Files
open-conflict/Source/OpenConflict/PlayerCharacter/DDICharacter.cpp
Cody Larkin c91d73ed33 Base files added
May have an idea of what caused problem
2025-11-21 23:38:16 -05:00

35 lines
718 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "DDICharacter.h"
// Sets default values
ADDICharacter::ADDICharacter()
{
// Set this character to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
}
// Called when the game starts or when spawned
void ADDICharacter::BeginPlay()
{
Super::BeginPlay();
}
// Called every frame
void ADDICharacter::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}
// Called to bind functionality to input
void ADDICharacter::SetupPlayerInputComponent(UInputComponent* PlayerInputComponent)
{
Super::SetupPlayerInputComponent(PlayerInputComponent);
}