diff --git a/Source/OpenConflict/PlayerCharacter/DDIPlayerController.cpp b/Source/OpenConflict/PlayerCharacter/DDIPlayerController.cpp index d1e316a..dd47e04 100644 --- a/Source/OpenConflict/PlayerCharacter/DDIPlayerController.cpp +++ b/Source/OpenConflict/PlayerCharacter/DDIPlayerController.cpp @@ -39,7 +39,7 @@ void ADDIPlayerController::BeginPlay() void ADDIPlayerController::OnPossess(APawn* InPawn) { Super::OnPossess(InPawn); - + GEngine->AddOnScreenDebugMessage(-1, 5, FColor::Cyan, FString::Printf(TEXT("%s Possessed"), *InPawn->GetName())); // is this a shooter character? if (ADDICharacter* DDICharacter = Cast(InPawn)) {