Files
open-conflict/Source/OpenConflict/Weapons/MagazineComponenet.h
2026-05-18 01:52:12 -04:00

29 lines
689 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "MagazineComponenet.generated.h"
UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) )
class OPENCONFLICT_API UMagazineComponenet : public UActorComponent
{
GENERATED_BODY()
public:
// Sets default values for this component's properties
UMagazineComponenet();
protected:
// Called when the game starts
virtual void BeginPlay() override;
public:
// Called every frame
virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
};