Commit Graph

42 Commits

Author SHA1 Message Date
Kukukakhew
7d9c2dfce8 Moved Audio Sliders to Object Oriented setup
Code to modify sound settings migrated to Game Instance BP and just using a common slider widget for display.
2026-05-22 15:04:51 -04:00
Kukukakhew
bd5b2e9f3a Graphics Settings Rework
Moved to object oriented approach. Selector is a common asset that is reusable. Future changes to the look of the widget can be easily redone as all function for settings is handled by the game instance. The widget only needs to update its display and pass 2 strings back.
2026-05-17 11:01:21 -04:00
Kukukakhew
c8ade04bc8 Updated Mouse sensitivity Slider
Old blueprint was single purpose for just mouse sensitivity. This is now handled with the common slider. Code and setting changes have been migrated to the game instance.
2026-05-16 23:32:15 -04:00
Kukukakhew
12add78480 Multiple Changes to input and settings
Controller Input actions created with Controller IMC
Controller input events created.
Added Look sensitivity for controller.
Created reusable slider for controller sensitivity.
Created new reusable checkbox.
Implemented crouch toggle ect for controller and kept separate from mouse/keyboard settings.
2026-05-16 23:06:48 -04:00
Kukukakhew
9bdb9bac9a Added Controller Sensitivity 2026-05-15 23:19:51 -04:00
Kukukakhew
e1986ef42f Added input events, added controller support for start menu 2026-02-02 21:48:32 -05:00
Kukukakhew
ee4371c320 Added Prone speed logic, still needs animation 2026-01-20 22:29:22 -05:00
Kukukakhew
6d97d86c1d Added Lean Toggle Functionality 2026-01-20 21:51:58 -05:00
Kukukakhew
9b0eef7e4f Sprint,Crouch,Prone,Lean toggle options in UI Settings 2026-01-20 20:59:37 -05:00
Kukukakhew
f40d53a6ba Initial speed replication bugfix 2026-01-16 21:27:55 -05:00
Kukukakhew
9d24abd287 Sprint/Crouch Network Replication 2026-01-16 21:17:19 -05:00
Kukukakhew
f00d4d1baf Added Input Actions for keyboard
No functionality, just the events and actions.
2026-01-04 02:16:08 -05:00
Kukukakhew
0ddc2363c0 Sprint Speed tuning
Plus some bug fixes that caused super speed.
2026-01-04 01:20:02 -05:00
Kukukakhew
9e071fd29e Added Sprint IA and speed modifier 2026-01-04 00:57:28 -05:00
Kukukakhew
5bf29d6cdb Merge branch 'MenusAndStuffpt2' of https://git.keeper317.com/Keeper317/open-conflict into MenusAndStuffpt2 2026-01-03 22:58:03 -05:00
Kukukakhew
cc1c8fa880 Added Crouch input/speed/logic 2026-01-03 22:53:17 -05:00
5f827eeadf Added Event for when character is damaged 2026-01-03 01:24:48 -05:00
970101a74c Fixed HUD Healthbar updates 2026-01-03 01:24:48 -05:00
ecd15c271f Working on netowrked projectiles 2026-01-03 01:24:47 -05:00
da46541a07 Added basics for projectile system
still needs hits on character
2026-01-03 01:24:07 -05:00
Kukukakhew
7e393cd7bb DERP! 2026-01-03 01:19:00 -05:00
Kukukakhew
3bb02d3cf8 Some work on a weapon slot. 2026-01-01 21:11:08 -05:00
398ea98e43 fixeded? 2025-12-09 00:11:42 -05:00
Kukukakhew
0c657b9228 testing stuff - ads 2025-12-08 23:27:25 -05:00
Kukukakhew
39e416295b Added weapon class and data asset, weapons can be spawned to actor 2025-12-06 21:32:09 -05:00
89de109296 fixed delayed healing adding additional timers on each damage event 2025-12-05 01:31:57 -05:00
Kukukakhew
fcacd2020a Adding animations and updates to health component 2025-12-05 00:00:56 -05:00
Kukukakhew
863b73bbbf Added Class data table
Can select class from hud debug button
2025-12-01 21:08:15 -05:00
Kukukakhew
4ef273f6dc some hud progress. Healthbar events not working 2025-12-01 19:09:27 -05:00
Kukukakhew
332288258e Lean Part 1
Does not rotate camera yet
2025-11-29 00:36:05 -05:00
Kukukakhew
f46b65df11 Leaning stuff experiment
remember to lean backwards and run jump
2025-11-28 21:33:10 -05:00
Kukukakhew
59bc1a9b22 Added mouse sensitivity to C++ class
Added game instance C++ class (unused)
2025-11-26 21:15:04 -05:00
Kukukakhew
faa7e1e436 Added Manny character 2025-11-26 17:20:59 -05:00
Kukukakhew
cec59ce0e6 Bugfixes and optimizations
-More settings code moved to game instance
-Most buttons are now a new class widget that can be changed in one spot and update everywhere.
-game crash when hosting a game a second time fixed
2025-11-26 16:37:20 -05:00
Kukukakhew
3948f56b86 Fixed startup resolution
Startup resolution now remembers what you previously set it to.
Removed a bunch of casts in favor of interfaces.
2025-11-26 11:20:09 -05:00
Kukukakhew
ae2c21f8e2 Pause menu added 2025-11-23 23:35:50 -05:00
Kukukakhew
3f5fa83f48 Added Game Instance, some UI to Direct Connect (enter IP) in main menu
UI menu logic moved to Game Instance BP. Game instance persists when levels are closed and different gamemodes, characters ect are used.

Added Direct Connect window.
Does not actually connect just yet, just saves servers to list and lets you delete from the list.

Renamed some Blueprints
2025-11-23 18:05:43 -05:00
Kukukakhew
45c8db144b Renaming BP 2025-11-22 23:32:01 -05:00
44d54457ae fixed character movement issue 2025-11-22 22:18:21 -05:00
73a3aac159 renamed files to fit convention 2025-11-22 19:07:48 -05:00
bb0d0a8660 problem solved, no idea why 2025-11-22 16:28:39 -05:00
c91d73ed33 Base files added
May have an idea of what caused problem
2025-11-21 23:38:16 -05:00