Files

16 lines
393 B
C

#pragma once
#include "ClassEnums.h"
#include "HealthSegmentStruct.generated.h"
USTRUCT(BlueprintType)
struct FHealthSegment : public FTableRowBase
{
GENERATED_BODY()
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Health Segments")
ClassNames Class = ClassNames::Basic;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Health Segments")
TArray<int> SegmentList;
};