Working on netowrked projectiles
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@@ -9,7 +9,7 @@ struct FHealthSegment : public FTableRowBase
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GENERATED_BODY()
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Health Segments")
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ClassNames Class;
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ClassNames Class = ClassNames::Basic;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Health Segments")
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TArray<int> SegmentList;
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