Files
open-conflict/Source/OpenConflict/PlayerCharacter/Components/DDIHealth.cpp
2025-11-23 20:11:46 -05:00

35 lines
732 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "DDIHealth.h"
// Sets default values for this component's properties
UDDIHealth::UDDIHealth()
{
// Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features
// off to improve performance if you don't need them.
PrimaryComponentTick.bCanEverTick = true;
// ...
}
// Called when the game starts
void UDDIHealth::BeginPlay()
{
Super::BeginPlay();
// ...
}
// Called every frame
void UDDIHealth::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction)
{
Super::TickComponent(DeltaTime, TickType, ThisTickFunction);
// ...
}