Kukukakhew
9bdb9bac9a
Added Controller Sensitivity
2026-05-15 23:19:51 -04:00
Kukukakhew
c959246bc7
MainMenu can be navigated by controller
2026-02-07 00:33:08 -05:00
Kukukakhew
e1986ef42f
Added input events, added controller support for start menu
2026-02-02 21:48:32 -05:00
Kukukakhew
ee4371c320
Added Prone speed logic, still needs animation
2026-01-20 22:29:22 -05:00
Kukukakhew
6d97d86c1d
Added Lean Toggle Functionality
2026-01-20 21:51:58 -05:00
Kukukakhew
9b0eef7e4f
Sprint,Crouch,Prone,Lean toggle options in UI Settings
2026-01-20 20:59:37 -05:00
Kukukakhew
f40d53a6ba
Initial speed replication bugfix
2026-01-16 21:27:55 -05:00
Kukukakhew
9d24abd287
Sprint/Crouch Network Replication
2026-01-16 21:17:19 -05:00
Kukukakhew
f00d4d1baf
Added Input Actions for keyboard
...
No functionality, just the events and actions.
2026-01-04 02:16:08 -05:00
Kukukakhew
0ddc2363c0
Sprint Speed tuning
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Plus some bug fixes that caused super speed.
2026-01-04 01:20:02 -05:00
Kukukakhew
9e071fd29e
Added Sprint IA and speed modifier
2026-01-04 00:57:28 -05:00
Kukukakhew
5bf29d6cdb
Merge branch 'MenusAndStuffpt2' of https://git.keeper317.com/Keeper317/open-conflict into MenusAndStuffpt2
2026-01-03 22:58:03 -05:00
Kukukakhew
cc1c8fa880
Added Crouch input/speed/logic
2026-01-03 22:53:17 -05:00
0361eb2c00
Merge pull request 'Main Rebase' ( #5 ) from main into MenusAndStuffpt2
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Reviewed-on: http://git.keeper317.com/Keeper317/open-conflict/pulls/5
2026-01-03 06:25:23 +00:00
47e434f596
Merge remote-tracking branch 'open-conflict/main'
2026-01-03 01:24:59 -05:00
5f827eeadf
Added Event for when character is damaged
2026-01-03 01:24:48 -05:00
970101a74c
Fixed HUD Healthbar updates
2026-01-03 01:24:48 -05:00
3f02fd02e5
Added OnRep to health componenet
2026-01-03 01:24:48 -05:00
4662e6701a
health var updates correctly on client when hit by projectile
2026-01-03 01:24:48 -05:00
ecd15c271f
Working on netowrked projectiles
2026-01-03 01:24:47 -05:00
494d76833f
setup hits on character
2026-01-03 01:24:07 -05:00
da46541a07
Added basics for projectile system
...
still needs hits on character
2026-01-03 01:24:07 -05:00
Kukukakhew
7e393cd7bb
DERP!
2026-01-03 01:19:00 -05:00
ef5830dea3
Merge pull request ' https://differentdirection.youtrack.cloud/issue/OC-3/Replication-Projectiles complete' ( #3 ) from projectilebase into main
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Reviewed-on: http://git.keeper317.com/Keeper317/open-conflict/pulls/3
2026-01-03 06:14:24 +00:00
c7e3a83497
Added Event for when character is damaged
2026-01-03 00:50:34 -05:00
646276ab2c
Fixed HUD Healthbar updates
2026-01-03 00:23:57 -05:00
7b9a33abfe
Added OnRep to health componenet
2026-01-03 00:10:33 -05:00
Kukukakhew
3bb02d3cf8
Some work on a weapon slot.
2026-01-01 21:11:08 -05:00
3b9a02b3b1
health var updates correctly on client when hit by projectile
2026-01-01 19:35:48 -05:00
398ea98e43
fixeded?
2025-12-09 00:11:42 -05:00
Kukukakhew
0c657b9228
testing stuff - ads
2025-12-08 23:27:25 -05:00
dd3648f5b9
Working on netowrked projectiles
2025-12-08 21:35:24 -05:00
Kukukakhew
39e416295b
Added weapon class and data asset, weapons can be spawned to actor
2025-12-06 21:32:09 -05:00
a3a120491d
setup hits on character
2025-12-06 17:19:02 -05:00
eb402e0458
Added basics for projectile system
...
still needs hits on character
2025-12-05 23:57:59 -05:00
89de109296
fixed delayed healing adding additional timers on each damage event
2025-12-05 01:31:57 -05:00
Kukukakhew
fcacd2020a
Adding animations and updates to health component
2025-12-05 00:00:56 -05:00
Kukukakhew
863b73bbbf
Added Class data table
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Can select class from hud debug button
2025-12-01 21:08:15 -05:00
Kukukakhew
750082411f
Moved health calcs to functions
2025-12-01 20:28:22 -05:00
Kukukakhew
13fb876580
Working health bar
...
Working with button on UI for now. Needs added to character health logic and events.
2025-12-01 20:00:01 -05:00
Kukukakhew
4ef273f6dc
some hud progress. Healthbar events not working
2025-12-01 19:09:27 -05:00
Kukukakhew
332288258e
Lean Part 1
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Does not rotate camera yet
2025-11-29 00:36:05 -05:00
4b856b1d24
fixed camera attachment
2025-11-28 22:27:57 -05:00
Kukukakhew
f46b65df11
Leaning stuff experiment
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remember to lean backwards and run jump
2025-11-28 21:33:10 -05:00
Kukukakhew
81381675e3
Corrected Sensitivity Slider values
2025-11-26 22:01:19 -05:00
Kukukakhew
59bc1a9b22
Added mouse sensitivity to C++ class
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Added game instance C++ class (unused)
2025-11-26 21:15:04 -05:00
Kukukakhew
faa7e1e436
Added Manny character
2025-11-26 17:20:59 -05:00
Kukukakhew
cec59ce0e6
Bugfixes and optimizations
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-More settings code moved to game instance
-Most buttons are now a new class widget that can be changed in one spot and update everywhere.
-game crash when hosting a game a second time fixed
2025-11-26 16:37:20 -05:00
Kukukakhew
3948f56b86
Fixed startup resolution
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Startup resolution now remembers what you previously set it to.
Removed a bunch of casts in favor of interfaces.
2025-11-26 11:20:09 -05:00
Kukukakhew
ae2c21f8e2
Pause menu added
2025-11-23 23:35:50 -05:00