Bugfixes and optimizations
-More settings code moved to game instance -Most buttons are now a new class widget that can be changed in one spot and update everywhere. -game crash when hosting a game a second time fixed
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@@ -1,7 +1,7 @@
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/Worlds/Playground1.Playground1
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EditorStartupMap=/Game/Worlds/MainMenu.MainMenu
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LocalMapOptions=
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TransitionMap=None
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bUseSplitscreen=True
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