13 lines
302 B
C
13 lines
302 B
C
#pragma once
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#include "CoreMinimal.h"
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#include "WeaponEnums.generated.h"
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UENUM(BlueprintType)
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enum class WeaponNames : uint8
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{
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Pistol = 0 UMETA(DisplayName = "Pistol"),
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Rifle = 1 UMETA(DisplayName = "Rifle"),
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Shotgun = 2 UMETA(DisplayName = "Shotgun"),
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Sniper = 3 UMETA(DisplayName = "Sniper")
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}; |