Commit Graph

81 Commits

Author SHA1 Message Date
Kukukakhew
c8ade04bc8 Updated Mouse sensitivity Slider
Old blueprint was single purpose for just mouse sensitivity. This is now handled with the common slider. Code and setting changes have been migrated to the game instance.
2026-05-16 23:32:15 -04:00
Kukukakhew
12add78480 Multiple Changes to input and settings
Controller Input actions created with Controller IMC
Controller input events created.
Added Look sensitivity for controller.
Created reusable slider for controller sensitivity.
Created new reusable checkbox.
Implemented crouch toggle ect for controller and kept separate from mouse/keyboard settings.
2026-05-16 23:06:48 -04:00
Kukukakhew
9bdb9bac9a Added Controller Sensitivity 2026-05-15 23:19:51 -04:00
Kukukakhew
c959246bc7 MainMenu can be navigated by controller 2026-02-07 00:33:08 -05:00
Kukukakhew
e1986ef42f Added input events, added controller support for start menu 2026-02-02 21:48:32 -05:00
Kukukakhew
ee4371c320 Added Prone speed logic, still needs animation 2026-01-20 22:29:22 -05:00
Kukukakhew
6d97d86c1d Added Lean Toggle Functionality 2026-01-20 21:51:58 -05:00
Kukukakhew
9b0eef7e4f Sprint,Crouch,Prone,Lean toggle options in UI Settings 2026-01-20 20:59:37 -05:00
Kukukakhew
f40d53a6ba Initial speed replication bugfix 2026-01-16 21:27:55 -05:00
Kukukakhew
9d24abd287 Sprint/Crouch Network Replication 2026-01-16 21:17:19 -05:00
Kukukakhew
f00d4d1baf Added Input Actions for keyboard
No functionality, just the events and actions.
2026-01-04 02:16:08 -05:00
Kukukakhew
0ddc2363c0 Sprint Speed tuning
Plus some bug fixes that caused super speed.
2026-01-04 01:20:02 -05:00
Kukukakhew
9e071fd29e Added Sprint IA and speed modifier 2026-01-04 00:57:28 -05:00
Kukukakhew
5bf29d6cdb Merge branch 'MenusAndStuffpt2' of https://git.keeper317.com/Keeper317/open-conflict into MenusAndStuffpt2 2026-01-03 22:58:03 -05:00
Kukukakhew
cc1c8fa880 Added Crouch input/speed/logic 2026-01-03 22:53:17 -05:00
0361eb2c00 Merge pull request 'Main Rebase' (#5) from main into MenusAndStuffpt2
Reviewed-on: http://git.keeper317.com/Keeper317/open-conflict/pulls/5
2026-01-03 06:25:23 +00:00
47e434f596 Merge remote-tracking branch 'open-conflict/main' 2026-01-03 01:24:59 -05:00
5f827eeadf Added Event for when character is damaged 2026-01-03 01:24:48 -05:00
970101a74c Fixed HUD Healthbar updates 2026-01-03 01:24:48 -05:00
3f02fd02e5 Added OnRep to health componenet 2026-01-03 01:24:48 -05:00
4662e6701a health var updates correctly on client when hit by projectile 2026-01-03 01:24:48 -05:00
ecd15c271f Working on netowrked projectiles 2026-01-03 01:24:47 -05:00
494d76833f setup hits on character 2026-01-03 01:24:07 -05:00
da46541a07 Added basics for projectile system
still needs hits on character
2026-01-03 01:24:07 -05:00
Kukukakhew
7e393cd7bb DERP! 2026-01-03 01:19:00 -05:00
ef5830dea3 Merge pull request 'https://differentdirection.youtrack.cloud/issue/OC-3/Replication-Projectiles complete' (#3) from projectilebase into main
Reviewed-on: http://git.keeper317.com/Keeper317/open-conflict/pulls/3
2026-01-03 06:14:24 +00:00
c7e3a83497 Added Event for when character is damaged 2026-01-03 00:50:34 -05:00
646276ab2c Fixed HUD Healthbar updates 2026-01-03 00:23:57 -05:00
7b9a33abfe Added OnRep to health componenet 2026-01-03 00:10:33 -05:00
Kukukakhew
3bb02d3cf8 Some work on a weapon slot. 2026-01-01 21:11:08 -05:00
3b9a02b3b1 health var updates correctly on client when hit by projectile 2026-01-01 19:35:48 -05:00
398ea98e43 fixeded? 2025-12-09 00:11:42 -05:00
Kukukakhew
0c657b9228 testing stuff - ads 2025-12-08 23:27:25 -05:00
dd3648f5b9 Working on netowrked projectiles 2025-12-08 21:35:24 -05:00
Kukukakhew
39e416295b Added weapon class and data asset, weapons can be spawned to actor 2025-12-06 21:32:09 -05:00
a3a120491d setup hits on character 2025-12-06 17:19:02 -05:00
eb402e0458 Added basics for projectile system
still needs hits on character
2025-12-05 23:57:59 -05:00
89de109296 fixed delayed healing adding additional timers on each damage event 2025-12-05 01:31:57 -05:00
Kukukakhew
fcacd2020a Adding animations and updates to health component 2025-12-05 00:00:56 -05:00
Kukukakhew
863b73bbbf Added Class data table
Can select class from hud debug button
2025-12-01 21:08:15 -05:00
Kukukakhew
750082411f Moved health calcs to functions 2025-12-01 20:28:22 -05:00
Kukukakhew
13fb876580 Working health bar
Working with button on UI for now. Needs added to character health logic and events.
2025-12-01 20:00:01 -05:00
Kukukakhew
4ef273f6dc some hud progress. Healthbar events not working 2025-12-01 19:09:27 -05:00
Kukukakhew
332288258e Lean Part 1
Does not rotate camera yet
2025-11-29 00:36:05 -05:00
4b856b1d24 fixed camera attachment 2025-11-28 22:27:57 -05:00
Kukukakhew
f46b65df11 Leaning stuff experiment
remember to lean backwards and run jump
2025-11-28 21:33:10 -05:00
Kukukakhew
81381675e3 Corrected Sensitivity Slider values 2025-11-26 22:01:19 -05:00
Kukukakhew
59bc1a9b22 Added mouse sensitivity to C++ class
Added game instance C++ class (unused)
2025-11-26 21:15:04 -05:00
Kukukakhew
faa7e1e436 Added Manny character 2025-11-26 17:20:59 -05:00
Kukukakhew
cec59ce0e6 Bugfixes and optimizations
-More settings code moved to game instance
-Most buttons are now a new class widget that can be changed in one spot and update everywhere.
-game crash when hosting a game a second time fixed
2025-11-26 16:37:20 -05:00