Base files added

May have an idea of what caused problem
This commit is contained in:
2025-11-21 23:38:16 -05:00
parent ff9fcf7aa7
commit c91d73ed33
13 changed files with 132 additions and 1 deletions

View File

@@ -0,0 +1,34 @@
// Fill out your copyright notice in the Description page of Project Settings.
#include "DDICharacter.h"
// Sets default values
ADDICharacter::ADDICharacter()
{
// Set this character to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
}
// Called when the game starts or when spawned
void ADDICharacter::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void ADDICharacter::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}
// Called to bind functionality to input
void ADDICharacter::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
{
Super::SetupPlayerInputComponent(PlayerInputComponent);
}