Commit Graph

10 Commits

Author SHA1 Message Date
Kukukakhew
12add78480 Multiple Changes to input and settings
Controller Input actions created with Controller IMC
Controller input events created.
Added Look sensitivity for controller.
Created reusable slider for controller sensitivity.
Created new reusable checkbox.
Implemented crouch toggle ect for controller and kept separate from mouse/keyboard settings.
2026-05-16 23:06:48 -04:00
Kukukakhew
9bdb9bac9a Added Controller Sensitivity 2026-05-15 23:19:51 -04:00
Kukukakhew
e1986ef42f Added input events, added controller support for start menu 2026-02-02 21:48:32 -05:00
Kukukakhew
9b0eef7e4f Sprint,Crouch,Prone,Lean toggle options in UI Settings 2026-01-20 20:59:37 -05:00
Kukukakhew
3bb02d3cf8 Some work on a weapon slot. 2026-01-01 21:11:08 -05:00
Kukukakhew
0c657b9228 testing stuff - ads 2025-12-08 23:27:25 -05:00
Kukukakhew
cec59ce0e6 Bugfixes and optimizations
-More settings code moved to game instance
-Most buttons are now a new class widget that can be changed in one spot and update everywhere.
-game crash when hosting a game a second time fixed
2025-11-26 16:37:20 -05:00
Kukukakhew
3948f56b86 Fixed startup resolution
Startup resolution now remembers what you previously set it to.
Removed a bunch of casts in favor of interfaces.
2025-11-26 11:20:09 -05:00
Kukukakhew
ae2c21f8e2 Pause menu added 2025-11-23 23:35:50 -05:00
Kukukakhew
3f5fa83f48 Added Game Instance, some UI to Direct Connect (enter IP) in main menu
UI menu logic moved to Game Instance BP. Game instance persists when levels are closed and different gamemodes, characters ect are used.

Added Direct Connect window.
Does not actually connect just yet, just saves servers to list and lets you delete from the list.

Renamed some Blueprints
2025-11-23 18:05:43 -05:00