The identical implementation exists in RelayClient.Crypto.E2EeHelper — they're
|
||||
/// mirrored on both ends so any payload encrypted on one side decrypts on the other.
|
||||
/// </summary>
|
||||
public static class E2EeHelper
|
||||
{
|
||||
public static (string publicKey, string privateKey) GenerateRsaKeyPair()
|
||||
|
||||
209
RelayServer/Services/Data/PermissionService.cs
Normal file
209
RelayServer/Services/Data/PermissionService.cs
Normal file
@@ -0,0 +1,209 @@
|
||||
using RelayServer.Models;
|
||||
using SurrealDb.Net;
|
||||
|
||||
namespace RelayServer.Services.Data;
|
||||
|
||||
public sealed class PermissionService
|
||||
{
|
||||
private readonly SurrealDbClient _db;
|
||||
|
||||
public PermissionService(SurrealDbClient db)
|
||||
{
|
||||
_db = db;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Owners/admins always allowed. Non-admins blocked from read-only channels (#welcome,
|
||||
/// #files). Everyone else passes through the normal channel-level Deny → Allow → role ladder.
|
||||
/// </summary>
|
||||
public async Task<bool> CanSendMessagesAsync(string username, string channelId)
|
||||
{
|
||||
if (await IsOwnerOrAdminAsync(username))
|
||||
return true;
|
||||
|
||||
if (await IsChannelReadOnlyAsync(channelId))
|
||||
return false;
|
||||
|
||||
return await HasPermissionAsync(username, channelId, PermissionFlags.SendMessages);
|
||||
}
|
||||
|
||||
/// <summary>Server-wide ability to create channels. Gates the "+" button on the sidebar.</summary>
|
||||
public async Task<bool> CanManageChannelsAsync(string username) =>
|
||||
await IsOwnerOrAdminAsync(username) ||
|
||||
await HasGlobalPermissionAsync(username, PermissionFlags.ManageChannels);
|
||||
|
||||
/// <summary>Per-channel ability to delete/edit OTHER people's messages. Authors can always delete their own.</summary>
|
||||
public async Task<bool> CanManageMessagesAsync(string username, string channelId) =>
|
||||
await IsOwnerOrAdminAsync(username) ||
|
||||
await HasPermissionAsync(username, channelId, PermissionFlags.ManageMessages);
|
||||
|
||||
/// <summary>Convenience query — exposes the owner-or-admin shortcut as a public method.</summary>
|
||||
public async Task<bool> IsAdministratorAsync(string username) =>
|
||||
await IsOwnerOrAdminAsync(username);
|
||||
|
||||
/// <summary>
|
||||
/// "Visibility" — default-allow. Only blocks if a channel-level Deny mask explicitly
|
||||
/// removes ViewChannel for the user's role. Owners/admins bypass.
|
||||
/// </summary>
|
||||
public async Task<bool> CanViewChannelAsync(string username, string channelId)
|
||||
{
|
||||
if (await IsOwnerOrAdminAsync(username)) return true;
|
||||
return !await IsDeniedByChannelAsync(username, channelId, PermissionFlags.ViewChannel);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Voice-channel Speak. Default-allow. Blocked by channel-level Deny. Used at RtcJoin
|
||||
/// time so denied users can't even register voice presence.
|
||||
/// </summary>
|
||||
public async Task<bool> CanSpeakAsync(string username, string channelId)
|
||||
{
|
||||
if (await IsOwnerOrAdminAsync(username)) return true;
|
||||
return !await IsDeniedByChannelAsync(username, channelId, PermissionFlags.Speak);
|
||||
}
|
||||
|
||||
/// <summary>Server-wide ability to delete channels. ManageChannels OR explicit DeleteChannel.</summary>
|
||||
public async Task<bool> CanDeleteChannelAsync(string username) =>
|
||||
await IsOwnerOrAdminAsync(username) ||
|
||||
await HasGlobalPermissionAsync(username, PermissionFlags.ManageChannels) ||
|
||||
await HasGlobalPermissionAsync(username, PermissionFlags.DeleteChannel);
|
||||
|
||||
/// <summary>Server-wide ability to edit channels. ManageChannels OR explicit EditChannel.</summary>
|
||||
public async Task<bool> CanEditChannelAsync(string username) =>
|
||||
await IsOwnerOrAdminAsync(username) ||
|
||||
await HasGlobalPermissionAsync(username, PermissionFlags.ManageChannels) ||
|
||||
await HasGlobalPermissionAsync(username, PermissionFlags.EditChannel);
|
||||
|
||||
/// <summary>
|
||||
/// Step 1 of the ladder: owner flag OR Administrator permission on any assigned role.
|
||||
/// Owner check goes first because it doesn't require roles to be seeded — server owner
|
||||
/// is authoritative regardless of role-table state.
|
||||
/// </summary>
|
||||
private async Task<bool> IsOwnerOrAdminAsync(string username)
|
||||
{
|
||||
if (await IsServerOwnerAsync(username))
|
||||
return true;
|
||||
|
||||
var roles = await GetUserRolesAsync(username);
|
||||
return roles.Any(r => r.Permissions.HasFlag(PermissionFlags.Administrator));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The canonical permission ladder for per-channel checks:
|
||||
/// 1. Owner/admin → true.
|
||||
/// 2. Channel-level Deny mask for any of the user's roles → false (Deny wins).
|
||||
/// 3. Channel-level Allow mask for any of the user's roles → true.
|
||||
/// 4. Base role permissions → fallback.
|
||||
/// </summary>
|
||||
private async Task<bool> HasPermissionAsync(
|
||||
string username, string channelId, PermissionFlags flag)
|
||||
{
|
||||
if (await IsOwnerOrAdminAsync(username))
|
||||
return true;
|
||||
|
||||
var userRoles = await GetUserRolesAsync(username);
|
||||
if (userRoles.Count == 0) return false;
|
||||
|
||||
var channelOverrides = await GetChannelPermissionsAsync(channelId);
|
||||
var userRoleIds = new HashSet<string>(userRoles.Select(r => GetRecordIdString(r.Id)));
|
||||
|
||||
foreach (var co in channelOverrides.Where(co => userRoleIds.Contains(co.RoleId)))
|
||||
if (co.Deny.HasFlag(flag)) return false;
|
||||
|
||||
foreach (var co in channelOverrides.Where(co => userRoleIds.Contains(co.RoleId)))
|
||||
if (co.Allow.HasFlag(flag)) return true;
|
||||
|
||||
return userRoles.Any(r => r.Permissions.HasFlag(flag));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Server-wide (not channel-scoped) permission check. Used for things like ManageChannels
|
||||
/// where there's no specific channel context. Admin flag short-circuits.
|
||||
/// </summary>
|
||||
private async Task<bool> HasGlobalPermissionAsync(string username, PermissionFlags flag)
|
||||
{
|
||||
var roles = await GetUserRolesAsync(username);
|
||||
return roles.Any(r =>
|
||||
r.Permissions.HasFlag(PermissionFlags.Administrator) ||
|
||||
r.Permissions.HasFlag(flag));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// "Was this permission explicitly denied here?" — used by default-allow permissions
|
||||
/// (ViewChannel, Speak) which only become restrictive when there's a Deny override.
|
||||
/// </summary>
|
||||
private async Task<bool> IsDeniedByChannelAsync(string username, string channelId, PermissionFlags flag)
|
||||
{
|
||||
var userRoles = await GetUserRolesAsync(username);
|
||||
if (userRoles.Count == 0) return false;
|
||||
|
||||
var channelOverrides = await GetChannelPermissionsAsync(channelId);
|
||||
var userRoleIds = new HashSet<string>(userRoles.Select(r => GetRecordIdString(r.Id)));
|
||||
|
||||
return channelOverrides
|
||||
.Where(co => userRoleIds.Contains(co.RoleId))
|
||||
.Any(co => co.Deny.HasFlag(flag));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks ServerMembers.IsOwner directly. This is the authoritative ownership test —
|
||||
/// independent of the role table, so ownership keeps working even if roles aren't seeded.
|
||||
/// </summary>
|
||||
private async Task<bool> IsServerOwnerAsync(string username)
|
||||
{
|
||||
var userId = $"users:{username.ToLower()}";
|
||||
var members = await _db.Select<ServerMembers>("server_members");
|
||||
return members.Any(m =>
|
||||
string.Equals(m.UserId, userId, StringComparison.OrdinalIgnoreCase) &&
|
||||
m.IsOwner);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads every Role row currently assigned to the user via UserRoles. Empty list if the
|
||||
/// user has no role assignments (which means they implicitly fail every permission check
|
||||
/// unless they happen to be the server owner).
|
||||
/// </summary>
|
||||
private async Task<List<Roles>> GetUserRolesAsync(string username)
|
||||
{
|
||||
var userId = $"users:{username.ToLower()}";
|
||||
|
||||
var userRoleLinks = await _db.Select<UserRoles>("user_roles");
|
||||
var userRoleIds = userRoleLinks
|
||||
.Where(ur => string.Equals(ur.UserId, userId, StringComparison.OrdinalIgnoreCase))
|
||||
.Select(ur => ur.RoleId)
|
||||
.ToHashSet();
|
||||
|
||||
if (userRoleIds.Count == 0) return [];
|
||||
|
||||
var allRoles = await _db.Select<Roles>("roles");
|
||||
return allRoles
|
||||
.Where(r => userRoleIds.Contains(GetRecordIdString(r.Id)))
|
||||
.ToList();
|
||||
}
|
||||
|
||||
/// <summary>Loads every channel_permissions override row for a channel (all roles, all flags).</summary>
|
||||
private async Task<List<ChannelPermissions>> GetChannelPermissionsAsync(string channelId)
|
||||
{
|
||||
var all = await _db.Select<ChannelPermissions>("channel_permissions");
|
||||
return all.Where(cp => cp.ChannelId == channelId).ToList();
|
||||
}
|
||||
|
||||
/// <summary>True if the channel's IsReadOnly flag is set on its row in the channels table.</summary>
|
||||
private async Task<bool> IsChannelReadOnlyAsync(string channelId)
|
||||
{
|
||||
var channels = await _db.Select<Channels>("channels");
|
||||
var channel = channels.FirstOrDefault(c => GetRecordIdString(c.Id) == channelId);
|
||||
return channel?.IsReadOnly ?? false;
|
||||
}
|
||||
|
||||
/// <summary>SurrealDB's Id object → "table:id" string. Local copy because PermissionService isn't a friend of ChatSocketBehavior.</summary>
|
||||
private static string GetRecordIdString(object? id)
|
||||
{
|
||||
if (id is null) return string.Empty;
|
||||
var json = System.Text.Json.JsonSerializer.Serialize(id);
|
||||
using var doc = System.Text.Json.JsonDocument.Parse(json);
|
||||
var root = doc.RootElement;
|
||||
var recordId = root.GetProperty("Id").GetString() ?? string.Empty;
|
||||
var table = root.GetProperty("Table").GetString() ?? string.Empty;
|
||||
return $"{table}:{recordId}";
|
||||
}
|
||||
}
|
||||
40
RelayShared/Services/Authentication.cs
Normal file
40
RelayShared/Services/Authentication.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
namespace RelayShared.Services;
|
||||
|
||||
public class AuthSignin
|
||||
{
|
||||
public string UserName { get; set; }
|
||||
public string Password { get; set; }
|
||||
}
|
||||
|
||||
public class AuthRegister
|
||||
{
|
||||
public string Username { get; set; }
|
||||
public string Password { get; set; }
|
||||
public string Email { get; set; }
|
||||
}
|
||||
|
||||
public class AuthUserVerify
|
||||
{
|
||||
public string Username { get; set; }
|
||||
public string Token { get; set; }
|
||||
}
|
||||
|
||||
public class AuthServerLicenseVerify
|
||||
{
|
||||
public string License { get; set; }
|
||||
}
|
||||
|
||||
public class AuthServerLicenseGenerate
|
||||
{
|
||||
public string Server { get; set; }
|
||||
public string Length {get; set;} //TODO: Convert to Enum
|
||||
}
|
||||
|
||||
public class DBLicense
|
||||
{
|
||||
public string Token {get; set;}
|
||||
public bool IsClient {get; set;}
|
||||
public DateTime CreatedAt {get; set;}
|
||||
public DateTime ExpiresAt {get; set;}
|
||||
public bool IsExpired {get; set;}
|
||||
}
|
||||
@@ -1,10 +1,23 @@
|
||||
namespace RelayShared.Services;
|
||||
namespace RelayShared.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Drives both rendering (sidebar icon, message view vs RTC view) and server-side routing
|
||||
/// (file mirror destination must be ChannelType.File, RTC join only on Voice/Stage).
|
||||
/// </summary>
|
||||
public enum ChannelType
|
||||
{
|
||||
Text, //Default channel type, handles text, links, files*, all in a linear live chat format
|
||||
Voice, //Used for general voice and video calls, utilizes WebRTC in its intended use
|
||||
File, //File browser for connected text channels, used for browsing files rather than scrolling through text channel
|
||||
Forum, //Specific forum posts, meant to keep conversations grouped and on topic while keeping all in an easy to find place
|
||||
Stage //Used for announcements and presentations, voice/video call utilizing a modified WebRTC protocol through server
|
||||
/// <summary>Default. Linear chat: text, markdown, embeds, attachments. Sidebar prefix "#".</summary>
|
||||
Text,
|
||||
|
||||
/// <summary>WebRTC voice/video. Sidebar prefix 🔊. Selecting auto-swaps to the RTC view.</summary>
|
||||
Voice,
|
||||
|
||||
/// <summary>File browser. Receives auto-mirrored attachments from any Text channel that points here via LinkedFileChannelId. Sidebar prefix 📁.</summary>
|
||||
File,
|
||||
|
||||
/// <summary>Forum-style threaded posts. Sidebar prefix 📋. Currently a placeholder type.</summary>
|
||||
Forum,
|
||||
|
||||
/// <summary>Announcement-style voice. Modified WebRTC where most participants are listeners. Sidebar prefix 🎤. Placeholder.</summary>
|
||||
Stage
|
||||
}
|
||||
@@ -1,18 +1,44 @@
|
||||
namespace RelayShared.Services;
|
||||
namespace RelayShared.Services;
|
||||
|
||||
/// <summary>
|
||||
/// One row in the sidebar channel list. The server computes the permission-derived fields
|
||||
/// (CanPost, CanManage) per-user so the client never has to evaluate permissions itself.
|
||||
/// </summary>
|
||||
public sealed class ChannelItem
|
||||
{
|
||||
/// <summary>Surreal record id (e.g. "channels:abc").</summary>
|
||||
public string ChannelId { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Sidebar display name ("general", "welcome", etc.).</summary>
|
||||
public string Name { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Drives icon and behavior: Text/Voice/File/Forum/Stage.</summary>
|
||||
public ChannelType Type { get; set; }
|
||||
|
||||
/// <summary>Sidebar category label (e.g. "General"). Empty groups fall under a default "Channels" header.</summary>
|
||||
public string Group { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Creation timestamp. Drives sidebar sort order (oldest → newest).</summary>
|
||||
public DateTime CreatedAt { get; set; }
|
||||
|
||||
/// <summary>True if the channel is announcement-style (welcome, files). Drives the 🔒 suffix in the sidebar.</summary>
|
||||
public bool IsReadOnly { get; set; }
|
||||
|
||||
/// <summary>Permission-resolved: can the receiving user send messages here. Drives input enable/disable.</summary>
|
||||
public bool CanPost { get; set; }
|
||||
|
||||
/// <summary>Permission-resolved: can the receiving user edit/delete this channel. Drives context-menu visibility.</summary>
|
||||
public bool CanManage { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Server-to-client channel list. Sent in response to WsAction.GetChannels and broadcast
|
||||
/// to all sessions after every channel create / delete.
|
||||
/// </summary>
|
||||
public sealed class SocketChannelList
|
||||
{
|
||||
public SignalType Type { get; set; } = SignalType.ChannelList;
|
||||
|
||||
/// <summary>Channels the receiving user is allowed to view. Permission filtering happens server-side.</summary>
|
||||
public List<ChannelItem> Channels { get; set; } = [];
|
||||
}
|
||||
43
RelayShared/Services/ChatMessageContent.cs
Normal file
43
RelayShared/Services/ChatMessageContent.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
namespace RelayShared.Services;
|
||||
|
||||
/// <summary>
|
||||
/// The plaintext payload of a chat message before E2E encryption is applied.
|
||||
///
|
||||
/// Lifecycle of a message:
|
||||
/// 1. Client builds a ChatMessageContent (text + optional reply/attachment/mentions).
|
||||
/// 2. Client JSON-serialises it, encrypts with the server's public key (RSA wrapping an
|
||||
/// AES-GCM key), and sends the encrypted blob wrapped in a SocketEncryptedMessage.
|
||||
/// 3. Server decrypts with its private key, re-encrypts with the channel DB key, stores it.
|
||||
/// 4. For each recipient, server decrypts from DB key and re-encrypts with that recipient's
|
||||
/// public key, then delivers via SocketEncryptedMessage.
|
||||
/// 5. Recipient decrypts with their private key and JSON-deserialises back to ChatMessageContent.
|
||||
///
|
||||
/// This type is intentionally shared by RelayClient and RelayServer so both ends agree on the
|
||||
/// JSON shape. Adding a field here lights up the whole pipeline automatically.
|
||||
/// </summary>
|
||||
public sealed class ChatMessageContent
|
||||
{
|
||||
/// <summary>The raw message body, including Markdown syntax and @mentions.</summary>
|
||||
public string Text { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>When set, this message is a reply. Carries the Surreal record id of the message being replied to.</summary>
|
||||
public string? ReplyToId { get; set; }
|
||||
|
||||
/// <summary>Display name of the user being replied to. Lets the client render the quote bar without a lookup.</summary>
|
||||
public string? ReplyToSenderUsername { get; set; }
|
||||
|
||||
/// <summary>Trimmed preview of the replied-to text (≤100 chars). Captured at send time so the server never has to look it up.</summary>
|
||||
public string? ReplyPreview { get; set; }
|
||||
|
||||
/// <summary>Extracted usernames + special tokens ("everyone", "here"). Drives the ping-badge in the sidebar.</summary>
|
||||
public List<string>? Mentions { get; set; }
|
||||
|
||||
/// <summary>Base64-encoded attachment bytes. Null when there's no attachment.</summary>
|
||||
public string? AttachmentBase64 { get; set; }
|
||||
|
||||
/// <summary>MIME type of the attachment (e.g. "image/png"). Used to choose between BuildBase64ImageEmbed and BuildFileCard.</summary>
|
||||
public string? AttachmentMimeType { get; set; }
|
||||
|
||||
/// <summary>Original filename as chosen by the sender. Shown as the file card label and used for the download path.</summary>
|
||||
public string? AttachmentFileName { get; set; }
|
||||
}
|
||||
@@ -1,38 +1,160 @@
|
||||
namespace RelayShared.Services;
|
||||
namespace RelayShared.Services;
|
||||
|
||||
//TODO: review name of file, potentially rename for Encryption services rather than sockets
|
||||
|
||||
/// <summary>
|
||||
/// The "data plane" wire types for the WebSocket protocol.
|
||||
///
|
||||
/// Every type here carries a SignalType discriminator so a generic JsonDocument peek
|
||||
/// can identify the variant. The server dispatches on SignalType in ChatSocketBehavior.OnMessage;
|
||||
/// the client dispatches on it in RelaySocketClient.OnMessage.
|
||||
///
|
||||
/// Encrypted payloads share a uniform 4-tuple shape: (CipherText, Nonce, Tag, EncryptedKey).
|
||||
/// That tuple is hybrid RSA+AES-GCM: EncryptedKey is the per-message AES key wrapped with the
|
||||
/// recipient's RSA public key; CipherText/Nonce/Tag are the AES-GCM ciphertext, nonce, and
|
||||
/// authentication tag for the actual JSON-serialised ChatMessageContent.
|
||||
/// </summary>
|
||||
public sealed class SocketRtcSignalMessage
|
||||
{
|
||||
/// <summary>Always SignalType.EncryptedSignal in flight.</summary>
|
||||
public SignalType Type { get; set; }
|
||||
|
||||
/// <summary>Username of the user generating the SDP/ICE signal.</summary>
|
||||
public string SenderUsername { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>The voice channel this signal belongs to.</summary>
|
||||
public string ChannelId { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Base64 AES-GCM ciphertext of the JSON-serialised RtcSignalMessage.</summary>
|
||||
public string CipherText { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Base64 AES-GCM 96-bit nonce.</summary>
|
||||
public string Nonce { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Base64 AES-GCM 128-bit authentication tag.</summary>
|
||||
public string Tag { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Base64 RSA-OAEP-encrypted AES key (encrypted with recipient's public key).</summary>
|
||||
public string EncryptedKey { get; set; } = string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The workhorse envelope for chat messages and message lifecycle events.
|
||||
/// Used for both directions and for new sends / edits / delete tombstones.
|
||||
/// </summary>
|
||||
public sealed class SocketEncryptedMessage
|
||||
{
|
||||
/// <summary>
|
||||
/// EncryptedChat (server→client), ClientEncryptedChat (client→server new message),
|
||||
/// ClientEditMessage / ClientDeleteMessage (client→server lifecycle), MessageEdited (server→client).
|
||||
/// </summary>
|
||||
public SignalType Type { get; set; } = SignalType.EncryptedChat;
|
||||
|
||||
/// <summary>Surreal record id (e.g. "channel_messages:abc"). Populated by the server on outbound delivery.</summary>
|
||||
public string MessageId { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Who wrote the message.</summary>
|
||||
public string SenderUsername { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Who this specific delivery is encrypted for. Different per recipient on the same logical message.</summary>
|
||||
public string RecipientUsername { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>The channel the message belongs to.</summary>
|
||||
public string ChannelId { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Base64 AES-GCM ciphertext of the JSON-serialised ChatMessageContent. Empty on tombstone deliveries.</summary>
|
||||
public string CipherText { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Base64 AES-GCM 96-bit nonce.</summary>
|
||||
public string Nonce { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Base64 AES-GCM 128-bit authentication tag.</summary>
|
||||
public string Tag { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Base64 RSA-OAEP-encrypted AES key (encrypted with recipient's public key on outbound, server's on inbound).</summary>
|
||||
public string EncryptedKey { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>True when this message has been edited at least once. Drives the (edited) footer in the bubble.</summary>
|
||||
public bool IsEdited { get; set; }
|
||||
|
||||
/// <summary>True for tombstone deliveries (history only). Client renders a placeholder; no decryption is attempted.</summary>
|
||||
public bool IsDeleted { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Server-broadcast tombstone fired the moment a message is deleted. Carries no content —
|
||||
/// recipients use MessageId to find the existing bubble and swap it to a "deleted" placeholder.
|
||||
/// </summary>
|
||||
public sealed class SocketMessageDeletedEvent
|
||||
{
|
||||
public SignalType Type { get; set; } = SignalType.MessageDeleted;
|
||||
|
||||
/// <summary>The message being tombstoned.</summary>
|
||||
public string MessageId { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Channel scope — clients that aren't viewing this channel can defer the bubble update.</summary>
|
||||
public string ChannelId { get; set; } = string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// "{Username} is typing…" hint. Server forwards to every connected member except the sender.
|
||||
/// Client auto-clears the indicator 3 seconds after the last such event.
|
||||
/// </summary>
|
||||
public sealed class SocketTypingEvent
|
||||
{
|
||||
public SignalType Type { get; set; } = SignalType.TypingIndicator;
|
||||
|
||||
/// <summary>Who is typing.</summary>
|
||||
public string Username { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Which channel they're typing in. Clients ignore events for channels they're not viewing.</summary>
|
||||
public string ChannelId { get; set; } = string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>One historical version of an edited message, re-encrypted for the requester.</summary>
|
||||
public sealed class SocketEditHistoryEntry
|
||||
{
|
||||
/// <summary>Base64 AES-GCM ciphertext of the JSON-serialised previous ChatMessageContent.</summary>
|
||||
public string CipherText { get; set; } = string.Empty;
|
||||
|
||||
public string Nonce { get; set; } = string.Empty;
|
||||
public string Tag { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Base64 RSA-OAEP-encrypted AES key (encrypted with requester's public key).</summary>
|
||||
public string EncryptedKey { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>When this version was the current text (i.e. when it was replaced).</summary>
|
||||
public DateTime EditedAt { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>Server reply to a GetEditHistory request. Entries are ordered oldest→newest.</summary>
|
||||
public sealed class SocketEditHistoryResponse
|
||||
{
|
||||
public SignalType Type { get; set; } = SignalType.EditHistory;
|
||||
|
||||
/// <summary>Which message this history is for.</summary>
|
||||
public string MessageId { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>Every previous version of the message. Empty if the message has never been edited.</summary>
|
||||
public List<SocketEditHistoryEntry> Entries { get; set; } = [];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Server-to-client delivery of the server's public RSA key. Sent once per session in
|
||||
/// response to WsAction.GetServerKey. Clients cache this for all outbound encryption.
|
||||
/// </summary>
|
||||
public sealed class ServerPublicKeyMessage
|
||||
{
|
||||
public SignalType Type { get; set; } = SignalType.ServerPublicKey;
|
||||
|
||||
/// <summary>Base64 SubjectPublicKeyInfo (DER) of the server's RSA public key.</summary>
|
||||
public string PublicKey { get; set; } = string.Empty;
|
||||
}
|
||||
|
||||
/// <summary>The wire discriminator for every data-plane Socket*Message.</summary>
|
||||
public enum SignalType
|
||||
{
|
||||
// RTC SDP/ICE wire types (used by the WebView RTC engine, not handled directly here)
|
||||
Offer,
|
||||
Answer,
|
||||
Candidate,
|
||||
@@ -40,9 +162,37 @@ public enum SignalType
|
||||
AnswerUpdated,
|
||||
CandidateAdded,
|
||||
CallLeft,
|
||||
|
||||
/// <summary>Server→client: paginated channel list (SocketChannelList).</summary>
|
||||
ChannelList,
|
||||
|
||||
/// <summary>Server→client: ServerPublicKeyMessage delivery.</summary>
|
||||
ServerPublicKey,
|
||||
|
||||
/// <summary>Bidirectional: encrypted RTC SDP/ICE signal (SocketRtcSignalMessage).</summary>
|
||||
EncryptedSignal,
|
||||
|
||||
/// <summary>Server→client: delivered chat message (SocketEncryptedMessage).</summary>
|
||||
EncryptedChat,
|
||||
ClientEncryptedChat
|
||||
|
||||
/// <summary>Client→server: new chat message send (SocketEncryptedMessage).</summary>
|
||||
ClientEncryptedChat,
|
||||
|
||||
/// <summary>Client→server: request to edit own message (SocketEncryptedMessage with new content).</summary>
|
||||
ClientEditMessage,
|
||||
|
||||
/// <summary>Client→server: request to delete own message (SocketEncryptedMessage with only MessageId).</summary>
|
||||
ClientDeleteMessage,
|
||||
|
||||
/// <summary>Server→clients: edit broadcast carrying re-encrypted new content (SocketEncryptedMessage).</summary>
|
||||
MessageEdited,
|
||||
|
||||
/// <summary>Server→clients: deletion tombstone (SocketMessageDeletedEvent).</summary>
|
||||
MessageDeleted,
|
||||
|
||||
/// <summary>Server→peers: typing indicator (SocketTypingEvent).</summary>
|
||||
TypingIndicator,
|
||||
|
||||
/// <summary>Server→requester: edit-history response (SocketEditHistoryResponse).</summary>
|
||||
EditHistory
|
||||
}
|
||||
111
RelayShared/Services/WsControlMessage.cs
Normal file
111
RelayShared/Services/WsControlMessage.cs
Normal file
@@ -0,0 +1,111 @@
|
||||
namespace RelayShared.Services;
|
||||
|
||||
/// <summary>
|
||||
/// JSON-dispatch contract for the WebSocket "control plane" (non-encrypted,
|
||||
/// non-realtime requests like auth, key registration, channel CRUD, history fetches).
|
||||
///
|
||||
/// The server's ChatSocketBehavior.OnMessage looks at the first JSON property of every
|
||||
/// incoming text frame:
|
||||
/// - "Action" present → deserialise into WsControlMessage and dispatch on WsAction.
|
||||
/// - "Type" present → deserialise into SocketEncryptedMessage/SocketRtcSignalMessage
|
||||
/// and dispatch on SignalType (the "data plane" — chat messages,
|
||||
/// RTC signals, edit/delete requests).
|
||||
///
|
||||
/// Responses come back as either WsEventMessage (for acks/errors) or one of the
|
||||
/// Socket*Message types (for streaming data).
|
||||
/// </summary>
|
||||
public enum WsAction
|
||||
{
|
||||
/// <summary>Verify a Core-issued user token. Fields used: Username, Token.</summary>
|
||||
Authenticate,
|
||||
|
||||
/// <summary>Register/update the client's RSA public key. Fields used: Username, PublicKey.</summary>
|
||||
RegisterKey,
|
||||
|
||||
/// <summary>Request the server's public RSA key for outbound encryption. No fields.</summary>
|
||||
GetServerKey,
|
||||
|
||||
/// <summary>Request the full channel list for this user. No fields.</summary>
|
||||
GetChannels,
|
||||
|
||||
/// <summary>Request decrypted message history for a channel. Fields used: Username, ChannelId.</summary>
|
||||
GetHistory,
|
||||
|
||||
/// <summary>Join a voice channel (presence tracking). Fields used: Username, ChannelId.</summary>
|
||||
RtcJoin,
|
||||
|
||||
/// <summary>Leave a voice channel. Fields used: Username, ChannelId.</summary>
|
||||
RtcLeave,
|
||||
|
||||
/// <summary>Broadcast "user is typing" to channel peers. Fields used: ChannelId.</summary>
|
||||
SendTyping,
|
||||
|
||||
/// <summary>Request the edit-history chain for a specific message. Fields used: Username, MessageId, ChannelId.</summary>
|
||||
GetEditHistory,
|
||||
|
||||
/// <summary>Create a new channel (permission-gated). Fields used: ChannelName, ChannelType, ChannelGroup.</summary>
|
||||
CreateChannel,
|
||||
|
||||
/// <summary>Soft-delete a channel (permission-gated). Fields used: ChannelId.</summary>
|
||||
DeleteChannel
|
||||
}
|
||||
|
||||
/// <summary>Server-to-client event types for acks and errors.</summary>
|
||||
public enum WsEvent
|
||||
{
|
||||
/// <summary>Reply to Authenticate. Detail = username.</summary>
|
||||
Authenticated,
|
||||
|
||||
/// <summary>Reply to RegisterKey. Detail = username.</summary>
|
||||
KeyRegistered,
|
||||
|
||||
/// <summary>Generic error. Detail = human-readable reason shown to the user.</summary>
|
||||
Error
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Control-plane envelope. All fields are nullable because each action only uses a subset
|
||||
/// of them. Serialised as JSON; identified by the presence of the "Action" property.
|
||||
/// </summary>
|
||||
public sealed class WsControlMessage
|
||||
{
|
||||
/// <summary>The action to perform. Server dispatches on this.</summary>
|
||||
public WsAction Action { get; set; }
|
||||
|
||||
/// <summary>Mixed-case username as the user typed it on sign-in. Server preserves casing for display.</summary>
|
||||
public string? Username { get; set; }
|
||||
|
||||
/// <summary>Core-issued auth token. Only set on Authenticate.</summary>
|
||||
public string? Token { get; set; }
|
||||
|
||||
/// <summary>Base64-encoded RSA public key. Only set on RegisterKey.</summary>
|
||||
public string? PublicKey { get; set; }
|
||||
|
||||
/// <summary>Surreal record id of a channel (e.g. "channels:xyz"). Used by most channel-scoped actions.</summary>
|
||||
public string? ChannelId { get; set; }
|
||||
|
||||
/// <summary>Surreal record id of a message. Used by GetEditHistory.</summary>
|
||||
public string? MessageId { get; set; }
|
||||
|
||||
/// <summary>Channel name on create (e.g. "memes"). Server normalises to lowercase-dashes.</summary>
|
||||
public string? ChannelName { get; set; }
|
||||
|
||||
/// <summary>Integer cast of ChannelType enum (Text=0, Voice=1, …). Used on CreateChannel.</summary>
|
||||
public int ChannelType { get; set; }
|
||||
|
||||
/// <summary>Group/category label shown in the sidebar (e.g. "General"). Optional on CreateChannel.</summary>
|
||||
public string? ChannelGroup { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Server-to-client ack envelope. Identified by the "Event" JSON property
|
||||
/// (vs WsControlMessage's "Action" or Socket*Message's "Type").
|
||||
/// </summary>
|
||||
public sealed class WsEventMessage
|
||||
{
|
||||
/// <summary>Which event this is acknowledging.</summary>
|
||||
public WsEvent Event { get; set; }
|
||||
|
||||
/// <summary>Human-readable context (username on success, error message on Error).</summary>
|
||||
public string? Detail { get; set; }
|
||||
}
|
||||
@@ -66,7 +66,7 @@ Start-Sleep -Seconds 5
|
||||
|
||||
$testScript = New-TabScript -Name "Test" -Content @"
|
||||
Set-Location '$root'
|
||||
Start-Sleep -Seconds 25
|
||||
Start-Sleep -Seconds 5
|
||||
& '$clientExe' --user Test
|
||||
"@
|
||||
|
||||
|
||||
63
start-servers.ps1
Normal file
63
start-servers.ps1
Normal file
@@ -0,0 +1,63 @@
|
||||
$root = Split-Path -Parent $MyInvocation.MyCommand.Path
|
||||
Set-Location $root
|
||||
|
||||
$dockerExe = (Get-Command docker.exe).Source
|
||||
$dotnetExe = (Get-Command dotnet.exe).Source
|
||||
$ps = (Get-Command powershell.exe).Source
|
||||
|
||||
Write-Host "Building RelayCore..."
|
||||
& $dotnetExe build .\RelayCore\RelayCore.csproj
|
||||
if ($LASTEXITCODE -ne 0) { throw "RelayCore build failed." }
|
||||
|
||||
Write-Host "Building RelayServer..."
|
||||
& $dotnetExe build .\RelayServer\RelayServer.csproj
|
||||
if ($LASTEXITCODE -ne 0) { throw "RelayServer build failed." }
|
||||
|
||||
Write-Host "Building RelayClient (Windows only)..."
|
||||
& $dotnetExe build .\RelayClient\RelayClient.csproj -f net10.0-windows10.0.19041.0
|
||||
if ($LASTEXITCODE -ne 0) { throw "RelayClient build failed." }
|
||||
|
||||
$coreDll = Join-Path $root "RelayCore\bin\Debug\net9.0\RelayCore.dll"
|
||||
$serverDll = Join-Path $root "RelayServer\bin\Debug\net10.0\RelayServer.dll"
|
||||
|
||||
$tempDir = Join-Path $env:TEMP "RelayTabs"
|
||||
New-Item -ItemType Directory -Force -Path $tempDir | Out-Null
|
||||
|
||||
function New-TabScript {
|
||||
param(
|
||||
[string]$Name,
|
||||
[string]$Content
|
||||
)
|
||||
|
||||
$path = Join-Path $tempDir "$Name.ps1"
|
||||
Set-Content -Path $path -Value $Content -Encoding UTF8
|
||||
return $path
|
||||
}
|
||||
|
||||
$dockerScript = New-TabScript -Name "SurrealDB" -Content @"
|
||||
Set-Location '$root'
|
||||
& '$dockerExe' run --rm -p 8000:8000 -v /mydata:/mydata surrealdb/surrealdb:v2.2.1 start --user root --pass secret
|
||||
"@
|
||||
|
||||
$coreScript = New-TabScript -Name "RelayCore" -Content @"
|
||||
Set-Location '$root'
|
||||
Start-Sleep -Seconds 1
|
||||
& '$dotnetExe' '$coreDll'
|
||||
"@
|
||||
|
||||
$serverScript = New-TabScript -Name "RelayServer" -Content @"
|
||||
Set-Location '$root'
|
||||
Start-Sleep -Seconds 1
|
||||
& '$dotnetExe' '$serverDll'
|
||||
"@
|
||||
|
||||
$wtArgs = @(
|
||||
"new-tab --title `"SurrealDB`" `"$ps`" -NoExit -ExecutionPolicy Bypass -File `"$dockerScript`"",
|
||||
"new-tab --title `"RelayCore`" `"$ps`" -NoExit -ExecutionPolicy Bypass -File `"$coreScript`"",
|
||||
"new-tab --title `"RelayServer`" `"$ps`" -NoExit -ExecutionPolicy Bypass -File `"$serverScript`""
|
||||
) -join " ; "
|
||||
|
||||
Write-Host ""
|
||||
Write-Host "Everything started."
|
||||
Write-Host "Close out terminal to end all applications."
|
||||
Start-Process wt.exe -ArgumentList $wtArgs
|
||||
Reference in New Issue
Block a user