Commit Graph

68 Commits

Author SHA1 Message Date
16e03e2360 weapon setup 2026-01-20 00:12:14 -05:00
7d48a2d40b Merge pull request 'Merge pull request 'Main Rebase' (#5) from main into MenusAndStuffpt2' (#6) from MenusAndStuffpt2 into main
Reviewed-on: http://git.keeper317.com/Keeper317/open-conflict/pulls/6
2026-01-03 06:26:39 +00:00
0361eb2c00 Merge pull request 'Main Rebase' (#5) from main into MenusAndStuffpt2
Reviewed-on: http://git.keeper317.com/Keeper317/open-conflict/pulls/5
2026-01-03 06:25:23 +00:00
47e434f596 Merge remote-tracking branch 'open-conflict/main' 2026-01-03 01:24:59 -05:00
5f827eeadf Added Event for when character is damaged 2026-01-03 01:24:48 -05:00
970101a74c Fixed HUD Healthbar updates 2026-01-03 01:24:48 -05:00
3f02fd02e5 Added OnRep to health componenet 2026-01-03 01:24:48 -05:00
4662e6701a health var updates correctly on client when hit by projectile 2026-01-03 01:24:48 -05:00
ecd15c271f Working on netowrked projectiles 2026-01-03 01:24:47 -05:00
494d76833f setup hits on character 2026-01-03 01:24:07 -05:00
da46541a07 Added basics for projectile system
still needs hits on character
2026-01-03 01:24:07 -05:00
Kukukakhew
7e393cd7bb DERP! 2026-01-03 01:19:00 -05:00
ef5830dea3 Merge pull request 'https://differentdirection.youtrack.cloud/issue/OC-3/Replication-Projectiles complete' (#3) from projectilebase into main
Reviewed-on: http://git.keeper317.com/Keeper317/open-conflict/pulls/3
2026-01-03 06:14:24 +00:00
c7e3a83497 Added Event for when character is damaged 2026-01-03 00:50:34 -05:00
646276ab2c Fixed HUD Healthbar updates 2026-01-03 00:23:57 -05:00
7b9a33abfe Added OnRep to health componenet 2026-01-03 00:10:33 -05:00
Kukukakhew
3bb02d3cf8 Some work on a weapon slot. 2026-01-01 21:11:08 -05:00
3b9a02b3b1 health var updates correctly on client when hit by projectile 2026-01-01 19:35:48 -05:00
398ea98e43 fixeded? 2025-12-09 00:11:42 -05:00
Kukukakhew
0c657b9228 testing stuff - ads 2025-12-08 23:27:25 -05:00
dd3648f5b9 Working on netowrked projectiles 2025-12-08 21:35:24 -05:00
Kukukakhew
39e416295b Added weapon class and data asset, weapons can be spawned to actor 2025-12-06 21:32:09 -05:00
a3a120491d setup hits on character 2025-12-06 17:19:02 -05:00
eb402e0458 Added basics for projectile system
still needs hits on character
2025-12-05 23:57:59 -05:00
89de109296 fixed delayed healing adding additional timers on each damage event 2025-12-05 01:31:57 -05:00
Kukukakhew
fcacd2020a Adding animations and updates to health component 2025-12-05 00:00:56 -05:00
Kukukakhew
863b73bbbf Added Class data table
Can select class from hud debug button
2025-12-01 21:08:15 -05:00
Kukukakhew
750082411f Moved health calcs to functions 2025-12-01 20:28:22 -05:00
Kukukakhew
13fb876580 Working health bar
Working with button on UI for now. Needs added to character health logic and events.
2025-12-01 20:00:01 -05:00
Kukukakhew
4ef273f6dc some hud progress. Healthbar events not working 2025-12-01 19:09:27 -05:00
Kukukakhew
332288258e Lean Part 1
Does not rotate camera yet
2025-11-29 00:36:05 -05:00
4b856b1d24 fixed camera attachment 2025-11-28 22:27:57 -05:00
Kukukakhew
f46b65df11 Leaning stuff experiment
remember to lean backwards and run jump
2025-11-28 21:33:10 -05:00
Kukukakhew
81381675e3 Corrected Sensitivity Slider values 2025-11-26 22:01:19 -05:00
Kukukakhew
59bc1a9b22 Added mouse sensitivity to C++ class
Added game instance C++ class (unused)
2025-11-26 21:15:04 -05:00
Kukukakhew
faa7e1e436 Added Manny character 2025-11-26 17:20:59 -05:00
Kukukakhew
cec59ce0e6 Bugfixes and optimizations
-More settings code moved to game instance
-Most buttons are now a new class widget that can be changed in one spot and update everywhere.
-game crash when hosting a game a second time fixed
2025-11-26 16:37:20 -05:00
Kukukakhew
3948f56b86 Fixed startup resolution
Startup resolution now remembers what you previously set it to.
Removed a bunch of casts in favor of interfaces.
2025-11-26 11:20:09 -05:00
Kukukakhew
ae2c21f8e2 Pause menu added 2025-11-23 23:35:50 -05:00
Kukukakhew
ec3c886a42 Bugfix, joining player can't move 2025-11-23 21:38:15 -05:00
Kukukakhew
e252076191 Connect by IP is working
127.0.0.1:7777
2025-11-23 20:10:36 -05:00
Kukukakhew
3f5fa83f48 Added Game Instance, some UI to Direct Connect (enter IP) in main menu
UI menu logic moved to Game Instance BP. Game instance persists when levels are closed and different gamemodes, characters ect are used.

Added Direct Connect window.
Does not actually connect just yet, just saves servers to list and lets you delete from the list.

Renamed some Blueprints
2025-11-23 18:05:43 -05:00
Kukukakhew
68cd610a57 Working join LAN Game
Needs reorganized. Join script is in another blueprint
2025-11-23 11:05:14 -05:00
Kukukakhew
45c8db144b Renaming BP 2025-11-22 23:32:01 -05:00
Kukukakhew
3ab187545c Merge Fixes
Player mappable Keys
Playground 1 default gamemode blueprint
2025-11-22 23:29:56 -05:00
442b977a65 Merge branch 'MenusAndStuff' 2025-11-22 22:41:32 -05:00
Kukukakhew
9f933f1f9c Cleaned out assets not used in main 2025-11-22 22:34:09 -05:00
8c1de34eb5 Merge pull request 'Solved movement and basic replication' (#1) from multiplayerv2 into main
Reviewed-on: http://git.keeper317.com/Keeper317/open-conflict/pulls/1
2025-11-23 03:22:14 +00:00
Kukukakhew
63a8e63dfe Host Game now opens level
There are some things in here meshes/characters/gamemodes that can be removed.
2025-11-22 22:19:33 -05:00
c0152e2db4 Expanded playground play area 2025-11-22 22:18:41 -05:00