Commit Graph

78 Commits

Author SHA1 Message Date
Kukukakhew
c959246bc7 MainMenu can be navigated by controller 2026-02-07 00:33:08 -05:00
Kukukakhew
e1986ef42f Added input events, added controller support for start menu 2026-02-02 21:48:32 -05:00
Kukukakhew
ee4371c320 Added Prone speed logic, still needs animation 2026-01-20 22:29:22 -05:00
Kukukakhew
6d97d86c1d Added Lean Toggle Functionality 2026-01-20 21:51:58 -05:00
Kukukakhew
9b0eef7e4f Sprint,Crouch,Prone,Lean toggle options in UI Settings 2026-01-20 20:59:37 -05:00
Kukukakhew
f40d53a6ba Initial speed replication bugfix 2026-01-16 21:27:55 -05:00
Kukukakhew
9d24abd287 Sprint/Crouch Network Replication 2026-01-16 21:17:19 -05:00
Kukukakhew
f00d4d1baf Added Input Actions for keyboard
No functionality, just the events and actions.
2026-01-04 02:16:08 -05:00
Kukukakhew
0ddc2363c0 Sprint Speed tuning
Plus some bug fixes that caused super speed.
2026-01-04 01:20:02 -05:00
Kukukakhew
9e071fd29e Added Sprint IA and speed modifier 2026-01-04 00:57:28 -05:00
Kukukakhew
5bf29d6cdb Merge branch 'MenusAndStuffpt2' of https://git.keeper317.com/Keeper317/open-conflict into MenusAndStuffpt2 2026-01-03 22:58:03 -05:00
Kukukakhew
cc1c8fa880 Added Crouch input/speed/logic 2026-01-03 22:53:17 -05:00
0361eb2c00 Merge pull request 'Main Rebase' (#5) from main into MenusAndStuffpt2
Reviewed-on: http://git.keeper317.com/Keeper317/open-conflict/pulls/5
2026-01-03 06:25:23 +00:00
47e434f596 Merge remote-tracking branch 'open-conflict/main' 2026-01-03 01:24:59 -05:00
5f827eeadf Added Event for when character is damaged 2026-01-03 01:24:48 -05:00
970101a74c Fixed HUD Healthbar updates 2026-01-03 01:24:48 -05:00
3f02fd02e5 Added OnRep to health componenet 2026-01-03 01:24:48 -05:00
4662e6701a health var updates correctly on client when hit by projectile 2026-01-03 01:24:48 -05:00
ecd15c271f Working on netowrked projectiles 2026-01-03 01:24:47 -05:00
494d76833f setup hits on character 2026-01-03 01:24:07 -05:00
da46541a07 Added basics for projectile system
still needs hits on character
2026-01-03 01:24:07 -05:00
Kukukakhew
7e393cd7bb DERP! 2026-01-03 01:19:00 -05:00
ef5830dea3 Merge pull request 'https://differentdirection.youtrack.cloud/issue/OC-3/Replication-Projectiles complete' (#3) from projectilebase into main
Reviewed-on: http://git.keeper317.com/Keeper317/open-conflict/pulls/3
2026-01-03 06:14:24 +00:00
c7e3a83497 Added Event for when character is damaged 2026-01-03 00:50:34 -05:00
646276ab2c Fixed HUD Healthbar updates 2026-01-03 00:23:57 -05:00
7b9a33abfe Added OnRep to health componenet 2026-01-03 00:10:33 -05:00
Kukukakhew
3bb02d3cf8 Some work on a weapon slot. 2026-01-01 21:11:08 -05:00
3b9a02b3b1 health var updates correctly on client when hit by projectile 2026-01-01 19:35:48 -05:00
398ea98e43 fixeded? 2025-12-09 00:11:42 -05:00
Kukukakhew
0c657b9228 testing stuff - ads 2025-12-08 23:27:25 -05:00
dd3648f5b9 Working on netowrked projectiles 2025-12-08 21:35:24 -05:00
Kukukakhew
39e416295b Added weapon class and data asset, weapons can be spawned to actor 2025-12-06 21:32:09 -05:00
a3a120491d setup hits on character 2025-12-06 17:19:02 -05:00
eb402e0458 Added basics for projectile system
still needs hits on character
2025-12-05 23:57:59 -05:00
89de109296 fixed delayed healing adding additional timers on each damage event 2025-12-05 01:31:57 -05:00
Kukukakhew
fcacd2020a Adding animations and updates to health component 2025-12-05 00:00:56 -05:00
Kukukakhew
863b73bbbf Added Class data table
Can select class from hud debug button
2025-12-01 21:08:15 -05:00
Kukukakhew
750082411f Moved health calcs to functions 2025-12-01 20:28:22 -05:00
Kukukakhew
13fb876580 Working health bar
Working with button on UI for now. Needs added to character health logic and events.
2025-12-01 20:00:01 -05:00
Kukukakhew
4ef273f6dc some hud progress. Healthbar events not working 2025-12-01 19:09:27 -05:00
Kukukakhew
332288258e Lean Part 1
Does not rotate camera yet
2025-11-29 00:36:05 -05:00
4b856b1d24 fixed camera attachment 2025-11-28 22:27:57 -05:00
Kukukakhew
f46b65df11 Leaning stuff experiment
remember to lean backwards and run jump
2025-11-28 21:33:10 -05:00
Kukukakhew
81381675e3 Corrected Sensitivity Slider values 2025-11-26 22:01:19 -05:00
Kukukakhew
59bc1a9b22 Added mouse sensitivity to C++ class
Added game instance C++ class (unused)
2025-11-26 21:15:04 -05:00
Kukukakhew
faa7e1e436 Added Manny character 2025-11-26 17:20:59 -05:00
Kukukakhew
cec59ce0e6 Bugfixes and optimizations
-More settings code moved to game instance
-Most buttons are now a new class widget that can be changed in one spot and update everywhere.
-game crash when hosting a game a second time fixed
2025-11-26 16:37:20 -05:00
Kukukakhew
3948f56b86 Fixed startup resolution
Startup resolution now remembers what you previously set it to.
Removed a bunch of casts in favor of interfaces.
2025-11-26 11:20:09 -05:00
Kukukakhew
ae2c21f8e2 Pause menu added 2025-11-23 23:35:50 -05:00
Kukukakhew
ec3c886a42 Bugfix, joining player can't move 2025-11-23 21:38:15 -05:00