Files
open-conflict/Source/OpenConflict/Weapons/WeaponBase.cpp

28 lines
515 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "WeaponBase.h"
// Sets default values
AWeaponBase::AWeaponBase()
{
// Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
}
// Called when the game starts or when spawned
void AWeaponBase::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void AWeaponBase::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}