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5 Commits
projectile
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7e393cd7bb
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Config/DefaultGameplayTags.ini
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Config/DefaultGameplayTags.ini
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;METADATA=(Diff=true, UseCommands=true)
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[/Script/GameplayTags.GameplayTagsSettings]
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ImportTagsFromConfig=True
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WarnOnInvalidTags=True
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ClearInvalidTags=False
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AllowEditorTagUnloading=True
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AllowGameTagUnloading=False
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FastReplication=False
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bDynamicReplication=False
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InvalidTagCharacters="\"\',"
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NumBitsForContainerSize=6
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NetIndexFirstBitSegment=16
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+GameplayTagRedirects=(OldTagName="Weapon.Slot1",NewTagName="Weapon.PrimarySlot")
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+GameplayTagList=(Tag="Aim",DevComment="")
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+GameplayTagList=(Tag="Aim.CanAim",DevComment="")
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+GameplayTagList=(Tag="Aim.IronSights",DevComment="")
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+GameplayTagList=(Tag="Aim.IsADS",DevComment="")
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+GameplayTagList=(Tag="Aim.Scope",DevComment="")
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+GameplayTagList=(Tag="Aim.Sight",DevComment="")
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+GameplayTagList=(Tag="Weapon",DevComment="")
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+GameplayTagList=(Tag="Weapon.CanFire",DevComment="")
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+GameplayTagList=(Tag="Weapon.CanReload",DevComment="")
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+GameplayTagList=(Tag="Weapon.CanSwitch",DevComment="")
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+GameplayTagList=(Tag="Weapon.PrimarySlot",DevComment="")
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+GameplayTagList=(Tag="Weapon.SecondarySlot",DevComment="")
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+GameplayTagList=(Tag="Weapon.SpecialSlot",DevComment="")
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Content/CR_Mannequin_Body_Take1.uasset
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Content/CR_Mannequin_Body_Take1.uasset
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Content/Characters/AnimationsInterface_BP.uasset
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Content/Characters/AnimationsInterface_BP.uasset
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Content/Fab/M1911_Pistol/m1911_pistol/Materials/M1911.uasset
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Content/Fab/M1911_Pistol/m1911_pistol/Materials/M1911.uasset
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Content/Fab/Makarov_pistol/Handle_001.uasset
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Content/Fab/Makarov_pistol/Handle_001.uasset
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Content/Fab/Makarov_pistol/Makarov_LowPoly03.uasset
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Content/Fab/Makarov_pistol/Makarov_LowPoly03.uasset
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Content/Fab/Makarov_pistol/Trunk02_001.uasset
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Content/Fab/Makarov_pistol/Trunk02_001.uasset
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Content/Fab/Makarov_pistol/Trunk_001.uasset
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Content/Fab/Makarov_pistol/Trunk_001.uasset
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Content/Fab/Makarov_pistol/Warp_001.uasset
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Content/Fab/Makarov_pistol/Warp_001.uasset
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Content/Input/Aim_IA.uasset
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Content/Input/Aim_IA.uasset
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Content/Input/CR_Mannequin_Body_Take1.uasset
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Content/Input/CR_Mannequin_Body_Take1.uasset
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Content/ProofOfConcept/DDICharacter_BP_Derp.uasset
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Content/ProofOfConcept/DDICharacter_BP_Derp.uasset
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Content/UI_Hud/WeaponBar/MagHud_BP.uasset
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Content/UI_Hud/WeaponBar/MagHud_BP.uasset
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Content/UI_Hud/WeaponBar/WeaponHudSlot_BP.uasset
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Content/UI_Hud/WeaponBar/WeaponHudSlot_BP.uasset
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Content/Weapons/CR_Mannequin_Body_Take1.uasset
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Content/Weapons/CR_Mannequin_Body_Take1.uasset
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Content/Weapons/E_WeaponNames.uasset
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Content/Weapons/E_WeaponNames.uasset
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Content/Weapons/Pistol_01/DA_Weapon_Pistol_01.uasset
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Content/Weapons/Pistol_01/DA_Weapon_Pistol_01.uasset
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Content/Weapons/Pistol_01/SK_Wep_Pistol_01_Skeleton.uasset
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Content/Weapons/Pistol_01/SK_Wep_Pistol_01_Skeleton.uasset
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Content/Weapons/WeaponData_BP.uasset
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Content/Weapons/WeaponData_BP.uasset
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Content/Weapons/WeaponInterface_BP.uasset
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Content/Weapons/WeaponInterface_BP.uasset
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Content/Weapons/colt/Materials/Base_Material.uasset
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Content/Weapons/colt/Materials/Base_Material.uasset
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Content/Weapons/colt/SkeletalMeshes/colt.uasset
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Content/Weapons/colt/SkeletalMeshes/colt.uasset
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Content/Weapons/colt/SkeletalMeshes/coltColt_Reload.uasset
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Content/Weapons/colt/SkeletalMeshes/coltColt_Reload.uasset
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Content/Weapons/colt/SkeletalMeshes/coltColt_Shoot.uasset
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Content/Weapons/colt/SkeletalMeshes/coltColt_Shoot.uasset
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Content/Weapons/colt/SkeletalMeshes/colt_PhysicsAsset.uasset
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Content/Weapons/colt/SkeletalMeshes/colt_PhysicsAsset.uasset
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Content/Weapons/colt/SkeletalMeshes/colt_Skeleton.uasset
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Content/Weapons/colt/SkeletalMeshes/colt_Skeleton.uasset
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=83F7D316_002D1724_002D38F0_002D85D9_002D704D5DF137A0_002Fdl_003ASource_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FProgram_0020Files_003FEpic_0020Games_003FUE_005F5_002E7_003FEngine_003FSource_002Fd_003ARuntime_002Fd_003AEngine_002Fd_003AClasses_002Fd_003AGameFramework_002Ff_003AActor_002Eh/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=83F7D316_002D1724_002D38F0_002D85D9_002D704D5DF137A0_002Fdl_003ASource_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FProgram_0020Files_003FEpic_0020Games_003FUE_005F5_002E7_003FEngine_003FSource_002Fd_003ARuntime_002Fd_003AEngine_002Fd_003AClasses_002Fd_003APhysicsEngine_002Ff_003APhysicsSpringComponent_002Eh/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=83F7D316_002D1724_002D38F0_002D85D9_002D704D5DF137A0_002Fdl_003ASource_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FProgram_0020Files_003FEpic_0020Games_003FUE_005F5_002E7_003FEngine_003FSource_002Fd_003ARuntime_002Fd_003AEngine_002Fd_003AClasses_002Fd_003APhysicsEngine_002Ff_003APhysicsSpringComponent_002Eh/@EntryIndexedValue">ForceIncluded</s:String>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=83F7D316_002D1724_002D38F0_002D85D9_002D704D5DF137A0_002Fdl_003ASource_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FProgram_0020Files_003FEpic_0020Games_003FUE_005F5_002E7_003FEngine_003FSource_002Fd_003ARuntime_002Fd_003AUMG_002Fd_003APublic_002Fd_003AComponents_002Ff_003AWidgetSwitcher_002Eh/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=83F7D316_002D1724_002D38F0_002D85D9_002D704D5DF137A0_002Fdl_003ASource_003A_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003F_002E_002E_003FProgram_0020Files_003FEpic_0020Games_003FUE_005F5_002E7_003FEngine_003FSource_002Fd_003ARuntime_002Fd_003AUMG_002Fd_003APublic_002Fd_003AComponents_002Ff_003AWidgetSwitcher_002Eh/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
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