Added Game Instance, some UI to Direct Connect (enter IP) in main menu

UI menu logic moved to Game Instance BP. Game instance persists when levels are closed and different gamemodes, characters ect are used.

Added Direct Connect window.
Does not actually connect just yet, just saves servers to list and lets you delete from the list.

Renamed some Blueprints
This commit is contained in:
Kukukakhew
2025-11-23 18:05:43 -05:00
parent 68cd610a57
commit 3f5fa83f48
21 changed files with 1 additions and 1 deletions

View File

@@ -10,7 +10,7 @@ ThreePlayerSplitscreenLayout=FavorTop
FourPlayerSplitscreenLayout=Grid FourPlayerSplitscreenLayout=Grid
bShowAllPlayerWidgetsWhenSplitscreenDisabled=False bShowAllPlayerWidgetsWhenSplitscreenDisabled=False
bOffsetPlayerGamepadIds=False bOffsetPlayerGamepadIds=False
GameInstanceClass=/Script/Engine.GameInstance GameInstanceClass=/Game/ProofOfConcept/DDIGameInstance_BP.DDIGameInstance_BP_C
GameDefaultMap=/Game/Worlds/MainMenu.MainMenu GameDefaultMap=/Game/Worlds/MainMenu.MainMenu
ServerDefaultMap=/Engine/Maps/Entry.Entry ServerDefaultMap=/Engine/Maps/Entry.Entry
GlobalDefaultGameMode=/Script/Engine.GameModeBase GlobalDefaultGameMode=/Script/Engine.GameModeBase

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