https://differentdirection.youtrack.cloud/issue/OC-3/Replication-Projectiles complete #3
Binary file not shown.
@@ -12,8 +12,8 @@ UDDIHealth::UDDIHealth()
|
||||
MaxHealth = 0;
|
||||
CurrentHealth = 0;
|
||||
ClassName = ClassNames::Scout;
|
||||
HealTickTime = 0.2f;
|
||||
HealDelayTime = 1.5f;
|
||||
HealTickTime = 1.f;
|
||||
HealDelayTime = 2.f;
|
||||
|
||||
}
|
||||
|
||||
@@ -70,7 +70,7 @@ void UDDIHealth::Heal()
|
||||
if (CurrentHealth >= MaxHealth)
|
||||
{
|
||||
CurrentHealth = MaxHealth;
|
||||
HealTimer.Invalidate();
|
||||
GetWorld()->GetTimerManager().ClearTimer(HealTimer);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -81,8 +81,9 @@ void UDDIHealth::Heal()
|
||||
// Called to cause damage
|
||||
void UDDIHealth::TakeDamage(int DamageValue)
|
||||
{
|
||||
if (HealTimer.IsValid())
|
||||
HealTimer.Invalidate();
|
||||
// if (HealTimer.IsValid())
|
||||
// HealTimer.Invalidate();
|
||||
GetWorld()->GetTimerManager().ClearTimer(HealTimer);
|
||||
|
||||
CurrentHealth -= DamageValue;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user