12 Commits

Author SHA1 Message Date
Kukukakhew
7d9c2dfce8 Moved Audio Sliders to Object Oriented setup
Code to modify sound settings migrated to Game Instance BP and just using a common slider widget for display.
2026-05-22 15:04:51 -04:00
Kukukakhew
c8ade04bc8 Updated Mouse sensitivity Slider
Old blueprint was single purpose for just mouse sensitivity. This is now handled with the common slider. Code and setting changes have been migrated to the game instance.
2026-05-16 23:32:15 -04:00
Kukukakhew
12add78480 Multiple Changes to input and settings
Controller Input actions created with Controller IMC
Controller input events created.
Added Look sensitivity for controller.
Created reusable slider for controller sensitivity.
Created new reusable checkbox.
Implemented crouch toggle ect for controller and kept separate from mouse/keyboard settings.
2026-05-16 23:06:48 -04:00
Kukukakhew
9bdb9bac9a Added Controller Sensitivity 2026-05-15 23:19:51 -04:00
Kukukakhew
f00d4d1baf Added Input Actions for keyboard
No functionality, just the events and actions.
2026-01-04 02:16:08 -05:00
Kukukakhew
81381675e3 Corrected Sensitivity Slider values 2025-11-26 22:01:19 -05:00
Kukukakhew
59bc1a9b22 Added mouse sensitivity to C++ class
Added game instance C++ class (unused)
2025-11-26 21:15:04 -05:00
Kukukakhew
cec59ce0e6 Bugfixes and optimizations
-More settings code moved to game instance
-Most buttons are now a new class widget that can be changed in one spot and update everywhere.
-game crash when hosting a game a second time fixed
2025-11-26 16:37:20 -05:00
Kukukakhew
ae2c21f8e2 Pause menu added 2025-11-23 23:35:50 -05:00
Kukukakhew
3ab187545c Merge Fixes
Player mappable Keys
Playground 1 default gamemode blueprint
2025-11-22 23:29:56 -05:00
Kukukakhew
63a8e63dfe Host Game now opens level
There are some things in here meshes/characters/gamemodes that can be removed.
2025-11-22 22:19:33 -05:00
Kukukakhew
0598ac722c Keybindings settings added 2025-11-21 21:56:12 -05:00