forgotten updates?

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2026-05-18 01:52:12 -04:00
parent 16e03e2360
commit 5dbee0a354
2 changed files with 62 additions and 0 deletions

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// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "MagazineComponenet.generated.h"
UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) )
class OPENCONFLICT_API UMagazineComponenet : public UActorComponent
{
GENERATED_BODY()
public:
// Sets default values for this component's properties
UMagazineComponenet();
protected:
// Called when the game starts
virtual void BeginPlay() override;
public:
// Called every frame
virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
};