MergedMenus #7

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Kukukakhew merged 22 commits from MenusAndStuffpt2 into main 2026-05-24 01:37:45 +00:00
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Kukukakhew added 22 commits 2026-05-24 01:33:50 +00:00
Plus some bug fixes that caused super speed.
No functionality, just the events and actions.
Controller Input actions created with Controller IMC
Controller input events created.
Added Look sensitivity for controller.
Created reusable slider for controller sensitivity.
Created new reusable checkbox.
Implemented crouch toggle ect for controller and kept separate from mouse/keyboard settings.
Old blueprint was single purpose for just mouse sensitivity. This is now handled with the common slider. Code and setting changes have been migrated to the game instance.
Moved to object oriented approach. Selector is a common asset that is reusable. Future changes to the look of the widget can be easily redone as all function for settings is handled by the game instance. The widget only needs to update its display and pass 2 strings back.
Code to modify sound settings migrated to Game Instance BP and just using a common slider widget for display.
using common button.
IMC contexts are mapped here.
Kukukakhew merged commit e06de3f37e into main 2026-05-24 01:37:45 +00:00
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Reference: Keeper317/open-conflict#7
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