weapon setup
This commit is contained in:
13
Source/OpenConflict/Weapons/WeaponEnums.h
Normal file
13
Source/OpenConflict/Weapons/WeaponEnums.h
Normal file
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "WeaponEnums.generated.h"
|
||||
|
||||
UENUM(BlueprintType)
|
||||
enum class WeaponNames : uint8
|
||||
{
|
||||
Pistol = 0 UMETA(DisplayName = "Pistol"),
|
||||
Rifle = 1 UMETA(DisplayName = "Rifle"),
|
||||
Shotgun = 2 UMETA(DisplayName = "Shotgun"),
|
||||
Sniper = 3 UMETA(DisplayName = "Sniper")
|
||||
};
|
||||
Reference in New Issue
Block a user