problem solved, no idea why

This commit is contained in:
2025-11-22 16:28:39 -05:00
parent a59399ebfe
commit bb0d0a8660
8 changed files with 91 additions and 20 deletions

View File

@@ -3,6 +3,7 @@
#pragma once
#include "CoreMinimal.h"
#include "Camera/CameraComponent.h"
#include "GameFramework/Character.h"
#include "DDICharacter.generated.h"
@@ -22,8 +23,7 @@ protected:
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
// Called to bind functionality to input
virtual void SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent) override;
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category = "Camera")
UCameraComponent* CameraComponent;
};