Files
Relay/RelayClient/MauiProgram.cs
2026-03-20 23:59:08 -04:00

47 lines
1.4 KiB
C#

using Microsoft.Extensions.Logging;
using WebSocketSharp;
namespace RelayClient;
public static class MauiProgram
{
// public static event Action<ChatMessage>? MessageSent;
public static WebSocket wsc = new WebSocket("ws://localhost:1337");
public static MauiApp CreateMauiApp()
{
wsc.OnMessage += (sender, e) => OnWebSocketRecieved(sender, e);
wsc.Connect();
var builder = MauiApp.CreateBuilder();
builder.UseMauiApp<App>().ConfigureFonts(fonts =>
{
fonts.AddFont("AnonymousPro-Bold.ttf", "AnonymousProBold");
fonts.AddFont("AnonymousPro-BoldItalic.ttf", "AnonymousProBoldItalic");
fonts.AddFont("AnonymousPro-Italic.ttf", "AnonymousProItalic");
fonts.AddFont("AnonymousPro-Regular.ttf", "AnonymousProRegular");
});
#if DEBUG
builder.Logging.AddDebug();
#endif
return builder.Build();
}
public static void OnWebSocketRecieved(object? sender, MessageEventArgs e)
{
Console.WriteLine(sender.ToString());
ChatSimulator.Send(e.Data.Split(":")[0], e.Data.Split(":")[1]);
// var message = new ChatMessage
// {
// SenderUsername = e.Data.Split(":")[0],
// Text = e.Data.Split(":")[1],
// Timestamp = DateTime.Now
// };
//
// MessageSent?.Invoke(message);
}
}