Setup for character

movement not working
This commit is contained in:
2025-11-20 13:23:00 -05:00
parent ff9fcf7aa7
commit 2d860b2a53
144 changed files with 802 additions and 1 deletions

View File

@@ -0,0 +1,34 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "Hero.h"
// Sets default values
AHero::AHero()
{
// Set this character to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
}
// Called when the game starts or when spawned
void AHero::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void AHero::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}
// Called to bind functionality to input
void AHero::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
{
Super::SetupPlayerInputComponent(PlayerInputComponent);
}