Files
open-conflict/Source/OpenConflictEditor.Target.cs
2025-11-17 20:28:58 -05:00

16 lines
419 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class OpenConflictEditorTarget : TargetRules
{
public OpenConflictEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("OpenConflict");
}
}