Files
Relay/RelayClient/MauiProgram.cs

46 lines
1.4 KiB
C#

using Microsoft.Extensions.Logging;
using WebSocketSharp;
namespace RelayClient;
public static class MauiProgram
{
// public static event Action<ChatMessage>? MessageSent;
public static MauiApp CreateMauiApp()
{
//wsc.OnMessage += (sender, e) => OnWebSocketRecieved(sender, e);
//wsc.Connect();
var builder = MauiApp.CreateBuilder();
builder.UseMauiApp<App>().ConfigureFonts(fonts =>
{
fonts.AddFont("AnonymousPro-Bold.ttf", "AnonymousProBold");
fonts.AddFont("AnonymousPro-BoldItalic.ttf", "AnonymousProBoldItalic");
fonts.AddFont("AnonymousPro-Italic.ttf", "AnonymousProItalic");
fonts.AddFont("AnonymousPro-Regular.ttf", "AnonymousProRegular");
});
#if DEBUG
builder.Services.AddHybridWebViewDeveloperTools();
builder.Logging.AddDebug();
#endif
return builder.Build();
}
//public static void OnWebSocketRecieved(object? sender, MessageEventArgs e)
//{
// Console.WriteLine(sender.ToString());
//
// ChatSimulator.Send(e.Data.Split(":")[0], e.Data.Split(":")[1]);
// // var message = new ChatMessage
// // {
// // SenderUsername = e.Data.Split(":")[0],
// // Text = e.Data.Split(":")[1],
// // Timestamp = DateTime.Now
// // };
// //
// // MessageSent?.Invoke(message);
//}
}